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FEN
[Event "Rated King of the Hill game"] [Site "https://lichess.org/x0bMm4n0"] [Date "2021.10.13"] [White "Maxim6161"] [Black "Saharasiaei"] [Result "0-1"] [UTCDate "2021.10.13"] [UTCTime "18:57:34"] [WhiteElo "1153"] [BlackElo "1281"] [WhiteRatingDiff "-19"] [BlackRatingDiff "+101"] [Variant "King of the Hill"] [TimeControl "300+0"] [ECO "C20"] [Opening "King's Pawn Game: Macleod Attack"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.83] } 1... e5 { [%eval 1.3] } 2. c3?? { (1.30 → -0.83) Blunder. f4 was best. } { [%eval -0.83] } { C20 King's Pawn Game: Macleod Attack } (2. f4 d5 3. exd5 c6 4. Nc3 exf4 5. d4 cxd5 6. Bxf4 Nc6) 2... Nf6?! { (-0.83 → -0.21) Inaccuracy. d5 was best. } { [%eval -0.21] } (2... d5 3. exd5 Qxd5 4. d4 Nc6 5. Nf3 e4 6. Nfd2 Nf6 7. Be2) 3. d4 { [%eval -0.3] } 3... exd4? { (-0.30 → 0.85) Mistake. Nxe4 was best. } { [%eval 0.85] } (3... Nxe4 4. Qe2 d5 5. f3 f5 6. fxe4 dxe4 7. Nf3 Nc6 8. Nxe5 Nxe5 9. dxe5 Be6 10. Qb5+) 4. cxd4?! { (0.85 → -0.12) Inaccuracy. e5 was best. } { [%eval -0.12] } (4. e5) 4... Nxe4 { [%eval -0.72] } 5. Ke2?! { (-0.72 → -1.85) Inaccuracy. Nc3 was best. } { [%eval -1.85] } (5. Nc3 d5) 5... d5 { [%eval -1.69] } 6. Kf3?? { (-1.69 → -12.75) Blunder. Nc3 was best. } { [%eval -12.75] } (6. Nc3 Nc6 7. f3 Nf6 8. Kf2 Bd6 9. Nb5 O-O 10. Bd3 Re8 11. Ne2 Nb4 12. Nxd6 Qxd6) 6... Qf6+ { [%eval -12.3] } 7. Ke3 { [%eval -23.62] } 7... Nc6 { [%eval -10.71] } 8. Kd3?! { (-10.71 → Mate in 2) Checkmate is now unavoidable. Nf3 was best. } { [%eval #-2] } (8. Nf3 Qe6) 8... Qxd4+ { [%eval #-4] } 9. Ke2 { [%eval #-2] } 9... Bg4+ { [%eval #-2] } 10. f3 { [%eval #-2] } 10... Qxd1+?! { (Mate in 2 → -13.40) Lost forced checkmate sequence. Qf2+ was best. } { [%eval -13.4] } (10... Qf2+ 11. Kd3 Nb4#) 11. Kxd1 { [%eval -14.52] } 11... Nf2+ { [%eval -13.89] } 12. Ke2 { [%eval -13.92] } 12... Nxh1 { [%eval -14.37] } 13. fxg4 { [%eval -14.67] } 13... Bc5 { [%eval -11.05] } 14. Kd3 { [%eval -15.76] } 14... Bxg1 { [%eval -15.66] } 15. Kc3 { [%eval -24.5] } 15... d4+ { [%eval -18.05] } 16. Kc4 { [%eval -17.53] } 16... O-O-O { [%eval -17.25] } 17. Bg5 { [%eval -25.08] } 17... f6 { [%eval -16.9] } 18. Bf4 { [%eval -17.75] } 18... g5 { [%eval -18.34] } 19. Bc1 { [%eval -35.39] } 19... Rhe8 { [%eval -23.54] } 20. Kb3 { [%eval -29.9] } 20... Re1 { [%eval -26.49] } 21. Kc2 { [%eval -40.3] } 21... Rxf1 { [%eval -35.4] } 22. Kd2?! { (-35.40 → Mate in 5) Checkmate is now unavoidable. Bf4 was best. } { [%eval #-5] } (22. Bf4 gxf4) 22... Be3+?! { (Mate in 5 → -42.87) Lost forced checkmate sequence. Kd7 was best. } { [%eval -42.87] } (22... Kd7 23. Kd3 Nf2+ 24. Kc4 Kd6 25. Bf4+ gxf4 26. Nc3 Ke5#) 23. Ke2 { [%eval #-4] } 23... Rxc1 { [%eval #-5] } 24. Kd3 { [%eval #-4] } 24... Nf2+ { [%eval #-3] } 25. Ke2 { [%eval #-3] } 25... Rc2+ { [%eval #-3] } 26. Ke1 { [%eval #-3] } 26... d3 { [%eval #-3] } 27. Kf1 { [%eval #-1] } 27... d2 { [%eval #-4] } 28. Ke2 { [%eval #-2] } 28... d1=Q+ { [%eval #-1] } 29. Kxe3 { [%eval #-1] } 29... Qe2# { Black wins by checkmate. } 0-1
Reconnecting