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[Event "Daily SuperBlitz Arena"] [Site "https://lichess.org/wcPjL294"] [Date "2024.09.26"] [White "too71"] [Black "Lorenz-Ring"] [Result "0-1"] [GameId "wcPjL294"] [UTCDate "2024.09.26"] [UTCTime "17:59:41"] [WhiteElo "2149"] [BlackElo "1287"] [WhiteRatingDiff "-12"] [BlackRatingDiff "+15"] [Variant "Standard"] [TimeControl "180+0"] [ECO "C21"] [Opening "Danish Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.21] } 2. d4 { [%eval -0.09] } 2... exd4 { [%eval -0.02] } 3. c3 { [%eval -0.31] } { C21 Danish Gambit } 3... Nc6 { [%eval 0.0] } 4. cxd4 { [%eval 0.0] } 4... d5 { [%eval 0.0] } 5. e5 { [%eval 0.09] } 5... f6 { [%eval -0.02] } 6. exf6 { [%eval -0.38] } 6... Nxf6 { [%eval -0.38] } 7. Nf3 { [%eval -0.42] } 7... Bb4+ { [%eval -0.31] } 8. Bd2?! { (-0.31 → -0.92) Inaccuracy. Nc3 was best. } { [%eval -0.92] } (8. Nc3 Ne4 9. Qb3 O-O 10. Bd3 Nxf2 11. Kxf2 Rxf3+ 12. gxf3 Qh4+) 8... Qe7+?! { (-0.92 → -0.31) Inaccuracy. Bxd2+ was best. } { [%eval -0.31] } (8... Bxd2+ 9. Qxd2) 9. Be2 { [%eval -0.36] } 9... Bxd2+ { [%eval -0.26] } 10. Nbxd2 { [%eval -0.4] } 10... Bg4 { [%eval 0.0] } 11. O-O { [%eval -0.03] } 11... Bxf3 { [%eval 0.48] } 12. Nxf3 { [%eval 0.41] } 12... O-O { [%eval 0.52] } 13. Re1 { [%eval 0.23] } 13... Qb4 { [%eval 0.25] } 14. Rb1 { [%eval 0.19] } 14... Rfe8 { [%eval 0.53] } 15. a3 { [%eval 0.43] } 15... Qb6 { [%eval 0.32] } 16. Qd2 { [%eval 0.44] } 16... Ne4 { [%eval 0.52] } 17. Qd3 { [%eval 0.59] } 17... Rad8 { [%eval 0.71] } 18. Red1?! { (0.71 → 0.01) Inaccuracy. Bd1 was best. } { [%eval 0.01] } (18. Bd1 Ne7 19. Bc2 Ng6 20. g3 Qe6 21. Re3 Rf8 22. Bb3 Qg4 23. Rxe4 Qxf3) 18... Nf6 { [%eval 0.51] } 19. Bf1 { [%eval 0.57] } 19... Re4 { [%eval 0.84] } 20. Qc3 { [%eval 0.51] } 20... Rde8 { [%eval 0.72] } 21. Bd3 { [%eval 0.37] } 21... Rf4 { [%eval 0.5] } 22. Bc2 { [%eval 0.33] } 22... Re2 { [%eval 0.66] } 23. Ne5?? { (0.66 → -5.80) Blunder. b4 was best. } { [%eval -5.8] } (23. b4 Ne4) 23... Nxe5 { [%eval -5.53] } 24. dxe5?? { (-5.53 → Mate in 2) Checkmate is now unavoidable. Rf1 was best. } { [%eval #-2] } (24. Rf1 Qxd4 25. Qxd4 Rxd4 26. Bf5 Ng6 27. Rbc1 Ne7 28. Bb1 c5 29. Rfe1 Rxe1+) 24... Qxf2+ { [%eval #-1] } 25. Kh1 { [%eval #-1] } 25... Rxc2?? { (Mate in 1 → -6.19) Lost forced checkmate sequence. Qxg2# was best. } { [%eval -6.19] } (25... Qxg2#) 26. Qxc2 { [%eval -6.06] } 26... Qxc2 { [%eval -6.15] } 27. g3?? { (-6.15 → Mate in 3) Checkmate is now unavoidable. exf6 was best. } { [%eval #-3] } (27. exf6 Rxf6 28. Rbc1 Qf2 29. Rg1 c5 30. Rxc5 Qxc5 31. Rb1 d4 32. h3 Kf7) 27... Rf2 { [%eval #-3] } 28. exf6 { [%eval #-2] } 28... Rxh2+ { [%eval #-1] } 29. Kg1 { [%eval #-1] } 29... Qg2# { Black wins by checkmate. } 0-1