FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/wPToHQS7"]
[Date "2025.11.01"]
[White "blightphoenix1"]
[Black "tiamat"]
[Result "0-1"]
[GameId "wPToHQS7"]
[UTCDate "2025.11.01"]
[UTCTime "00:00:03"]
[WhiteElo "2067"]
[BlackElo "1772"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+10"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... a6?? { (2.49 → 7.55) Blunder. b5 was best. } { [%eval 7.55] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Bxa6 { [%eval 6.46] } 2... Rxa6?? { (6.46 → Mate in 16) Checkmate is now unavoidable. bxa6 was best. } { [%eval #16] } (2... bxa6 3. Qg4 g6 4. Qxd7 Kxd7 5. Nc3 c6 6. b3 Bh6 7. Nge2) 3. Qg4?? { (Mate in 16 → 0.89) Lost forced checkmate sequence. Qf3 was best. } { [%eval 0.89] } (3. Qf3 Rxa2 4. Rxa2 b5 5. Qxf7 Kxf7 6. Ra6 Nxa6 7. b4 Nxb4) 3... Rxa2 { [%eval 0.98] } 4. Rxa2 { [%eval 0.81] } 4... Na6 { [%eval 0.74] } 5. Rxa6 { [%eval 1.68] } 5... bxa6 { [%eval 0.76] } 6. Qxg7 { [%eval 1.23] } 6... Bxg7 { [%eval 0.75] } 7. c3 { [%eval 1.31] } 7... Bxc3 { [%eval 1.44] } 8. Nxc3 { [%eval 1.54] } 8... d5?? { (1.54 → Mate in 11) Checkmate is now unavoidable. a5 was best. } { [%eval #11] } (8... a5 9. b4) 9. Nxd5 { [%eval #11] } 9... Qxd5 { [%eval #10] } 10. g4 { [%eval #10] } 10... Bxg4 { [%eval #9] } 11. Nf3?? { (Mate in 9 → -0.84) Lost forced checkmate sequence. d3 was best. } { [%eval -0.84] } (11. d3 Qxh1 12. Kd1 Qxg1 13. b3 Bxd1 14. e4 Qxh2 15. Bb2 Bxb3 16. Bxh8 Qxf2) 11... Qxf3 { [%eval -0.53] } 12. Kd1?? { (-0.53 → -6.12) Blunder. b4 was best. } { [%eval -6.12] } (12. b4 Qxf2) 12... Qxe3 { [%eval -6.19] } 13. dxe3?? { (-6.19 → Mate in 8) Checkmate is now unavoidable. fxe3 was best. } { [%eval #-8] } (13. fxe3 Bxd1) 13... Bxd1 { [%eval #-8] } 14. Rxd1 { [%eval #-7] } 14... Nh6?? { (Mate in 7 → -5.55) Lost forced checkmate sequence. Kd8 was best. } { [%eval -5.55] } (14... Kd8 15. Rxd8 Nh6 16. Rxh8 f6 17. Rxh7 e6 18. Rxh6 e5 19. Rxf6 e4 20. Rxa6) 15. Rd7?? { (-5.55 → Mate in 14) Checkmate is now unavoidable. Rh1 was best. } { [%eval #-14] } (15. Rh1 Kd8) 15... Kxd7 { [%eval #-15] } 16. b4 { [%eval #-14] } 16... a5? { (Mate in 14 → -7.92) Lost forced checkmate sequence. Rg8 was best. } { [%eval -7.92] } (16... Rg8 17. f3 Kd6 18. b5 axb5 19. f4 Ke6 20. h3 Kf6 21. f5 Kxf5 22. e4) 17. bxa5 { [%eval -6.68] } 17... Rg8 { [%eval -4.81] } 18. f4?! { (-4.81 → -6.72) Inaccuracy. Bd2 was best. } { [%eval -6.72] } (18. Bd2 Kc6 19. f3 Kb5 20. a6 Kxa6 21. Ba5 Kxa5 22. f4 Rg5 23. fxg5 c5) 18... e5 { [%eval -7.15] } 19. fxe5 { [%eval #-12] } 19... f6 { [%eval #-14] } 20. exf6 { [%eval -10.0] } 20... Rg7?? { (-10.00 → -3.82) Blunder. Kd6 was best. } { [%eval -3.82] } (20... Kd6) 21. fxg7 { [%eval -2.45] } 21... Nf7?? { (-2.45 → -0.14) Blunder. Nf5 was best. } { [%eval -0.14] } (21... Nf5 22. Bd2) 22. a6 { [%eval -0.07] } 22... Nh8? { (-0.07 → 1.25) Mistake. c5 was best. } { [%eval 1.25] } (22... c5) 23. gxh8=N { [%eval 0.91] } 23... c5 { [%eval 1.12] } 24. Ng6?! { (1.12 → 0.08) Inaccuracy. h4 was best. } { [%eval 0.08] } (24. h4 c4) 24... hxg6 { [%eval 0.07] } 25. a7 { [%eval 0.0] } 25... c4 { [%eval 0.0] } 26. a8=B { [%eval -0.07] } 26... c3 { [%eval -0.37] } 27. Bd2?? { (-0.37 → -5.46) Blunder. Bf3 was best. } { [%eval -5.46] } (27. Bf3 c2 28. Be2 Ke6 29. Ba3 Kf7 30. Bb4 g5 31. h4 gxh4 32. Bd2 h3) 27... cxd2 { [%eval -2.95] } 28. Bc6?? { (-2.95 → Mate in 6) Checkmate is now unavoidable. Bd5 was best. } { [%eval #-6] } (28. Bd5 g5 29. h4 gxh4 30. Be6 Kxe6 31. e4 Kf5 32. exf5 d1=R 33. f6 Rd2) 28... Kxc6 { [%eval #-6] } 29. e4 { [%eval #-5] } 29... d1=R { [%eval #-5] } 30. e5 { [%eval #-4] } 30... Rg1 { [%eval #-5] } 31. e6 { [%eval #-4] } 31... Rg3 { [%eval #-4] } 32. hxg3 { [%eval #-3] } 32... Kc7 { [%eval #-4] } 33. e7 { [%eval #-3] } 33... g5 { [%eval #-3] } 34. e8=Q { [%eval #-2] } 34... Kd8 { [%eval #-2] } 35. Qxd8 { [%eval #-1] } 35... g4 { [%eval #-1] } 36. Qh4# { Game ends by variant rule. } 0-1
