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[Event "Rated Antichess game"] [Site "https://lichess.org/wM32l4d1"] [Date "2019.07.09"] [White "Afegbua"] [Black "xilentius"] [Result "1-0"] [UTCDate "2019.07.09"] [UTCTime "14:04:11"] [WhiteElo "1206"] [BlackElo "1472"] [WhiteRatingDiff "+166"] [BlackRatingDiff "-17"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 b5) 1... d5?? { (Mate in 15 → -0.25) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Nxd2 Nxd2 6. Bxf7 Nb1 7. Rxb1 Rg8 8. Bxg8) 2. exd5 Qxd5 3. Nf3?? { (2.23 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Qh5 Qxh1 6. Qxh7 Qxg1 7. Qxg8 Rxh2 8. Qxf8 Qxe1 9. Qxe7 Qxc1) 3... Qxd2 4. Nfxd2 Bh3 5. gxh3 e6?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. b5 was best. } (5... b5 6. Bxb5 e5 7. Bxe8 Nf6 8. Bxf7 Ne4 9. Nxe4 Bc5 10. Nxc5 g5 11. Bxg5 h5 12. Bxh5) 6. Qh5?? { (Mate in 13 → -1.42) Lost forced checkmate sequence. b4 was best. } (6. b4 Bxb4 7. Qg4 Bxd2 8. Qxg7 Bxc1 9. Qxg8 Rxg8 10. Ba6 bxa6 11. Rg1 Rxg1 12. Kd2 Bxd2) 6... Ba3 7. Qxh7?? { (-1.14 → Mate in 10) Checkmate is now unavoidable. Nxa3 was best. } (7. Nxa3 h6 8. Qxf7 Kxf7 9. Ba6 Nxa6 10. b4 Nxb4 11. Nb5 Nxc2 12. Nxa7 Nxe1 13. Rxe1 Rxa7) 7... Rxh7 8. bxa3 Rxh3 9. Bxh3 f6 10. Bxe6 Kd7?? { (Mate in 7 → 0.54) Lost forced checkmate sequence. Nc6 was best. } (10... Nc6 11. Bxg8 Kf7 12. Bxf7 g6 13. Bxg6 f5 14. Bxf5 Rc8 15. Bxc8 a5 16. Bxb7 a4 17. Bxc6#) 11. Bxd7 Nxd7 12. Ne4?? { (0.55 → -5.23) Blunder. Nc4 was best. } (12. Nc4 Ne5) 12... Nc5?? { (-5.23 → Mate in 10) Checkmate is now unavoidable. g6 was best. } (12... g6 13. Nxf6) 13. Nxf6 gxf6 14. a4 Nxa4 15. c3?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Bh6 was best. } (15. Bh6 Nxh6 16. Nc3 Nxc3 17. Rc1 Nxa2 18. h4 Nxc1 19. Ke2 Nxe2 20. c3 Nxc3 21. Rd1 Nxd1) 15... Nxc3 16. Nxc3 b5 17. Nxb5 a6 18. Nxc7 f5?? { (Mate in 4 → Mate in 8) Lost forced checkmate sequence. Rb8 was best. } (18... Rb8 19. Nxa6 f5 20. Nxb8 f4 21. Bxf4 Nh6 22. Bxh6#) 19. Nxa6 Rxa6 20. Ba3 Rxa3 21. Rd1 Rxa2 22. Ra1 Rxf2 23. Kxf2 f4 24. Rhg1 f3 25. Kxf3 Nf6 26. Ke4 Nxe4 27. Rg5 Nxg5 28. Rb1 Nh3 29. Rg1 Nxg1 30. h3 Nxh3# { Game ends by variant rule. } 1-0