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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/wC5j8kXv"] [Date "2024.11.18"] [White "Ducho500"] [Black "Davis_famous"] [Result "1-0"] [GameId "wC5j8kXv"] [UTCDate "2024.11.18"] [UTCTime "15:46:21"] [WhiteElo "1249"] [BlackElo "1528"] [WhiteRatingDiff "+20"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... h5?? { (Mate in 15 → 1.62) Lost forced checkmate sequence. b5 was best. } { [%eval 1.62] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Bxd2 Nxf2 6. Bxf7) 2. Qxh5 { [%eval 1.07] } 2... Rxh5 { [%eval 1.28] } 3. g4?? { (1.28 → Mate in 13) Checkmate is now unavoidable. Bc4 was best. } { [%eval #-13] } (3. Bc4 Rxh2) 3... Rxh2 { [%eval #-13] } 4. Rxh2 { [%eval #-12] } 4... Nh6?? { (Mate in 12 → 3.75) Lost forced checkmate sequence. b5 was best. } { [%eval 3.75] } (4... b5 5. Bxb5 d6 6. Bxe8 Bxg4 7. Bxf7 Nc6 8. Bxg8 Bf3 9. Nxf3 e6 10. Bxe6) 5. Rxh6 { [%eval 3.56] } 5... gxh6 { [%eval 3.19] } 6. g5?! { (3.19 → 2.30) Inaccuracy. Ba6 was best. } { [%eval 2.3] } (6. Ba6 bxa6) 6... hxg5 { [%eval 2.56] } 7. f4?? { (2.56 → -0.05) Blunder. Ba6 was best. } { [%eval -0.05] } (7. Ba6) 7... gxf4 { [%eval -0.07] } 8. Ba6 { [%eval 0.0] } 8... bxa6 { [%eval 0.17] } 9. Nf3?? { (0.17 → -2.26) Blunder. a4 was best. } { [%eval -2.26] } (9. a4 f3 10. Nxf3 e5 11. Nxe5 f5 12. exf5 Qh4 13. Nxd7 Qxe1 14. Nxf8 Kxf8) 9... d5 { [%eval -2.08] } 10. exd5 { [%eval -1.98] } 10... Qxd5 { [%eval -1.23] } 11. Nd4?? { (-1.23 → Mate in 11) Checkmate is now unavoidable. a3 was best. } { [%eval #-11] } (11. a3 Qxd2 12. Kxd2 Nd7 13. Ne5 Nxe5 14. c4 Nxc4 15. Ke3 fxe3 16. Bxe3 Nxa3) 11... Qxa2 { [%eval #-11] } 12. Rxa2 { [%eval #-11] } 12... Nc6?? { (Mate in 11 → -0.61) Lost forced checkmate sequence. a5 was best. } { [%eval -0.61] } (12... a5 13. Rxa5 e5 14. Rxe5 f6 15. Rxe8 Bh6 16. Rxc8 Nd7 17. Rxc7 Rh8 18. Rxd7) 13. Rxa6 { [%eval -0.97] } 13... Bxa6 { [%eval -0.79] } 14. Nxc6 { [%eval -0.91] } 14... Rc8? { (-0.91 → 0.52) Mistake. Bd3 was best. } { [%eval 0.52] } (14... Bd3 15. cxd3) 15. Nxa7?? { (0.52 → Mate in 8) Checkmate is now unavoidable. Nxe7 was best. } { [%eval #-8] } (15. Nxe7 Kxe7 16. d3 Bxd3 17. Bxf4 Bxc2 18. Bxc7 Rxc7 19. Na3 Bd1 20. Kxd1 Rc3) 15... Be2 { [%eval #-8] } 16. Nxc8 { [%eval #-7] } 16... Bh6?? { (Mate in 7 → 1.09) Lost forced checkmate sequence. e5 was best. } { [%eval 1.09] } (16... e5 17. Kxe2 Ba3 18. Nxa3 Ke7 19. Nxe7 f3 20. Kxf3 e4 21. Kxe4 c6 22. Nxc6) 17. Nxe7 { [%eval 1.11] } 17... Kxe7 { [%eval 0.95] } 18. Kxe2 { [%eval 0.68] } 18... f3 { [%eval 1.16] } 19. Kxf3 { [%eval 0.87] } 19... Bxd2 { [%eval 1.02] } 20. Bxd2 { [%eval 0.95] } 20... f5 { [%eval 0.35] } 21. Ke4 { [%eval -0.08] } 21... fxe4 { [%eval -0.28] } 22. Be3? { (-0.28 → -1.61) Mistake. Be1 was best. } { [%eval -1.61] } (22. Be1 e3) 22... c5? { (-1.61 → -0.16) Mistake. Kd7 was best. } { [%eval -0.16] } (22... Kd7 23. Bf4) 23. Bxc5 { [%eval 0.02] } 23... e3?? { (0.02 → Mate in 6) Checkmate is now unavoidable. Kd7 was best. } { [%eval #6] } (23... Kd7) 24. Bxe3?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Bxe7 was best. } { [%eval 0.0] } (24. Bxe7 e2 25. b3 e1=N 26. Nc3 Nxc2 27. Bb4 Nxb4 28. Na2 Nxa2 29. b4 Nxb4#) 24... Kf6 { [%eval 0.0] } 25. Bg5?? { (0.00 → Mate in 8) Checkmate is now unavoidable. Bb6 was best. } { [%eval #-8] } (25. Bb6 Kf5 26. Bc5 Kg4 27. Nc3 Kg3 28. Bb4 Kf4 29. Nb5 Kf5 30. c4 Kg5) 25... Kxg5 { [%eval #-8] } 26. Nd2 { [%eval #-5] } 26... Kf6 { [%eval #-5] } 27. Nb3 { [%eval #-3] } 27... Ke6 { [%eval #-6] } 28. Nd2 { [%eval #-5] } 28... Kd7 { [%eval #-7] } 29. c4 { [%eval #-2] } 29... Kc7 { [%eval #-4] } 30. Nb3 { [%eval #-3] } 30... Kb6?? { (Mate in 3 → Mate in 3) Lost forced checkmate sequence. Kb7 was best. } { [%eval #3] } (30... Kb7 31. Nd2 Ka6 32. c5 Kb6 33. cxb6#) 31. Nc5 { [%eval #3] } 31... Kxc5 { [%eval #2] } 32. b4 { [%eval #2] } 32... Kxb4 { [%eval #1] } 33. c5 { [%eval #1] } 33... Kxc5# { Game ends by variant rule. } 1-0