lichess.org

FEN
[Event "Rated Rapid game"] [Site "https://lichess.org/vyFdr4eW"] [Date "2018.10.10"] [Round "-"] [White "J2010"] [Black "kyledavidson39"] [Result "0-1"] [UTCDate "2018.10.10"] [UTCTime "23:32:46"] [WhiteElo "1567"] [BlackElo "1584"] [WhiteRatingDiff "-29"] [BlackRatingDiff "+22"] [Variant "Standard"] [TimeControl "600+0"] [ECO "D02"] [Opening "Queen's Pawn Game: Krause Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.08] } 1... d5 { [%eval 0.07] } 2. Nf3 { [%eval -0.09] } 2... c5 { [%eval 0.26] } { D02 Queen's Pawn Game: Krause Variation } 3. dxc5 { [%eval 0.08] } 3... e6 { [%eval 0.32] } 4. Bf4 { [%eval -0.07] } 4... Bxc5 { [%eval 0.27] } 5. e3 { [%eval -0.14] } 5... Nf6 { [%eval 0.09] } 6. Bb5+ { [%eval -0.25] } 6... Nc6 { [%eval -0.04] } 7. Nc3 { [%eval -0.02] } 7... a6 { [%eval 0.0] } 8. Ba4?! { (0.00 → -0.95) Inaccuracy. Best move was Bxc6+. } { [%eval -0.95] } (8. Bxc6+ bxc6 9. O-O O-O 10. Na4 Ba7 11. c4 Ne4 12. cxd5 cxd5 13. Rc1 f6 14. Bc7 Qe8) 8... b5 { [%eval -0.85] } 9. Bb3 { [%eval -1.02] } 9... O-O { [%eval -0.9] } 10. O-O { [%eval -0.82] } 10... a5 { [%eval -0.45] } 11. a3 { [%eval -0.82] } 11... a4 { [%eval -0.66] } 12. Ba2 { [%eval -0.74] } 12... Rb8?? { (-0.74 → 2.95) Blunder. Best move was Qb6. } { [%eval 2.95] } (12... Qb6 13. Ne2 Ne4 14. c3 Rd8 15. Nfd4 Ne7 16. Bb1 Ng6 17. f3 Nxf4 18. Nxf4 Nf6 19. Nd3) 13. Qe2?? { (2.95 → 0.01) Blunder. Best move was Bxb8. } { [%eval 0.01] } (13. Bxb8) 13... Ba6? { (0.01 → 1.18) Mistake. Best move was b4. } { [%eval 1.18] } (13... b4 14. Nxa4 Bd6 15. c4 Ba6 16. axb4 Rxb4 17. Bxd6 Qxd6 18. b3 Na5 19. Rfd1 Nxc4 20. bxc4) 14. Rad1?? { (1.18 → -1.80) Blunder. Best move was Bxb8. } { [%eval -1.8] } (14. Bxb8) 14... Bd6?? { (-1.80 → 0.00) Blunder. Best move was Qa5. } { [%eval 0.0] } (14... Qa5) 15. Bxd6 { [%eval -0.2] } 15... Qxd6 { [%eval -0.14] } 16. h3?? { (-0.14 → -2.88) Blunder. Best move was e4. } { [%eval -2.88] } (16. e4 Ne5 17. Nxe5 Qxe5 18. exd5 Qxe2 19. Nxe2 b4 20. Rfe1 bxa3 21. bxa3 Bxe2 22. Rxe2 Rb2) 16... Ne7 { [%eval -2.76] } 17. e4?! { (-2.76 → -3.97) Inaccuracy. Best move was Qe1. } { [%eval -3.97] } (17. Qe1 b4 18. Nxa4 Bxf1 19. Qxf1 bxa3 20. bxa3 Qxa3 21. Bb3 Ne4 22. Nd4 Qb4 23. Nb2 Qd6) 17... b4 { [%eval -3.98] } 18. e5 { [%eval -3.88] } 18... Qc6?! { (-3.88 → -2.58) Inaccuracy. Best move was Bxe2. } { [%eval -2.58] } (18... Bxe2) 19. exf6?? { (-2.58 → -6.39) Blunder. Best move was Nd4. } { [%eval -6.39] } (19. Nd4) 19... Bxe2 { [%eval -6.07] } 20. Nxe2 { [%eval -6.7] } 20... Ng6?! { (-6.70 → -5.01) Inaccuracy. Best move was gxf6. } { [%eval -5.01] } (20... gxf6) 21. fxg7 { [%eval -5.01] } 21... Rfd8 { [%eval -4.82] } 22. Ned4 { [%eval -5.13] } 22... Qb6 { [%eval -4.38] } 23. Rd3?! { (-4.38 → -6.66) Inaccuracy. Best move was axb4. } { [%eval -6.66] } (23. axb4 Qxb4) 23... Rbc8?! { (-6.66 → -4.70) Inaccuracy. Best move was e5. } { [%eval -4.7] } (23... e5 24. Rfd1 e4 25. R3d2 exf3 26. Nxf3 bxa3 27. bxa3 Nf4 28. g3 Qg6 29. Nh4 Qxg7 30. Bxd5) 24. Rc1?! { (-4.70 → -7.30) Inaccuracy. Best move was axb4. } { [%eval -7.3] } (24. axb4 e5 25. c3 exd4 26. Nxd4 Kxg7 27. Rfd1 Ne5 28. Re3 Nc4 29. Bxc4 dxc4 30. Re5 Kf8) 24... e5 { [%eval -7.02] } 25. Nf5 { [%eval -7.72] } 25... e4 { [%eval -7.42] } 26. N3h4 { [%eval -13.85] } 26... exd3 { [%eval -13.45] } 27. Nxg6 { [%eval -16.01] } 27... hxg6 { [%eval -15.13] } 28. Ne7+ { [%eval -17.14] } 28... Kxg7 { [%eval -16.32] } 29. Nxc8 { [%eval -18.12] } 29... Rxc8 { [%eval -17.14] } 30. Bxd5 { [%eval -18.44] } 30... dxc2 { [%eval -17.33] } 31. Kf1?! { (-17.33 → Mate in 10) Checkmate is now unavoidable. Best move was Be4. } { [%eval #-10] } (31. Be4 b3) 31... bxa3 { [%eval #-9] } 32. bxa3 { [%eval #-8] } 32... Qb1 { [%eval #-7] } 33. Rxb1 { [%eval #-5] } 33... cxb1=Q+ { [%eval #-4] } 34. Ke2 { [%eval #-4] } 34... Qb5+ { [%eval #-5] } 35. Kf3 { [%eval #-5] } 35... Qxd5+ { [%eval #-5] } 36. Kg3 { [%eval #-5] } 36... Rc3+ { [%eval #-4] } 37. Kh2 { [%eval #-4] } 37... Qe5+ { [%eval #-4] } 38. Kg1 { [%eval #-1] } 38... Rxa3 { [%eval #-4] } 39. Kf1 { [%eval #-1] } 39... Ra1# { Black wins by checkmate. } 0-1
Reconnecting