lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/vmaHiAGY"] [Date "2019.10.01"] [Round "-"] [White "tolius"] [Black "RTPonting"] [Result "1-0"] [UTCDate "2019.10.01"] [UTCTime "07:13:23"] [WhiteElo "2294"] [BlackElo "1841"] [WhiteRatingDiff "+3"] [BlackRatingDiff "-3"] [Variant "Antichess"] [TimeControl "120+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nh3?? { (0.15 → -2.67) Blunder. Best move was e3. } { [%eval -2.67] } (1. e3 b5 2. Bxb5 Ba6 3. Bxa6 Nxa6 4. a4 Qb8 5. b3 Qxb3 6. cxb3 c5 7. d4 cxd4) 1... g5?? { (-2.67 → 0.19) Blunder. Best move was e6. } { [%eval 0.19] } (1... e6 2. b4) 2. Nxg5 { [%eval 0.0] } 2... Bg7 { [%eval -0.04] } 3. Nxh7 { [%eval -0.17] } 3... Bxb2 { [%eval 0.0] } 4. Bxb2 { [%eval 0.14] } 4... Rxh7 { [%eval 0.01] } 5. Bf6?? { (0.01 → -2.08) Blunder. Best move was Bd4. } { [%eval -2.08] } (5. Bd4 Rxh2) 5... Rxh2?? { (-2.08 → 2.56) Blunder. Best move was exf6. } { [%eval 2.56] } (5... exf6 6. h3) 6. Rxh2 { [%eval 2.74] } 6... exf6 { [%eval 2.55] } 7. Rh6 { [%eval 2.54] } 7... Nxh6 { [%eval 2.18] } 8. g4 { [%eval 1.74] } 8... Nxg4 { [%eval 2.65] } 9. d3?? { (2.65 → 0.42) Blunder. Best move was Qc1. } { [%eval 0.42] } (9. Qc1) 9... Nxf2 { [%eval 0.95] } 10. Kxf2 { [%eval 0.16] } 10... b5?? { (0.16 → 5.16) Blunder. Best move was f5. } { [%eval 5.16] } (10... f5 11. c4) 11. Nd2?? { (5.16 → 1.37) Blunder. Best move was Qc1. } { [%eval 1.37] } (11. Qc1 Na6) 11... Na6?? { (1.37 → 4.18) Blunder. Best move was f5. } { [%eval 4.18] } (11... f5) 12. a4 { [%eval 4.18] } 12... bxa4 { [%eval 4.05] } 13. Rxa4 { [%eval 3.7] } 13... f5?? { (3.70 → Mate in 9) Checkmate is now unavoidable. Best move was Qe7. } { [%eval #9] } (13... Qe7 14. Rxa6) 14. Rxa6 { [%eval #9] } 14... Bxa6 { [%eval #8] } 15. Qc1?? { (Mate in 8 → 2.55) Lost forced checkmate sequence. Best move was Qb1. } { [%eval 2.55] } (15. Qb1 Bxd3 16. exd3 a6 17. Qb8 Qxb8 18. Nb1 Qxb1 19. Kf3 Qxf1 20. c4 Qxf3 21. c5 Qxd3) 15... Bxd3 { [%eval 2.57] } 16. exd3 { [%eval 2.5] } 16... Ke7?? { (2.50 → Mate in 7) Checkmate is now unavoidable. Best move was Qc8. } { [%eval #7] } (16... Qc8) 17. Qb1 { [%eval #7] } 17... Qb8 { [%eval #6] } 18. Qxb8 { [%eval #6] } 18... Rxb8 { [%eval #5] } 19. Nb1 { [%eval #5] } 19... Rxb1 { [%eval #4] } 20. Kf3 { [%eval #4] } 20... Rxf1 { [%eval #3] } 21. Kf4 { [%eval #3] } 21... Rxf4 { [%eval #2] } 22. d4 { [%eval #2] } 22... Rxd4 { [%eval #1] } 23. c4 { [%eval #1] } 23... Rxc4# { Game ends by variant rule. } 1-0
Reconnecting