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FEN
[Event "Rated Classical game"] [Site "https://lichess.org/vj5SWDlc"] [Date "2019.12.01"] [White "moumen21"] [Black "hqwed"] [Result "1-0"] [UTCDate "2019.12.01"] [UTCTime "19:28:22"] [WhiteElo "1030"] [BlackElo "868"] [WhiteRatingDiff "+9"] [BlackRatingDiff "-22"] [Variant "Standard"] [TimeControl "900+15"] [ECO "C20"] [Opening "King's Pawn Game: King's Head Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.24] } 1... e5 { [%eval 0.37] } 2. f3? { (0.37 → -0.89) Mistake. Nf3 was best. } { [%eval -0.89] } (2. Nf3 Nc6 3. Bb5 a6 4. Ba4 Nf6 5. O-O Be7 6. Re1 b5) 2... Nf6 { [%eval -0.49] } 3. Nc3 { [%eval -0.91] } { C20 King's Pawn Game: King's Head Opening } 3... Nc6 { [%eval -0.57] } 4. Bc4 { [%eval -0.52] } 4... Bc5 { [%eval -0.66] } 5. f4? { (-0.66 → -2.15) Mistake. d3 was best. } { [%eval -2.15] } (5. d3 h6 6. Nge2 a5 7. a3 O-O 8. h4 d6 9. Bd2 Bd7) 5... exf4?! { (-2.15 → -1.50) Inaccuracy. d5 was best. } { [%eval -1.5] } (5... d5) 6. g4?? { (-1.50 → -6.56) Blunder. Nf3 was best. } { [%eval -6.56] } (6. Nf3 Nd4 7. Na4 d5 8. Bxd5 Nxf3+ 9. Qxf3 Bd6 10. Nc3 O-O 11. Bb3 Bg4 12. Qf2 Be5) 6... O-O?! { (-6.56 → -4.99) Inaccuracy. d5 was best. } { [%eval -4.99] } (6... d5) 7. g5 { [%eval -5.21] } 7... Ne8?? { (-5.21 → -2.08) Blunder. Nxe4 was best. } { [%eval -2.08] } (7... Nxe4 8. Nxe4 Re8 9. Be2 Rxe4 10. d3 Qxg5 11. dxe4 Qg2 12. Nf3 Qxh1+ 13. Kd2 Qg2 14. Qf1) 8. e5?? { (-2.08 → -5.51) Blunder. Nf3 was best. } { [%eval -5.51] } (8. Nf3 Nd4) 8... d6 { [%eval -5.11] } 9. Bd3?! { (-5.11 → -7.19) Inaccuracy. e6 was best. } { [%eval -7.19] } (9. e6 Bxe6) 9... dxe5 { [%eval -5.63] } 10. Qh5 { [%eval -6.52] } 10... g6 { [%eval -6.62] } 11. Qh4 { [%eval -8.4] } 11... h5 { [%eval -7.77] } 12. Ne4 { [%eval -7.61] } 12... Bxg1 { [%eval -7.41] } 13. Nf6+ { [%eval -12.94] } 13... Kg7 { [%eval -6.55] } 14. Qf2 { [%eval -21.85] } 14... Nd6? { (-21.85 → -4.39) Mistake. Bxf2+ was best. } { [%eval -4.39] } (14... Bxf2+ 15. Kxf2) 15. Rxg1 { [%eval -4.49] } 15... Bg4?! { (-4.49 → -2.87) Inaccuracy. Bf5 was best. } { [%eval -2.87] } (15... Bf5 16. Bxf5) 16. Nd5?? { (-2.87 → -7.98) Blunder. b3 was best. } { [%eval -7.98] } (16. b3 Bf5 17. Bxf5 Nxf5 18. Bb2 Ncd4 19. O-O-O a5 20. c3 Ne6 21. Rde1 Qd6 22. d4 exd4) 16... Nb4?? { (-7.98 → -1.35) Blunder. Nd4 was best. } { [%eval -1.35] } (16... Nd4 17. b3) 17. b3?? { (-1.35 → -8.13) Blunder. Nxb4 was best. } { [%eval -8.13] } (17. Nxb4 e4 18. Bf1 e3 19. Qxf4 exd2+ 20. Bxd2 Re8+ 21. Be3 Nf5 22. Rg3 c5 23. Nd3 c4) 17... Qxg5?? { (-8.13 → -2.13) Blunder. Nxd5 was best. } { [%eval -2.13] } (17... Nxd5) 18. Nxb4 { [%eval -2.16] } 18... a6?? { (-2.16 → 2.57) Blunder. e4 was best. } { [%eval 2.57] } (18... e4 19. Be2 Qe5 20. Rb1 Qf5 21. Bb2+ f6 22. Bxg4 hxg4 23. Nd5 Qxd5 24. Qxf4 Rae8 25. Qxg4) 19. Nd5?? { (2.57 → 0.38) Blunder. h3 was best. } { [%eval 0.38] } (19. h3 e4 20. Bb2+ f6 21. hxg4 exd3 22. O-O-O dxc2 23. Rdf1 h4 24. Nd3 Ne4 25. Qd4 Ng3) 19... c6 { [%eval 0.66] } 20. Nc7?? { (0.66 → -1.84) Blunder. Nc3 was best. } { [%eval -1.84] } (20. Nc3 Qf6) 20... Rac8 { [%eval -1.46] } 21. Qc5?? { (-1.46 → -5.34) Blunder. h3 was best. } { [%eval -5.34] } (21. h3) 21... Nf5?? { (-5.34 → -2.51) Blunder. Qh4+ was best. } { [%eval -2.51] } (21... Qh4+) 22. Qxe5+?! { (-2.51 → -3.55) Inaccuracy. Bb2 was best. } { [%eval -3.55] } (22. Bb2 Qh4+ 23. Qf2 Kf6 24. Nxa6 bxa6 25. Bxa6 Rcd8 26. Rf1 Kg5 27. Bb7 e4 28. Be5 Qxf2+) 22... f6?? { (-3.55 → 2.54) Blunder. Kh7 was best. } { [%eval 2.54] } (22... Kh7) 23. Ne6+ { [%eval 2.32] } 23... Kg8?? { (2.32 → 6.22) Blunder. Kh6 was best. } { [%eval 6.22] } (23... Kh6 24. Nxg5 fxe5 25. Ne4 Nd4 26. Ba3 Rfd8 27. Kf2 c5 28. h3 Bxh3 29. Ng5 Bg4 30. Nf7+) 24. Qd6?? { (6.22 → -14.57) Blunder. Nxg5 was best. } { [%eval -14.57] } (24. Nxg5 Rce8) 24... Rfe8?? { (-14.57 → -2.66) Blunder. Qh4+ was best. } { [%eval -2.66] } (24... Qh4+) 25. Qd7?? { (-2.66 → -10.73) Blunder. Qf8+ was best. } { [%eval -10.73] } (25. Qf8+ Rxf8) 25... Rb8?? { (-10.73 → 5.64) Blunder. Qh4+ was best. } { [%eval 5.64] } (25... Qh4+ 26. Kf1 f3 27. Rxg4 Qxg4 28. c3 Rb8 29. Ba3 Qg2+ 30. Ke1 f2+ 31. Kd1 f1=Q+ 32. Bxf1) 26. Be4?? { (5.64 → -9.27) Blunder. Bxf5 was best. } { [%eval -9.27] } (26. Bxf5 gxf5 27. Kf1 Qg6 28. Nxf4 Qf7 29. Qxf7+ Kxf7 30. Kf2 Rbd8 31. d3 Rd4 32. h3 Rxf4+) 26... Ng7?? { (-9.27 → Mate in 1) Checkmate is now unavoidable. Qh4+ was best. } { [%eval #1] } (26... Qh4+) 27. Nxg5?? { (Mate in 1 → 0.32) Lost forced checkmate sequence. Qxg7# was best. } { [%eval 0.32] } (27. Qxg7#) 27... fxg5?? { (0.32 → 7.93) Blunder. Bxd7 was best. } { [%eval 7.93] } (27... Bxd7 28. Kf2) 28. Kf1?? { (7.93 → -0.15) Blunder. Rxg4 was best. } { [%eval -0.15] } (28. Rxg4 Rxe4+ 29. Kf1 hxg4 30. d3 Ree8 31. Qxg4 Re6 32. Qxg5 Rbe8 33. Bxf4 Nf5 34. c3 Kf7) 28... Bh3+?? { (-0.15 → 14.37) Blunder. Bxd7 was best. } { [%eval 14.37] } (28... Bxd7 29. Bxg6) 29. Kf2?? { (14.37 → 0.03) Blunder. Qxh3 was best. } { [%eval 0.03] } (29. Qxh3) 29... Ne6?? { (0.03 → Mate in 8) Checkmate is now unavoidable. Bxd7 was best. } { [%eval #8] } (29... Bxd7 30. Bxg6 g4 31. Bxe8 Rxe8 32. d3 Ne6 33. Bb2 Kh7 34. Rge1 Kg6 35. Re5 Ng5 36. Rxe8) 30. Bxg6 { [%eval #7] } 30... Red8 { [%eval #2] } 31. Bh7+?! { (Mate in 2 → 19.69) Lost forced checkmate sequence. Qh7+ was best. } { [%eval 19.69] } (31. Qh7+ Kf8 32. Qf7#) 31... Kh8?! { (19.69 → Mate in 2) Checkmate is now unavoidable. Kf8 was best. } { [%eval #2] } (31... Kf8 32. Ba3+) 32. Qf7?! { (Mate in 2 → 30.73) Lost forced checkmate sequence. Bb2+ was best. } { [%eval 30.73] } (32. Bb2+ Ng7 33. Qxg7#) 32... Nd4?! { (30.73 → Mate in 4) Checkmate is now unavoidable. Rd7 was best. } { [%eval #4] } (32... Rd7 33. Qxd7) 33. Bb2 { [%eval #5] } 33... g4 { [%eval #5] } 34. Ba3?! { (Mate in 5 → 20.36) Lost forced checkmate sequence. Bg6 was best. } { [%eval 20.36] } (34. Bg6 g3+ 35. hxg3 fxg3+ 36. Rxg3 Rd7 37. Bxd4+ Rxd4 38. Qh7#) 34... Nf3 { [%eval 31.8] } 35. Be7?? { (31.80 → Mate in 1) Checkmate is now unavoidable. Bd3 was best. } { [%eval #-1] } (35. Bd3) 35... Nxh2?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Rxd2# was best. } { [%eval #1] } (35... Rxd2#) 36. Bf6# { White wins by checkmate. } 1-0
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