lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/veQo9RKm"] [Date "2020.08.23"] [White "Wouthpkr"] [Black "adc3000"] [Result "0-1"] [UTCDate "2020.08.23"] [UTCTime "21:35:18"] [WhiteElo "1523"] [BlackElo "1286"] [WhiteRatingDiff "-8"] [BlackRatingDiff "+51"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval -0.09] } 1... e6?? { (-0.09 → Mate in 15) Checkmate is now unavoidable. Nh6 was best. } { [%eval #15] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. h4?? { (Mate in 15 → -4.89) Lost forced checkmate sequence. b4 was best. } { [%eval -4.89] } (2. b4 Bxb4 3. Bg2 Bxd2 4. Bxb7 Bxb7 5. Nxd2 Bxh1 6. Ne4 Bxe4) 2... Qxh4 { [%eval -5.01] } 3. Rxh4 { [%eval -4.5] } 3... Ba3 { [%eval -5.18] } 4. Rxh7?! { (-5.18 → -7.24) Inaccuracy. bxa3 was best. } { [%eval -7.24] } (4. bxa3 e5 5. Rxh7 Rxh7 6. d4 exd4 7. Qxd4 Rh4 8. gxh4 a5 9. Qxg7 Nh6 10. Bxh6 Kd8) 4... Rxh7 { [%eval -5.75] } 5. Nxa3?? { (-5.75 → Mate in 13) Checkmate is now unavoidable. bxa3 was best. } { [%eval #-13] } (5. bxa3) 5... Rh3 { [%eval #-13] } 6. Bxh3 { [%eval #-12] } 6... b5 { [%eval #-12] } 7. Nxb5 { [%eval #-11] } 7... f5?? { (Mate in 11 → 2.19) Lost forced checkmate sequence. a5 was best. } { [%eval 2.19] } (7... a5 8. Bxe6 dxe6 9. Nxc7 e5 10. Nxa8 Bh3 11. Nxh3 g5 12. Nxg5 Kd7 13. Nxf7 Kc8 14. Nxe5) 8. Bxf5 { [%eval 1.96] } 8... exf5 { [%eval 2.47] } 9. Nxa7 { [%eval 3.26] } 9... Rxa7 { [%eval 3.07] } 10. Rb1?? { (3.07 → Mate in 11) Checkmate is now unavoidable. e4 was best. } { [%eval #-11] } (10. e4) 10... Rxa2 { [%eval #-11] } 11. b3 { [%eval #-8] } 11... Rxc2 { [%eval #-8] } 12. Qxc2 { [%eval #-7] } 12... c5 { [%eval #-7] } 13. Qxf5 { [%eval #-6] } 13... d5 { [%eval #-6] } 14. Qxd5 { [%eval #-5] } 14... Bh3 { [%eval #-6] } 15. Nxh3 { [%eval #-5] } 15... Nc6 { [%eval #-5] } 16. Qxc5 { [%eval #-4] } 16... g6 { [%eval #-4] } 17. Qxc6 { [%eval #-3] } 17... g5 { [%eval #-3] } 18. Qxe8 { [%eval #-2] } 18... Ne7?? { (Mate in 2 → Mate in 22) Lost forced checkmate sequence. Nh6 was best. } { [%eval #22] } (18... Nh6 19. Nxg5 Nf7 20. Nxf7#) 19. Qxe7 { [%eval #22] } 19... g4 { [%eval #21] } 20. Kf1 { [%eval #21] } 20... gxh3 { [%eval #20] } 21. Kg2 { [%eval #20] } 21... hxg2 { [%eval #19] } 22. g4 { [%eval #19] } 22... g1=Q { [%eval #7] } 23. Rb2?? { (Mate in 7 → Mate in 3) Lost forced checkmate sequence. Ba3 was best. } { [%eval #-3] } (23. Ba3 Qxb1 24. Qh7 Qxb3 25. e4 Qxa3 26. d3 Qxd3 27. Qh8 Qxe4 28. Qf6 Qxg4 29. Qf3 Qxf3#) 23... Qxg4 { [%eval #-3] } 24. Qg7 { [%eval #-2] } 24... Qxg7?? { (Mate in 2 → Mate in 5) Lost forced checkmate sequence. Qxe2 was best. } { [%eval #5] } (24... Qxe2 25. b4 Qxd2 26. Bxd2#) 25. d4 { [%eval #5] } 25... Qxd4 { [%eval #4] } 26. Bf4 { [%eval #5] } 26... Qxb2 { [%eval #4] } 27. b4 { [%eval #4] } 27... Qxb4 { [%eval #3] } 28. Bd2?? { (Mate in 3 → Mate in 3) Lost forced checkmate sequence. Bd6 was best. } { [%eval #-3] } (28. Bd6 Qxd6 29. f4 Qxf4 30. e4 Qxe4#) 28... Qxd2 { [%eval #-3] } 29. f3 { [%eval #-2] } 29... Qxe2 { [%eval #-2] } 30. f4 { [%eval #-1] } 30... Qe5 { [%eval #-1] } 31. fxe5# { Game ends by variant rule. } 0-1
Reconnecting