FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/vHm8EkqY"]
[Date "2024.07.03"]
[White "Dilmurod05"]
[Black "Breshko_Savva"]
[Result "0-1"]
[GameId "vHm8EkqY"]
[UTCDate "2024.07.03"]
[UTCTime "09:53:34"]
[WhiteElo "2132"]
[BlackElo "1736"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+11"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g4 { [%eval -0.16] } 1... h5?! { (-0.16 → 0.46) Inaccuracy. g6 was best. } { [%eval 0.46] } (1... g6 2. h3 b6 3. c4 d5 4. cxd5 Bxg4 5. hxg4 Qxd5 6. Rxh7) 2. gxh5 { [%eval 0.37] } 2... Rxh5 { [%eval 0.31] } 3. Nf3?! { (0.31 → -0.54) Inaccuracy. e3 was best. } { [%eval -0.54] } (3. e3 Rxh2 4. Rxh2 c5 5. b4 cxb4 6. Ba6 Nxa6 7. d3 b3) 3... Rxh2 { [%eval -0.85] } 4. Nxh2 { [%eval -1.02] } 4... Nc6?? { (-1.02 → Mate in 14) Checkmate is now unavoidable. g5 was best. } { [%eval #14] } (4... g5 5. f4 gxf4 6. Kf2 Bh6 7. Kg2 e6 8. Kg3 fxg3 9. Qe1 gxh2 10. Rxh2) 5. b4 { [%eval #14] } 5... Nxb4 { [%eval #13] } 6. a4?? { (Mate in 13 → Mate in 18) Lost forced checkmate sequence. Bg2 was best. } { [%eval #-18] } (6. Bg2 Nxa2 7. Bxb7 Nxc1 8. Qxc1 Bxb7 9. Rxa7 Bxh1 10. Rxc7 Qxc7 11. Qb2 Qxc2) 6... Nxc2 { [%eval #-18] } 7. Qxc2 { [%eval #-17] } 7... b5 { [%eval #-17] } 8. axb5 { [%eval #-12] } 8... Ba6?? { (Mate in 12 → 0.63) Lost forced checkmate sequence. Bb7 was best. } { [%eval 0.63] } (8... Bb7 9. Rxa7 Bxh1 10. Rxa8 Qxa8 11. Qxc7 Qa1 12. Qxd7 Qxb1 13. Qxe7 Qxc1 14. Qxf7) 9. Rxa6 { [%eval 0.41] } 9... Qb8 { [%eval 0.69] } 10. Rxa7?? { (0.69 → Mate in 11) Checkmate is now unavoidable. Qxc7 was best. } { [%eval #-11] } (10. Qxc7) 10... Qxb5?? { (Mate in 11 → -4.38) Lost forced checkmate sequence. Qxa7 was best. } { [%eval -4.38] } (10... Qxa7 11. Qxc7 Qxf2 12. Kxf2 g5 13. Qxd7 Kxd7 14. Ba3 Rxa3 15. Nxa3 g4 16. Nxg4) 11. Rxc7?? { (-4.38 → Mate in 9) Checkmate is now unavoidable. Qxc7 was best. } { [%eval #-9] } (11. Qxc7 Qxb1) 11... Qxe2 { [%eval #-9] } 12. Kxe2 { [%eval #-8] } 12... Ra2 { [%eval #-8] } 13. Rxd7 { [%eval #-7] } 13... Kxd7 { [%eval #-7] } 14. Qxa2 { [%eval #-6] } 14... e5 { [%eval #-6] } 15. Qxf7 { [%eval #-5] } 15... g5 { [%eval #-5] } 16. Qxg8 { [%eval #-4] } 16... g4 { [%eval #-4] } 17. Qxf8 { [%eval #-3] } 17... g3 { [%eval #-3] } 18. fxg3 { [%eval #-2] } 18... Ke7 { [%eval #-2] } 19. Qxe7 { [%eval #-1] } 19... e4 { [%eval #-1] } 20. Qxe4# { Game ends by variant rule. } 0-1

