lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/uzb6V4Bk"] [Date "2020.05.08"] [White "sakib12345"] [Black "RomanZdv2013"] [Result "0-1"] [UTCDate "2020.05.08"] [UTCTime "09:39:55"] [WhiteElo "1338"] [BlackElo "1500"] [WhiteRatingDiff "-21"] [BlackRatingDiff "+112"] [Variant "Antichess"] [TimeControl "900+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. f4?? { (0.15 → -5.33) Blunder. e3 was best. } { [%eval -5.33] } (1. e3 b5) 1... Nc6?? { (-5.33 → 0.19) Blunder. e5 was best. } { [%eval 0.19] } (1... e5) 2. e3?? { (0.19 → Mate in 15) Checkmate is now unavoidable. f5 was best. } { [%eval #-15] } (2. f5) 2... d5?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. g5 was best. } { [%eval #15] } (2... g5 3. fxg5 b5 4. Bxb5 Rb8 5. Bxc6 Rxb2 6. Bxb2 dxc6 7. Bxh8 Qxd2 8. Nxd2 Bg7 9. Bxg7) 3. e4 { [%eval #15] } 3... dxe4 { [%eval #14] } 4. Qf3?? { (Mate in 14 → Mate in 16) Lost forced checkmate sequence. Qg4 was best. } { [%eval #-16] } (4. Qg4 Bxg4 5. Ba6 bxa6 6. Kd1 Bxd1 7. Nc3 Bxc2 8. Nxe4 Bxe4 9. d3 Bxd3 10. f5 Bxf5) 4... exf3 { [%eval #-16] } 5. gxf3 { [%eval #-14] } 5... Qxd2 { [%eval #-14] } 6. Kxd2 { [%eval #-13] } 6... Nf6?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. g5 was best. } { [%eval #12] } (6... g5 7. fxg5 b5 8. Bxb5 a5 9. Bxc6 e5 10. Bxe8 Nf6 11. gxf6 Rb8 12. Bxf7 Rxb2 13. Bxb2) 7. Bc4?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. Ba6 was best. } { [%eval #-13] } (7. Ba6 bxa6 8. Nh3 Bxh3 9. Rf1 Bxf1 10. Ke2 Bxe2 11. Nc3 Bxf3 12. Nd1 Bxd1 13. h3 Bxc2) 7... Ne4 { [%eval #-14] } 8. fxe4 { [%eval #-12] } 8... Ne5 { [%eval #-13] } 9. fxe5 { [%eval #-11] } 9... Bh3 { [%eval #-12] } 10. Nxh3 { [%eval #-10] } 10... b5?? { (Mate in 10 → Mate in 15) Lost forced checkmate sequence. Kd8 was best. } { [%eval #15] } (10... Kd8 11. Bxf7 e6 12. Bxe6 Kd7 13. Bxd7 Rc8 14. Bxc8 a5 15. Bxb7 Ba3 16. bxa3 g5 17. Nxg5) 11. Bxf7 { [%eval #15] } 11... Kxf7 { [%eval #14] } 12. e6 { [%eval #14] } 12... Kxe6 { [%eval #13] } 13. e5 { [%eval #13] } 13... Kxe5 { [%eval #12] } 14. Nf4?? { (Mate in 12 → -3.15) Lost forced checkmate sequence. Ng5 was best. } { [%eval -3.15] } (14. Ng5 Rg8 15. Nxh7 Rh8 16. Nxf8 Raxf8 17. Rd1 Rxh2 18. c4 bxc4 19. Rf1 Rxf1 20. Nc3 Rxc1) 14... Kxf4 { [%eval -1.18] } 15. h4?? { (-1.18 → Mate in 23) Checkmate is now unavoidable. h3 was best. } { [%eval #-23] } (15. h3) 15... g5 { [%eval -10.43] } 16. hxg5 { [%eval -4.94] } 16... Kxg5 { [%eval -4.68] } 17. Rxh7 { [%eval -4.01] } 17... Rxh7 { [%eval -0.44] } 18. a4?? { (-0.44 → Mate in 8) Checkmate is now unavoidable. b3 was best. } { [%eval #-8] } (18. b3 Rh6) 18... bxa4 { [%eval #-8] } 19. Rxa4 { [%eval #-7] } 19... Rd8 { [%eval #-7] } 20. Rxa7 { [%eval #-6] } 20... Rxd2 { [%eval #-6] } 21. Nxd2 { [%eval #-4] } 21... Bg7 { [%eval #-5] } 22. Rxc7 { [%eval #-4] } 22... Bxb2 { [%eval #-4] } 23. Bxb2 { [%eval #-3] } 23... Rh4 { [%eval #-3] } 24. Rxe7 { [%eval #-2] } 24... Rd4 { [%eval #-2] } 25. Bxd4 { [%eval #-1] } 25... Kf6 { [%eval #-1] } 26. Bxf6# { Game ends by variant rule. } 0-1
Reconnecting