lichess.org

FEN
[Event "Rated Atomic game"] [Site "https://lichess.org/uhADNhMT"] [Date "2020.07.26"] [White "Bombbard"] [Black "Yigit11"] [Result "1-0"] [UTCDate "2020.07.26"] [UTCTime "09:34:10"] [WhiteElo "1546"] [BlackElo "1400"] [WhiteRatingDiff "+3"] [BlackRatingDiff "-6"] [Variant "Atomic"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.32] } 1... Nf6 { [%eval 2.97] } 2. Qh5?? { (2.97 → -0.72) Blunder. Qf3 was best. } { [%eval -0.72] } (2. Qf3 c6 3. Nc3 Qb6 4. Qf5 e6 5. Nb5 Qa5 6. b4 Qxb4) 2... Nxh5 { [%eval -1.02] } 3. Nf3 { [%eval -1.34] } 3... f6?! { (-1.34 → -0.75) Inaccuracy. e5 was best. } { [%eval -0.75] } (3... e5 4. Ng5) 4. Nc3?? { (-0.75 → -3.43) Blunder. Nd4 was best. } { [%eval -3.43] } (4. Nd4) 4... c6 { [%eval -3.01] } 5. Bc4?? { (-3.01 → -6.94) Blunder. Nd4 was best. } { [%eval -6.94] } (5. Nd4 e6) 5... d5 { [%eval -6.9] } 6. Bd3 { [%eval -7.31] } 6... d4 { [%eval -7.34] } 7. Bxh7 { [%eval -8.28] } 7... dxe3 { [%eval -7.57] } 8. d3 { [%eval -8.76] } 8... Na6 { [%eval -6.39] } 9. Bf4?! { (-6.39 → -11.21) Inaccuracy. Be3 was best. } { [%eval -11.21] } (9. Be3 e5) 9... e5 { [%eval -7.1] } 10. Be3 { [%eval -9.88] } 10... Bc5 { [%eval -9.35] } 11. Nb5 { [%eval -10.13] } 11... Bxe3?? { (-10.13 → -0.23) Blunder. Nb4 was best. } { [%eval -0.23] } (11... Nb4) 12. Nc7+?? { (-0.23 → -6.37) Blunder. Nd6+ was best. } { [%eval -6.37] } (12. Nd6+ Qxd6) 12... Kf8 { [%eval -5.95] } 13. Ne6+?? { (-5.95 → Mate in 8) Checkmate is now unavoidable. Ne8 was best. } { [%eval #-8] } (13. Ne8 g6) 13... Bxe6 { [%eval #-7] } 14. c3 { [%eval #-7] } 14... Nc5 { [%eval #-10] } 15. h4 { [%eval #-4] } 15... e4?! { (Mate in 4 → -12.15) Lost forced checkmate sequence. Nxd3 was best. } { [%eval -12.15] } (15... Nxd3 16. O-O Qd5 17. f3 Qd2 18. Kh1 Qxg2#) 16. O-O-O?! { (-12.15 → Mate in 4) Checkmate is now unavoidable. O-O was best. } { [%eval #-4] } (16. O-O Qb6) 16... Na4 { [%eval #-8] } 17. b3 { [%eval #-8] } 17... Nb2?! { (Mate in 8 → -12.78) Lost forced checkmate sequence. Nxc3 was best. } { [%eval -12.78] } (17... Nxc3 18. b4 c5 19. Rh3 cxb4 20. Rg3 g6 21. Rg5 fxg5 22. a3 Qc7+ 23. Kb2 Qc1+ 24. Kb3) 18. Rde1?! { (-12.78 → Mate in 3) Checkmate is now unavoidable. Kb1 was best. } { [%eval #-3] } (18. Kb1 Qd6) 18... Nd1?! { (Mate in 3 → -11.82) Lost forced checkmate sequence. Nxd3 was best. } { [%eval -11.82] } (18... Nxd3 19. Kb1 Qd2 20. f4 Qxa2#) 19. f3?! { (-11.82 → Mate in 5) Checkmate is now unavoidable. h5 was best. } { [%eval #-5] } (19. h5 Qa5) 19... e3? { (Mate in 5 → -8.10) Lost forced checkmate sequence. Qa5 was best. } { [%eval -8.1] } (19... Qa5 20. a4 Qc5 21. b4 Qf2 22. Re2 exd3 23. g3 Qb2#) 20. h5 { [%eval -7.62] } 20... e2?? { (-7.62 → 0.00) Blunder. Qe7 was best. } { [%eval 0.0] } (20... Qe7 21. a3 Kg8 22. Rh3 Nf2 23. Rg3 Ng4 24. f4 e2 25. Kb1 Rc8 26. h6 g6 27. Rh3) 21. h6 { [%eval 0.0] } 21... g6?? { (0.00 → Mate in 7) Checkmate is now unavoidable. Ke7 was best. } { [%eval #7] } (21... Ke7 22. Rxe2 gxh6 23. Rh7+ Kf8 24. Rg7 Qa5 25. Rg8+ Ke7 26. Re8+ Kd7 27. Rd8+ Ke7 28. a3) 22. h7 { [%eval #6] } 22... Kf7 { [%eval #6] } 23. h8=Q { [%eval #5] } 23... Qxh8 { [%eval #5] } 24. Rh7+ { [%eval #4] } 24... Kg8 { [%eval #3] } 25. Rh8+ { [%eval #2] } 25... Kg7 { [%eval #2] } 26. Rg8+ { [%eval #1] } 26... Kh7 { [%eval #1] } 27. Rxg6# { Game ends by variant rule. } 1-0
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