lichess.org

FEN
[Event "Casual Antichess game"] [Site "https://lichess.org/ugg4J1ah"] [Date "2018.10.21"] [Round "-"] [White "TheUnknownGuyReborn"] [Black "andreijl"] [Result "0-1"] [UTCDate "2018.10.21"] [UTCTime "12:14:07"] [WhiteElo "2228"] [BlackElo "1825"] [Variant "Antichess"] [TimeControl "120+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c4 { [%eval 0.42] } 1... d5?? { (0.42 → 2.87) Blunder. Best move was c5. } { [%eval 2.87] } (1... c5 2. Qa4 b5 3. cxb5 Qa5 4. Qxa5 Na6 5. bxa6 Bxa6 6. Qxc5) 2. cxd5 { [%eval 2.5] } 2... Qxd5 { [%eval 2.1] } 3. g4 { [%eval 1.75] } 3... Bxg4 { [%eval 2.7] } 4. Qa4 { [%eval 1.4] } 4... Qxh1?? { (1.40 → 3.37) Blunder. Best move was Bxe2. } { [%eval 3.37] } (4... Bxe2 5. Nxe2) 5. Qxe8 { [%eval 3.15] } 5... Qxg1 { [%eval 3.55] } 6. Qxf7 { [%eval 3.47] } 6... Qxf2? { (3.47 → 6.69) Mistake. Best move was Qxf1. } { [%eval 6.69] } (6... Qxf1 7. Kxf1) 7. Qxf2?? { (6.69 → 0.84) Blunder. Best move was Kxf2. } { [%eval 0.84] } (7. Kxf2 Bxe2 8. Bxe2 b5 9. Bxb5 Nd7 10. Bxd7 e6 11. Bxe6 h6 12. Qxc7 g6 13. Qxa7 Rxa7) 7... Bxe2 { [%eval 1.45] } 8. Qxa7 { [%eval 2.32] } 8... Rxa7 { [%eval 2.06] } 9. Kxe2?? { (2.06 → -2.11) Blunder. Best move was Bxe2. } { [%eval -2.11] } (9. Bxe2) 9... Rxa2 { [%eval -1.87] } 10. Rxa2 { [%eval -1.25] } 10... Na6?? { (-1.25 → 2.72) Blunder. Best move was Nf6. } { [%eval 2.72] } (10... Nf6) 11. Rxa6 { [%eval 2.68] } 11... bxa6 { [%eval 3.0] } 12. Na3?? { (3.00 → 0.72) Blunder. Best move was Bg2. } { [%eval 0.72] } (12. Bg2) 12... g5?? { (0.72 → 3.88) Blunder. Best move was Nf6. } { [%eval 3.88] } (12... Nf6 13. d4 Ng8 14. Bh6 Nxh6 15. b3 e5 16. dxe5 Bxa3 17. Bh3 Nf5 18. Bxf5 Ra8 19. Bxh7) 13. Nc2?? { (3.88 → -0.42) Blunder. Best move was Bg2. } { [%eval -0.42] } (13. Bg2 h5 14. Bc6 g4 15. Nb1 g3 16. hxg3 Nh6 17. Nc3 h4 18. gxh4 Rg8 19. Bg2 Rxg2) 13... Nf6 { [%eval -0.38] } 14. b3?? { (-0.38 → Mate in 13) Checkmate is now unavoidable. Best move was Ne1. } { [%eval #-13] } (14. Ne1 Bg7 15. Ng2 h5 16. h4 gxh4 17. Nxh4 Ra8 18. Ng2 Bf8 19. Nh4 Rc8 20. b3 Bg7) 14... Nd5?? { (Mate in 13 → Mate in 7) Lost forced checkmate sequence. Best move was h5. } { [%eval #7] } (14... h5 15. Ne1 h4 16. Ng2 Nh7 17. Nxh4 gxh4 18. h3 Nf6 19. d3 Ng4 20. hxg4 Rh5 21. gxh5) 15. h4 { [%eval #7] } 15... gxh4 { [%eval #6] } 16. Nb4?? { (Mate in 6 → -0.37) Lost forced checkmate sequence. Best move was Ke3. } { [%eval -0.37] } (16. Ke3 Nxe3 17. Bxa6 Nxc2 18. d4 Nxd4 19. Bf1 Nxb3 20. Bd2 Nxd2 21. Bc4 Nxc4#) 16... Nxb4 { [%eval -0.4] } 17. d4?? { (-0.40 → Mate in 7) Checkmate is now unavoidable. Best move was Ke1. } { [%eval #-7] } (17. Ke1 Nd3) 17... Bh6 { [%eval #-7] } 18. Bxh6 { [%eval #-6] } 18... Rf8 { [%eval #-6] } 19. Bxf8 { [%eval #-5] } 19... a5 { [%eval #-5] } 20. Bxe7 { [%eval #-4] } 20... h5?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Best move was Nd3. } { [%eval 0.0] } (20... Nd3 21. Bxh4 h5 22. Kxd3 a4 23. bxa4 c5 24. dxc5#) 21. Bxb4 { [%eval 0.0] } 21... axb4 { [%eval 0.0] } 22. Bh3?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Best move was Kd3. } { [%eval #-1] } (22. Kd3 h3 23. Bxh3 h4 24. Kc3 bxc3 25. d5 c2 26. b4 c1=B 27. b5 Be3 28. Bc8 Bc5) 22... c5 { [%eval #-1] } 23. dxc5# { Game ends by variant rule. } 0-1
Reconnecting