FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/txqhkaaH"]
[Date "2022.04.27"]
[White "chessmaster17752"]
[Black "drooksh"]
[Result "1-0"]
[GameId "txqhkaaH"]
[UTCDate "2022.04.27"]
[UTCTime "09:41:04"]
[WhiteElo "1578"]
[BlackElo "2187"]
[WhiteRatingDiff "+29"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.3] } 1... c5?? { (1.30 → 4.05) Blunder. e6 was best. } { [%eval 4.05] } (1... e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4) 2. Ba6 { [%eval 4.29] } 2... Nxa6 { [%eval 4.83] } 3. b4?! { (4.83 → 3.51) Inaccuracy. g3 was best. } { [%eval 3.51] } (3. g3 c4 4. d4 cxd3 5. cxd3 Nc7 6. b4 b6 7. Qg4 Ne6) 3... cxb4 { [%eval 3.16] } 4. a3?! { (3.16 → 2.23) Inaccuracy. d3 was best. } { [%eval 2.23] } (4. d3 b3 5. cxb3 Nc7 6. Ne2 Rb8 7. Qd2 Na8 8. Qc3 g5) 4... bxa3 { [%eval 2.86] } 5. Bxa3?? { (2.86 → Mate in 15) Checkmate is now unavoidable. Rxa3 was best. } { [%eval #-15] } (5. Rxa3 Qa5 6. Rxa5 Nc7 7. Rxa7 Rxa7 8. Ba3 Rxa3 9. Nxa3 Ne6) 5... Nb4 { [%eval #-15] } 6. Bxb4 { [%eval #-14] } 6... Qb6?? { (Mate in 14 → 1.66) Lost forced checkmate sequence. Rb8 was best. } { [%eval 1.66] } (6... Rb8 7. Rxa7 Qc7 8. Bxe7 Bxe7 9. Rxb7 Qxh2 10. Rxb8 Qxg1 11. Rxc8 Qxe1 12. Rxe8 Qxh1 13. Qxh1) 7. Bxe7 { [%eval 1.71] } 7... Kxe7 { [%eval 1.07] } 8. Rxa7 { [%eval 1.12] } 8... Qxb1?? { (1.12 → Mate in 11) Checkmate is now unavoidable. Rxa7 was best. } { [%eval #11] } (8... Rxa7 9. Na3 Rxa3 10. Ke2 Qxe3 11. fxe3 Rxe3 12. Kxe3 Ke6 13. Qe1 b6 14. Ne2 Ba3 15. Qc1) 9. Qxb1?? { (Mate in 11 → -0.68) Lost forced checkmate sequence. Rxb7 was best. } { [%eval -0.68] } (9. Rxb7 Qxb7 10. g4 Qxh1 11. d3 Qxg1 12. Qa1 Qxe1 13. Qxg7 Qxe3 14. Qxh8 Qxf2 15. Qxg8 Qxh2) 9... Rxa7 { [%eval -0.92] } 10. Qxb7 { [%eval -0.93] } 10... Rxb7 { [%eval -0.59] } 11. Ne2 { [%eval -0.84] } 11... Ke8 { [%eval -0.37] } 12. Nc1 { [%eval -0.68] } 12... Ne7?? { (-0.68 → Mate in 11) Checkmate is now unavoidable. Kd8 was best. } { [%eval #11] } (12... Kd8 13. d3) 13. c3?? { (Mate in 11 → -0.50) Lost forced checkmate sequence. Nb3 was best. } { [%eval -0.5] } (13. Nb3 Rxb3 14. cxb3 Kd8 15. d4 g5 16. d5 Nxd5 17. f3 Nxe3 18. b4 Nxg2 19. Kd2 Bxb4) 13... Rb3 { [%eval -0.54] } 14. Nxb3 { [%eval -1.07] } 14... g6?? { (-1.07 → 0.88) Blunder. Ng6 was best. } { [%eval 0.88] } (14... Ng6 15. Nc5 Bxc5 16. Ke2 Bxe3 17. fxe3 Nf8 18. Re1 Kd8 19. g4 Rg8 20. Kf3 Kc7 21. g5) 15. d3 { [%eval 0.52] } 15... f5?? { (0.52 → Mate in 11) Checkmate is now unavoidable. f6 was best. } { [%eval #11] } (15... f6 16. Kd2) 16. g4 { [%eval #11] } 16... fxg4 { [%eval #10] } 17. f3 { [%eval #10] } 17... gxf3 { [%eval #9] } 18. Ke2 { [%eval #9] } 18... fxe2 { [%eval #8] } 19. Rd1 { [%eval #8] } 19... exd1=N { [%eval #6] } 20. d4 { [%eval #6] } 20... Nxc3 { [%eval #5] } 21. d5 { [%eval #5] } 21... Ncxd5 { [%eval #4] } 22. Nc5 { [%eval #5] } 22... Nxe3 { [%eval #4] } 23. Nxd7 { [%eval #4] } 23... Kxd7 { [%eval #3] } 24. h4 { [%eval #3] } 24... g5 { [%eval #2] } 25. hxg5 { [%eval #2] } 25... Bh6 { [%eval #1] } 26. gxh6 { [%eval #1] } 26... Ng4# { Game ends by variant rule. } 1-0