FEN
[Event "rated rapid game"]
[Site "https://lichess.org/toTQFoQQ"]
[Date "2023.03.16"]
[Round "-"]
[White "corindon"]
[Black "Sarveshprakash4456"]
[Result "1/2-1/2"]
[GameId "toTQFoQQ"]
[UTCDate "2023.03.16"]
[UTCTime "10:40:06"]
[WhiteElo "1680"]
[BlackElo "1563"]
[WhiteRatingDiff "-8"]
[BlackRatingDiff "+12"]
[Variant "Standard"]
[TimeControl "720+3"]
[ECO "A15"]
[Opening "English Opening: Anglo-Indian Defense, King's Indian Formation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3 { [%eval 0.36] } 1... Nf6 { [%eval 0.29] } 2. c4 { [%eval 0.29] } 2... g6 { [%eval 0.23] } { A15 English Opening: Anglo-Indian Defense, King's Indian Formation } 3. Nc3 { [%eval 0.25] } 3... Nc6 { [%eval 0.79] } 4. d4 { [%eval 0.95] } 4... d5 { [%eval 0.97] } 5. cxd5 { [%eval 0.84] } 5... Nxd5 { [%eval 1.09] } 6. Nxd5? { (1.09 → -0.31) Mistake. e4 was best. } { [%eval -0.31] } (6. e4 Nxc3 7. bxc3 Bg7 8. h4 h5 9. Be2 O-O 10. O-O Na5) 6... Qxd5 { [%eval -0.21] } 7. e3 { [%eval -0.51] } 7... e6? { (-0.51 → 0.70) Mistake. Bg7 was best. } { [%eval 0.7] } (7... Bg7 8. b3 Bg4 9. Be2 e5 10. h3 Bxf3 11. Bxf3 Qd6 12. dxe5) 8. b3 { [%eval 0.63] } 8... Bb4+ { [%eval 0.68] } 9. Bd2 { [%eval 0.58] } 9... O-O { [%eval 0.65] } 10. Bxb4 { [%eval 0.86] } 10... Nxb4 { [%eval 0.69] } 11. a3 { [%eval 0.73] } 11... Nc6 { [%eval 0.78] } 12. Bc4 { [%eval 0.51] } 12... Qa5+?! { (0.51 → 1.44) Inaccuracy. Qd6 was best. } { [%eval 1.44] } (12... Qd6) 13. Qd2?! { (1.44 → 0.65) Inaccuracy. b4 was best. } { [%eval 0.65] } (13. b4 Qb6 14. Qd3 e5 15. d5 Nb8 16. Nxe5 Qd6 17. Qc3 Re8 18. Nf3 Bg4 19. Nd2 c6) 13... Qxd2+ { [%eval 0.89] } 14. Nxd2 { [%eval 0.68] } 14... a6 { [%eval 0.77] } 15. O-O { [%eval 0.3] } 15... b5? { (0.30 → 1.75) Mistake. e5 was best. } { [%eval 1.75] } (15... e5 16. d5) 16. Bd3 { [%eval 1.36] } 16... Rd8?! { (1.36 → 2.18) Inaccuracy. f5 was best. } { [%eval 2.18] } (16... f5 17. Rfc1) 17. Rfc1 { [%eval 2.3] } 17... Ne5 { [%eval 1.88] } 18. dxe5 { [%eval 2.08] } 18... Rxd3 { [%eval 2.19] } 19. Nf3?? { (2.19 → 0.00) Blunder. Ne4 was best. } { [%eval 0.0] } (19. Ne4 c6 20. Rd1 Rxb3 21. Rd8+ Kg7 22. h4 g5 23. hxg5 c5 24. Nxc5 Rb2 25. Rc1 a5) 19... Bb7 { [%eval 0.02] } 20. Rxc7 { [%eval 0.1] } 20... Bxf3 { [%eval 0.22] } 21. gxf3 { [%eval 0.16] } 21... Rxb3 { [%eval 0.18] } 22. Kg2 { [%eval 0.23] } 22... b4 { [%eval 0.1] } 23. axb4 { [%eval 0.11] } 23... Rxb4 { [%eval 0.14] } 24. Ra5 { [%eval 0.0] } 24... Rb5 { [%eval 0.09] } 25. Rxb5 { [%eval 0.09] } 25... axb5 { [%eval 0.1] } 26. Rb7 { [%eval 0.12] } 26... Ra5 { [%eval 0.1] } 27. f4 { [%eval 0.09] } 27... Kg7 { [%eval 0.11] } 28. Kf3 { [%eval 0.06] } 28... h5 { [%eval 0.09] } 29. h4 { [%eval 0.0] } 29... Kf8 { [%eval 0.02] } 30. Ke4 { [%eval 0.0] } 30... Ra4+ { [%eval 0.0] } 31. Kd3 { [%eval -0.22] } 31... Ra3+ { [%eval 0.0] } 32. Kd4 { [%eval -0.13] } 32... Ra2 { [%eval -0.12] } 33. Rxb5 { [%eval -0.65] } 33... Rxf2 { [%eval -0.81] } 34. Kc5 { [%eval -0.92] } 34... Rh2?! { (-0.92 → 0.00) Inaccuracy. Rc2+ was best. } { [%eval 0.0] } (34... Rc2+ 35. Kd4) 35. Kd6?? { (0.00 → -3.59) Blunder. Rb8+ was best. } { [%eval -3.59] } (35. Rb8+ Kg7 36. Kd6 Ra2 37. Ke7 Ra3 38. Rc8 Ra7+ 39. Ke8 Ra4 40. Rd8 Ra6 41. Rd7 Ra8+) 35... Rxh4?? { (-3.59 → 0.00) Blunder. Rd2+ was best. } { [%eval 0.0] } (35... Rd2+ 36. Kc5 Rd3 37. e4 Rf3 38. f5 gxf5 39. Rb2 fxe4 40. Kd4 Rh3 41. Rg2 Rxh4 42. Rg5) 36. Rb8+ { [%eval 0.0] } 36... Kg7 { [%eval 0.0] } 37. Ke7 { [%eval 0.0] } 37... Rg4 { [%eval 0.0] } 38. Rf8 { [%eval 0.0] } 38... h4 { [%eval 0.0] } 39. Rxf7+ { [%eval 0.0] } 39... Kh6 { [%eval 0.0] } 40. Rf8 { [%eval 0.0] } 40... g5?? { (0.00 → 2.72) Blunder. Kg7 was best. } { [%eval 2.72] } (40... Kg7 41. Ra8 h3 42. Ra1 Rg3 43. e4 Rg4 44. Rh1 Rxf4 45. Rxh3 Rxe4 46. Kxe6 g5 47. Kf5) 41. Rh8+?? { (2.72 → 0.00) Blunder. Kf6 was best. } { [%eval 0.0] } (41. Kf6) 41... Kg7 { [%eval 0.0] } 42. Rf8 { [%eval 0.0] } 42... h3 { [%eval 0.0] } 43. Rf7+ { [%eval 0.0] } 43... Kg8 { [%eval 0.0] } 44. Rf8+ { [%eval 0.0] } 44... Kh7 { [%eval 0.0] } 45. Rf7+ { [%eval 0.0] } 45... Kh6 { [%eval 0.0] } 46. Rf6+ { [%eval 0.0] } 46... Kg7 { [%eval 0.0] } 47. Rf7+ { [%eval 0.0] } 47... Kh8 { [%eval -0.05] } 48. Rf8+ { [%eval 0.0] } 48... Kg7 { [%eval 0.0] } 49. Rf7+ { [%eval 0.0] } { The game is a draw. } 1/2-1/2