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[Event "Rated Antichess game"] [Site "https://lichess.org/tBfQwCkw"] [Date "2016.12.10"] [White "cs_ygg"] [Black "soa2008_5"] [Result "1-0"] [UTCDate "2016.12.10"] [UTCTime "13:14:46"] [WhiteElo "1332"] [BlackElo "1272"] [WhiteRatingDiff "+25"] [BlackRatingDiff "-48"] [Variant "Antichess"] [TimeControl "120+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 Nc6?? { (1.54 → 4.09) Blunder. b5 was best. } (1... b5 2. Bxb5) 2. b4?? { (4.09 → 1.68) Blunder. Ba6 was best. } (2. Ba6 bxa6 3. b4 Nxb4 4. Qf3 Nxc2 5. Qxa8 Nxa1 6. Qxc8 Qxc8 7. a4 Nh6 8. Ne2 d6) 2... Nxb4 3. Ba6 bxa6?? { (2.04 → 4.61) Blunder. Nxa6 was best. } (3... Nxa6) 4. Qh5?? { (4.61 → 0.04) Blunder. Qf3 was best. } (4. Qf3 Nxc2) 4... Nxc2?? { (0.04 → 3.66) Blunder. Nxa2 was best. } (4... Nxa2 5. Qxh7) 5. Qxh7 Nxe1?? { (3.86 → Mate in 12) Checkmate is now unavoidable. Nxa1 was best. } (5... Nxa1) 6. Qxg7?? { (Mate in 12 → 2.23) Lost forced checkmate sequence. Qxh8 was best. } (6. Qxh8 Nxg2 7. Qxg7 Bxg7 8. e4 Bxa1 9. f4 Nxf4 10. Bb2 Bxb2 11. d3 Nxd3 12. Na3 Bxa3) 6... Nxg2?? { (2.23 → Mate in 15) Checkmate is now unavoidable. Rxh2 was best. } (6... Rxh2 7. Qxg8 Rxg2 8. Qxg2 Nxg2 9. Ne2 Nxe3 10. dxe3 Bh6 11. Rxh6 e6 12. Rxe6 fxe6 13. a4) 7. Qxf7?? { (Mate in 15 → 2.50) Lost forced checkmate sequence. Qxg2 was best. } (7. Qxg2 Rxh2 8. Qxg8 Rxf2 9. Qxf7 Kxf7 10. Rh6 Bxh6 11. d3 Rxa2 12. Rxa2 Bxe3 13. Bxe3 c5) 7... Rxh2 8. Qxe7?? { (2.56 → -2.37) Blunder. Qxg8 was best. } (8. Qxg8) 8... Nxe3?? { (-2.37 → Mate in 10) Checkmate is now unavoidable. Bxe7 was best. } (8... Bxe7) 9. Qxd7?? { (Mate in 10 → Mate in 12) Lost forced checkmate sequence. Qxe3 was best. } (9. Qxe3 Rxf2 10. Qxe8 Qxe8 11. Ba3 Bxa3 12. Nxa3 Rxd2 13. Rb1 Rxa2 14. Nf3 Rxa3 15. Rh5 Qxh5) 9... Rxf2 10. Qxc7 Rxd2 11. Qxa7 Rxa2?? { (Mate in 9 → Mate in 7) Lost forced checkmate sequence. Rxa7 was best. } (11... Rxa7 12. Bxd2 Qxd2 13. Nxd2 Nf1 14. Rxf1 Kd8 15. Rxf8 a5 16. Rxd8 a4 17. Rxg8 a3 18. Rxc8) 12. Qxa6 Rxa1 13. Qxa8?? { (Mate in 6 → Mate in 8) Lost forced checkmate sequence. Qxa1 was best. } (13. Qxa1 Rxa1 14. Bxe3 Rxb1 15. Rh4 Qxh4 16. Nh3 Bxh3 17. Bc5 Bxc5#) 13... Rxb1 14. Qxc8 Rxc1 15. Qxd8 Rxg1 16. Rxg1 Kxd8 17. Rxg8 Bg7 18. Rxg7 Ke7?? { (Mate in 3 → Mate in 3) Lost forced checkmate sequence. Kc7 was best. } (18... Kc7 19. Rxc7 Nc4 20. Rxc4#) 19. Rxe7 Ng2 20. Re3 Nxe3# { Game ends by variant rule. } 1-0