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[Event "rated Antichess game"] [Site "https://lichess.org/t6WP8drX"] [Date "2025.01.23"] [White "jesusleon_25"] [Black "Soun1639"] [Result "1-0"] [GameId "t6WP8drX"] [UTCDate "2025.01.23"] [UTCTime "02:09:27"] [WhiteElo "1422"] [BlackElo "1477"] [WhiteRatingDiff "+55"] [BlackRatingDiff "-6"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... f5?? { (Mate in 15 → -0.13) Lost forced checkmate sequence. b5 was best. } { [%eval -0.13] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Bxd2 Nxf2 6. Bxf7) 2. exf5 { [%eval 0.0] } 2... b5 { [%eval 0.08] } 3. Bxb5 { [%eval 0.0] } 3... d6?? { (0.00 → Mate in 16) Checkmate is now unavoidable. e6 was best. } { [%eval #16] } (3... e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7 Qxg2 8. dxc8=B) 4. Bxe8 { [%eval 7.07] } 4... Qxe8? { (7.07 → Mate in 14) Checkmate is now unavoidable. Bxf5 was best. } { [%eval #14] } (4... Bxf5 5. Nc3 Bxc2 6. Qxc2 Qxe8 7. Qxh7 Rxh7 8. Nb5 Rxh2 9. Rxh2 Qxb5 10. Rh4) 5. f6?? { (Mate in 14 → 0.53) Lost forced checkmate sequence. Nc3 was best. } { [%eval 0.53] } (5. Nc3 Bxf5 6. Ne4 Bxe4 7. c4 Bxg2 8. Qg4 Bxh1 9. Qxg7 Bxg7 10. b4 Bxa1) 5... gxf6?? { (0.53 → Mate in 12) Checkmate is now unavoidable. Nxf6 was best. } { [%eval #12] } (5... Nxf6) 6. Qh5?? { (Mate in 12 → 2.11) Lost forced checkmate sequence. Qg4 was best. } { [%eval 2.11] } (6. Qg4 Bxg4 7. Kd1 Bxd1 8. a3 Bxc2 9. Ra2 Bxb1 10. d4 Bxa2 11. d5 Bxd5) 6... Qxh5 { [%eval 4.45] } 7. g4 { [%eval 2.85] } 7... Qxh2?? { (2.85 → Mate in 11) Checkmate is now unavoidable. Qxg4 was best. } { [%eval #11] } (7... Qxg4) 8. Rxh2 { [%eval #11] } 8... Bxg4 { [%eval #10] } 9. Rxh7 { [%eval #10] } 9... Rxh7 { [%eval #9] } 10. Nh3?? { (Mate in 9 → -0.76) Lost forced checkmate sequence. Kd1 was best. } { [%eval -0.76] } (10. Kd1 Bxd1 11. Nc3 Bxc2 12. Na4 Bxa4 13. Nh3 Rxh3 14. d3 Rxd3 15. Bd2 Rxd2) 10... Rxh3?? { (-0.76 → Mate in 9) Checkmate is now unavoidable. Bxh3 was best. } { [%eval #9] } (10... Bxh3 11. a4 Bf1 12. Kxf1 Rh5 13. Na3 f5 14. Kg1 Rh1 15. Kxh1 Nd7 16. Kh2) 11. f3 { [%eval #9] } 11... Rxf3 { [%eval #7] } 12. Kf2?? { (Mate in 7 → -2.37) Lost forced checkmate sequence. Kf1 was best. } { [%eval -2.37] } (12. Kf1 Rxf1 13. a4 Rxc1 14. Ra3 Rxb1 15. a5 Rxb2 16. d4 Rxc2 17. Ra2 Rxa2) 12... Rxf2 { [%eval -1.6] } 13. b4? { (-1.60 → -3.22) Mistake. d4 was best. } { [%eval -3.22] } (13. d4 Rxc2) 13... Rxd2 { [%eval -2.71] } 14. Bxd2?? { (-2.71 → Mate in 10) Checkmate is now unavoidable. Nxd2 was best. } { [%eval #-10] } (14. Nxd2 Bf3) 14... Bh6?? { (Mate in 10 → -5.99) Lost forced checkmate sequence. a5 was best. } { [%eval -5.99] } (14... a5 15. bxa5 Rxa5 16. Bxa5 Bh6 17. Bxc7 d5 18. Bxb8 Bd2 19. Nxd2 Bf3 20. Nxf3) 15. Bxh6 { [%eval -6.53] } 15... Nxh6 { [%eval -4.81] } 16. Nd2?! { (-4.81 → -7.33) Inaccuracy. a4 was best. } { [%eval -7.33] } (16. a4 Bf3 17. Ra2 Nd7 18. Rb2 Nf5 19. b5 Rg8 20. b6 cxb6 21. Rxb6 axb6) 16... Bf3? { (-7.33 → -3.61) Mistake. Bd1 was best. } { [%eval -3.61] } (16... Bd1 17. Rxd1) 17. Nxf3 { [%eval -4.97] } 17... e5?! { (-4.97 → -3.69) Inaccuracy. Nd7 was best. } { [%eval -3.69] } (17... Nd7 18. Nd2 Nf5 19. Rb1 e5 20. Rc1 Rf8 21. Rb1 e4 22. Nxe4 Rh8 23. Nxd6) 18. Nxe5 { [%eval -3.69] } 18... fxe5 { [%eval -3.53] } 19. a4? { (-3.53 → -6.04) Mistake. c4 was best. } { [%eval -6.04] } (19. c4 Nd7 20. b5 c6 21. bxc6 Rf8 22. cxd7 d5 23. cxd5 Rf1 24. Rxf1 Nf5) 19... a5?? { (-6.04 → Mate in 4) Checkmate is now unavoidable. Nd7 was best. } { [%eval #4] } (19... Nd7 20. Ra2) 20. bxa5 { [%eval #4] } 20... Rxa5 { [%eval #3] } 21. c4?? { (Mate in 3 → Mate in 5) Lost forced checkmate sequence. Re1 was best. } { [%eval #-5] } (21. Re1 Rxa4 22. Rxe5 dxe5 23. c4 Rxc4#) 21... Rxa4 { [%eval #-5] } 22. Rxa4 { [%eval #-4] } 22... Na6 { [%eval #-10] } 23. Rxa6 { [%eval #-9] } 23... c6 { [%eval #-9] } 24. Rxc6 { [%eval #-8] } 24... e4 { [%eval #-8] } 25. Rxd6 { [%eval #-7] } 25... e3 { [%eval #-7] } 26. Rxh6 { [%eval #-6] } 26... e2 { [%eval #-6] } 27. c5 { [%eval #-5] } 27... e1=K?? { (Mate in 5 → 1.39) Lost forced checkmate sequence. e1=B was best. } { [%eval 1.39] } (27... e1=B 28. Re6 Ba5 29. Re1 Bxe1 30. c6 Bh4 31. c7 Bd8 32. cxd8=K#) 28. Rh8 { [%eval 1.39] } 28... Kd1 { [%eval 1.39] } 29. c6 { [%eval #17] } 29... Kc1 { [%eval 5.72] } 30. c7 { [%eval 4.69] } 30... Kc2 { [%eval 2.07] } 31. c8=N?? { (2.07 → 0.26) Blunder. Rh7 was best. } { [%eval 0.26] } (31. Rh7 Kd3 32. c8=B Ke3 33. Be6 Kd3 34. Bc4 Kxc4 35. Rh6 Kd4 36. Rf6 Kc3) 31... Kd2 { [%eval 0.79] } 32. Nd6 { [%eval 0.75] } 32... Ke2 { [%eval 0.78] } 33. Nf7 { [%eval 0.55] } 33... Kd2 { [%eval 0.74] } 34. Rh5 { [%eval 0.42] } 34... Kd3 { [%eval 0.45] } 35. Nh6 { [%eval 0.0] } 35... Ke3 { [%eval 0.41] } 36. Nf7 { [%eval 0.29] } 36... Kf4?? { (0.29 → Mate in 2) Checkmate is now unavoidable. Kd3 was best. } { [%eval #2] } (36... Kd3 37. Rf5) 37. Rf5 { [%eval #2] } 37... Kxf5 { [%eval #1] } 38. Ne5 { [%eval #1] } 38... Kxe5# { Game ends by variant rule. } 1-0