lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/t6TKsI5X"] [Date "2020.11.16"] [White "palindrome1"] [Black "brusteruk"] [Result "0-1"] [UTCDate "2020.11.16"] [UTCTime "18:53:24"] [WhiteElo "1582"] [BlackElo "1326"] [WhiteRatingDiff "-19"] [BlackRatingDiff "+108"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.97] } 1... b5 { [%eval 0.94] } 2. Bxb5 { [%eval 0.95] } 2... a6?? { (0.95 → 11.74) Blunder. Ba6 was best. } { [%eval 11.74] } (2... Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2) 3. Bxa6 { [%eval 6.15] } 3... Rxa6?? { (6.15 → Mate in 16) Checkmate is now unavoidable. Nxa6 was best. } { [%eval #16] } (3... Nxa6 4. b4 Nxb4 5. c4 Nxa2 6. Rxa2 Rxa2 7. Qh5 Rxd2 8. Bxd2) 4. Qh5 { [%eval #16] } 4... Rxa2 { [%eval #15] } 5. Rxa2 { [%eval #15] } 5... Nc6 { [%eval #12] } 6. Qxf7 { [%eval #12] } 6... Kxf7 { [%eval #11] } 7. Ra5?? { (Mate in 11 → 1.72) Lost forced checkmate sequence. Ra6 was best. } { [%eval 1.72] } (7. Ra6 Bxa6 8. c4 Bxc4 9. Kf1 Bxf1 10. Nc3 Bxg2 11. b4 Nxb4 12. Bb2 Bxh1 13. d3 Nxd3) 7... Nxa5 { [%eval 2.26] } 8. c4 { [%eval 2.51] } 8... Nxc4 { [%eval 1.92] } 9. b3 { [%eval 2.11] } 9... Nxe3 { [%eval 2.92] } 10. dxe3? { (2.92 → 1.68) Mistake. fxe3 was best. } { [%eval 1.68] } (10. fxe3 Kf6) 10... g5?! { (1.68 → 2.81) Inaccuracy. g6 was best. } { [%eval 2.81] } (10... g6) 11. h4?? { (2.81 → 0.42) Blunder. Kf1 was best. } { [%eval 0.42] } (11. Kf1 Bh6) 11... gxh4 { [%eval 0.79] } 12. Rxh4 { [%eval 0.83] } 12... Bh6 { [%eval 1.32] } 13. Rxh6 { [%eval 1.83] } 13... Nxh6 { [%eval 1.44] } 14. g4? { (1.44 → 0.33) Mistake. Na3 was best. } { [%eval 0.33] } (14. Na3 Ng8 15. Kd2 e6 16. Ne2 Qg5 17. Nc4 Qxe3 18. Nxe3 Ne7 19. Kd3 Nd5 20. Nxd5 exd5) 14... Nxg4 { [%eval 0.21] } 15. Nd2?! { (0.21 → -0.41) Inaccuracy. Kd1 was best. } { [%eval -0.41] } (15. Kd1) 15... Nxf2 { [%eval -0.01] } 16. Kxf2 { [%eval -0.26] } 16... Ba6 { [%eval -0.48] } 17. Ne2 { [%eval -0.91] } 17... Bxe2 { [%eval -1.18] } 18. Kxe2 { [%eval -2.15] } 18... Kg6?? { (-2.15 → -0.12) Blunder. Rg8 was best. } { [%eval -0.12] } (18... Rg8) 19. Kf3? { (-0.12 → -1.15) Mistake. b4 was best. } { [%eval -1.15] } (19. b4 e5 20. b5 Kg5 21. b6 cxb6 22. Nb3 Kf4 23. exf4 exf4 24. Bxf4 Qc7 25. Bxc7 h5) 19... Rg8?! { (-1.15 → -0.53) Inaccuracy. e5 was best. } { [%eval -0.53] } (19... e5 20. b4 h5 21. Kf4 exf4 22. exf4 Kf7 23. b5 h4 24. b6 cxb6 25. Nf3 Qg5 26. Nxh4) 20. Nf1? { (-0.53 → -1.96) Mistake. b4 was best. } { [%eval -1.96] } (20. b4 c5) 20... Qc8 { [%eval -1.72] } 21. Kg4?? { (-1.72 → Mate in 7) Checkmate is now unavoidable. b4 was best. } { [%eval #-7] } (21. b4 Kg5) 21... Kf5 { [%eval #-7] } 22. Kxf5 { [%eval #-6] } 22... Rg5?? { (Mate in 6 → 0.68) Lost forced checkmate sequence. e5 was best. } { [%eval 0.68] } (22... e5 23. Kxe5 Rg3 24. Nxg3 d5 25. Kxd5 Qf5 26. Nxf5 h6 27. Nxh6 c5 28. Kxc5#) 23. Kxg5 { [%eval 1.46] } 23... h6 { [%eval 0.9] } 24. Kxh6 { [%eval 0.65] } 24... d6?? { (0.65 → Mate in 15) Checkmate is now unavoidable. d5 was best. } { [%eval #15] } (24... d5 25. Kh5 d4 26. exd4 e5 27. dxe5 Qg4 28. Kxg4 c5 29. b4 cxb4 30. Ba3 bxa3 31. Ng3) 25. Kh5 { [%eval #15] } 25... e6 { [%eval #7] } 26. Kg4 { [%eval #10] } 26... Qd7 { [%eval #9] } 27. Kf5?? { (Mate in 9 → 0.94) Lost forced checkmate sequence. b4 was best. } { [%eval 0.94] } (27. b4 c5 28. bxc5 dxc5 29. Kf5 exf5 30. e4 fxe4 31. Nd2 Qxd2 32. Bxd2 e3 33. Bxe3 c4) 27... exf5 { [%eval 0.94] } 28. e4?! { (0.94 → -0.01) Inaccuracy. b4 was best. } { [%eval -0.01] } (28. b4 f4 29. exf4 Qe7 30. b5 Qe3 31. Bxe3 c6 32. bxc6 d5 33. Bd2 d4 34. Bc3 dxc3) 28... fxe4 { [%eval -0.25] } 29. Ne3?? { (-0.25 → Mate in 4) Checkmate is now unavoidable. Nh2 was best. } { [%eval #-4] } (29. Nh2) 29... Qf5 { [%eval #-4] } 30. Nxf5 { [%eval #-3] } 30... c6 { [%eval #-3] } 31. Nxd6 { [%eval #-2] } 31... c5 { [%eval #-2] } 32. Nxe4 { [%eval #-1] } 32... c4 { [%eval #-1] } 33. bxc4# { Game ends by variant rule. } 0-1
Reconnecting