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Antichess Gotm — October 2024 — PUZZLES

28 • WhyDoIPlayHere •
  1. Punish the blunder in style
  2. Is Black trapped?
  3. Endgame: the poor lonely king
  4. Endgame (2)
  1. WhyDoIPlayHere

Dvoretsky's Endgame Manual 5th Edition

249 • YukshasaraAcademy •
  1. PAWN ENDGAMES
  2. Key Squares
  3. Key Squares
  4. Opposition #1
  1. YukshasaraAcademy

Basic Endgames by TheoryHack (Chessable)

2 • sicilian_drago •
  1. 1: Main Level (Puzzle Warmup)
  2. 1.1: Dogged Pursuit
  1. sicilian_drago

Endgames

2 • chicken_nugget27 •
  1. introduction
  2. philidor position
  3. lucena position
  4. lucena position 4lank
  1. chicken_nugget27

Mate with K & 2 Opposite Bishops

1 • WellowMike •
  1. Mike’s First Effort, 10/11/24: lost: 18...K x dark B
  1. WellowMike

Antichess Gotm — September 2024 — PUZZLES

25 • WhyDoIPlayHere •
  1. Super rare endgame
  2. Big race
  3. Big race part II
  4. 4 rooks
  1. WhyDoIPlayHere

Endgame : pawn race

2 • greenchim •
  1. Chapter 1
  2. Chapter 2
  1. greenchim

Endgame : creat passed pawn

1 • greenchim •
  1. Lượt đen đi
  2. Lượt đen đi
  3. Chapter 3
  4. Chapter 4
  1. greenchim

ET_Samurai's Study

1 • ET_Samurai •
  1. Pawn endgames
  1. ET_Samurai

All Bishop and Knight checkmate theory

92 • Persona_L •
  1. Introduction
  2. About this checkmate
  3. Pushing back the enemy king
  4. The "W" maneuver
  1. Persona_L

Knights | How to dominate your opponents!

3 • Sandip_May •
  1. Introduction
  2. Bishop dominating a knight
  3. Pawns dominating a knight
  4. An uneasy knight post
  1. Sandip_May

Antichess Gotm — August 2024 — PUZZLES

22 • WhyDoIPlayHere •
  1. How does a knight move?
  2. Punish the blunder
  3. Find the saving move
  4. Big adventures
  1. WhyDoIPlayHere

Silman endgame 2024 #5 (intro to rook endings)

1 • jumpre •
  1. Example win in Lucena position
  2. Theoretically easier than Lucena
  3. Position #131
  4. Position #132
  1. jumpre

Silman endgame course 2024 #3

1 • jumpre •
  1. Position #112
  2. Position #116
  3. Position #119
  4. Position #120 (intro to advanced knight-pawn endings)
  1. jumpre

Silman endgames 2024 #2

1 • jumpre •
  1. Position #66.0A
  2. Position #66.0B
  3. Position #67.0A (not useful)
  4. #67.0B (not useful)
  1. jumpre

Silman endgames 2024 #1

1 • jumpre •
  1. Chapter 1
  2. First analysis
  3. More focused
  4. Conclusion #1
  1. jumpre