[Event "Round 1: Felipe De Cresce El Debs - Luc"]
[Site "lichess.org"]
[Date "2023.04.18"]
[White "Felipe De Cresce El Debs"]
[Black "Lucas Costamilan Tomiello"]
[Result "1/2-1/2"]
[Annotator "https://lichess.org/@/EdnilsonRosas"]
[Variant "Standard"]
[ECO "E50"]
[Opening "Nimzo-Indian Defense"]
[StudyName "Magistral Milton Matone 2023"]
[ChapterName "Felipe De Cresce El Debs - Lucas Costamilan Tomiello"]
[ChapterURL "https://lichess.org/study/JguZxdAX/BUzza0LJ"]
[Orientation "white"]
1. d4 { [%eval 0.0] } 1... Nf6 { [%eval 0.28] } 2. c4 { [%eval 0.16] } 2... e6 { [%eval 0.23] } 3. Nc3 { [%eval 0.05] } 3... Bb4 { [%eval 0.25] } 4. e3 { [%eval 0.0] } 4... O-O { [%eval 0.21] } 5. Nf3 { [%eval 0.13] } 5... c5 { [%eval 0.05] } 6. Bd3 { [%eval 0.08] } 6... Nc6 { [%eval 0.31] } 7. O-O { [%eval 0.11] } 7... d6 { [%eval 0.4] } 8. Qc2 { [%eval 0.34] } 8... h6 { [%eval 0.67] } 9. a3 { [%eval 0.58] } 9... Ba5 { [%eval 0.69] } 10. b3 { [%eval 0.59] } 10... Qe7 { [%eval 1.01] } 11. Bb2 { [%eval 1.06] } 11... Re8 { [%eval 0.92] } 12. Rad1 { [%eval 0.94] } 12... Bxc3 { [%eval 1.08] } 13. Qxc3 { [%eval 1.04] } 13... e5 { [%eval 1.05] } 14. dxe5 { [%eval 0.69] } 14... dxe5 { [%eval 0.67] } 15. Nd2 { [%eval 0.64] } 15... Be6 { [%eval 0.65] } 16. Ne4 { [%eval 0.31] } 16... Nxe4 { [%eval 0.45] } 17. Bxe4 { [%eval 0.3] } 17... f6 { [%eval 0.51] } 18. Bd5 { [%eval 0.31] } 18... Rad8 { [%eval 0.36] } 19. b4 { [%eval 0.05] } 19... e4 { [%eval 0.36] } 20. h3 { [%eval 0.0] } 20... cxb4 { [%eval 0.0] } 21. axb4 { [%eval 0.0] } 21... Bxd5 { [%eval 0.0] } 22. cxd5 { [%eval 0.0] } 22... Ne5 { [%eval 0.0] } 23. Rd4 { [%eval 0.04] } 23... Qf7 { [%eval 0.0] } 24. Rxe4 { [%eval 0.0] } 24... Rxd5 { [%eval 0.03] } 25. Rd4 { [%eval -0.2] } 25... Red8 { [%eval 0.0] } 26. Rxd5 { [%eval 0.02] } 26... Qxd5 { [%eval 0.0] } 27. Rc1 { [%eval -0.11] } 27... Nc6 { [%eval -0.03] } 28. f3 { [%eval -0.32] } 28... a6 { [%eval -0.4] } 29. e4 { [%eval -0.63] } 29... Qd2?! { [%eval -0.07] } { Inaccuracy. Qg5 was best. } (29... Qg5 30. Kh2) 30. Qxd2 { [%eval -0.11] } 30... Rxd2 { [%eval -0.08] } 31. Bc3 { [%eval -0.08] } 31... Ra2 { [%eval -0.11] } 32. Rd1 { [%eval -0.22] } 32... Rc2 { [%eval -0.25] } 33. Be1 { [%eval -0.67] } 33... Rb2 { [%eval -0.81] } 34. Rd7 { [%eval -0.95] } 34... Rb1 { [%eval -0.76] } 35. Kf1 { [%eval -0.88] } 35... Ne5?! { [%eval -0.11] } { Inaccuracy. b5 was best. } (35... b5) 36. Rd8+ { [%eval -0.05] } 36... Kh7 { [%eval 0.0] } 37. f4 { [%eval 0.0] } 37... Nc6 { [%eval 0.0] } 38. Rd7 { [%eval 0.0] } 38... b5 { [%eval -0.05] } 39. Ke2 { [%eval -0.03] } 39... Rb2+ { [%eval 0.0] } 40. Kf1 { [%eval -0.1] } 40... Rc2 { [%eval 0.0] } 41. Rc7?? { [%eval -1.88] } { Blunder. g4 was best. } (41. g4 Rc4 42. Rc7 Kg8 43. Rc8+ Kf7 44. Rc7+ Kf8 45. f5 Kg8 46. Rc8+ Kh7 47. Rc7 Kh8) 41... Nxb4 { [%eval -2.01] } 42. Ra7?! { [%eval -3.19] } { Inaccuracy. Rxc2 was best. } (42. Rxc2 Nxc2 43. Bd2 Nd4 44. Be3 Nc6 45. Ke2 a5 46. Kd3 a4 47. g3 a3 48. Bc1 Nb4+) 42... Nd3 { [%eval -3.42] } 43. Bh4 { [%eval -3.63] } 43... Kg8? { [%eval -1.99] } { Mistake. Rc1+ was best. } (43... Rc1+ 44. Ke2 Nxf4+ 45. Kf3 Rf1+ 46. Ke3 b4 47. Bg3 b3 48. Rb7 Nxg2+ 49. Ke2 Rb1 50. Kd2) 44. Rxa6?! { [%eval -2.76] } { Inaccuracy. f5 was best. } (44. f5 b4) 44... b4 { [%eval -2.64] } 45. Rb6 { [%eval -2.85] } 45... Rc4? { [%eval -1.5] } { Mistake. Rc1+ was best. } (45... Rc1+) 46. Ke2?! { [%eval -2.32] } { Inaccuracy. Bg3 was best. } (46. Bg3 Rxe4 47. f5 Re3 48. Bf2 Re5 49. g4 h5 50. Bg1 hxg4 51. hxg4 Re4 52. g5 fxg5) 46... Nxf4+ { [%eval -2.27] } 47. Kf3 { [%eval -2.27] } 47... Ng6?? { [%eval -0.36] } { Blunder. Nd3 was best. } (47... Nd3 48. Bg3 Rc3 49. Bf2 Kf7 50. Bd4 Rc4 51. Ke3 Ne1 52. Bb2 Nxg2+ 53. Kf3 Nh4+ 54. Ke3) 48. Be1 { [%eval -0.49] } 48... Ne5+ { [%eval -0.5] } 49. Ke3 { [%eval -0.44] } 49... Rc2 { [%eval -0.4] } 50. Rb8+ { [%eval -0.38] } 50... Kf7 { [%eval -0.41] } 51. g3 { [%eval -0.4] } 51... Rh2 { [%eval -0.4] } 52. h4 { [%eval -0.41] } 52... Rb2 { [%eval -0.24] } 53. Rxb4 { [%eval -0.22] } 53... Rxb4 { [%eval 0.0] } 54. Bxb4 { [%eval 0.0] } 54... h5 { [%eval 0.0] } 55. Bc3 { [%eval 0.0] } { 1/2-1/2 The game is a draw. } { Precisão: Brancas 92% Pretas 92% } 1/2-1/2