[Event "Rated Rapid game"] [Site "https://lichess.org/Ps0vZW2q"] [Date "2021.01.22"] [White "rudisco"] [Black "JaimeX"] [Result "1-0"] [WhiteElo "1877"] [BlackElo "1494"] [TimeControl "900+5"] [Termination "Normal"] [Variant "Standard"] [ECO "D00"] [Opening "Queen's Pawn Game: Accelerated London System"] [Annotator "https://lichess.org/@/Giannatos"] [Source "https://lichess.org/study/4uNYAZnQ/DzTTDCUb"] [Orientation "white"] 1. d4 { An interesting round 1 game between Jonathan Wang (Uber) and Jaime Xiang (Imperial Tobacco) which could have ended much differently! } { [%clk 0:15:00] } 1... d5 { [%clk 0:15:00] } 2. Bf4 { [%clk 0:14:56] } 2... Nf6 { [%clk 0:14:59] } 3. e3 { [%clk 0:14:59] } 3... Bg4 { I like Black's approach in trying to unbalance the position against the London System. } { [%clk 0:14:47] } 4. Nf3 { [%clk 0:14:59] } 4... e6 { [%clk 0:14:37] } 5. Nbd2 { [%clk 0:14:59] } 5... Bd6 { [%clk 0:14:26] } 6. Bg3 { [%clk 0:15:02] } 6... O-O { [%clk 0:14:08] } 7. c3 { [%clk 0:15:02] } 7... b6?! { Black should just play ...c5 if they are going to! There's no need to prepare it with ...b6. } { [%clk 0:13:50] } (7... c5 { [%cal Gb8c6] } 8. Bd3 Nc6 $15 { Black has more central space, easy development, and a few nice plans available (pushing with ...e6-e5 or expanding on the queenside). }) 8. Bd3 { [%clk 0:14:48] } 8... Bxf3 { [%clk 0:12:05] } 9. Nxf3 { [%clk 0:14:40] } 9... Ne4 { [%clk 0:11:59] } 10. Qc2 { [%clk 0:14:08] } 10... f5 { [%clk 0:11:26] } 11. O-O-O { [%clk 0:13:36] } 11... a5 { [%clk 0:11:11] } 12. Ne5 { [%clk 0:13:06] } 12... a4 { [%clk 0:10:39] } 13. f3 { [%clk 0:12:52] } 13... Nxg3 { [%clk 0:10:21] } 14. hxg3 { The battle lines are drawn. With the Kings castled on opposite sides, the game usually comes down to whoever can get the better attacking chances. White has a clear avenue of attack (the h-file), and Black needs to catch up on queenside development, so White should have the better chances. } { [%clk 0:12:53] } 14... Qg5 { [%clk 0:10:07] } 15. Qf2 { [%clk 0:11:53] } 15... a3 { [%clk 0:09:38] } 16. b3 { [%clk 0:11:51] } 16... c5 { [%clk 0:08:57] } 17. f4 { [%clk 0:11:45] } 17... Qe7 { [%clk 0:08:36] } 18. Rh4 { [%clk 0:11:05] } 18... cxd4 { [%clk 0:08:26] } 19. exd4 { [%clk 0:11:00] } 19... Nd7 { [%clk 0:08:15] } 20. Rdh1 { [%clk 0:10:43] } 20... Bxe5 { [%clk 0:05:46] } 21. fxe5 { [%clk 0:09:55] } 21... h6 { [%clk 0:05:41] } 22. Qd2 { [%clk 0:08:58] } 22... Qg5?! { This basically forces a Queen trade, but at the cost of a pawn. } { [%clk 0:05:23] } (22... Rac8 { Although White has serious intentions on the kingside, I don't believe that Rxh6 is a threat quite yet. A simple developing move by Black, pointing at White's King, was a good option. }) 23. Qxg5 { [%clk 0:08:11] } 23... hxg5 { [%clk 0:05:28] } 24. Rh5 { [%clk 0:07:48] } 24... g4 { [%clk 0:05:21] } 25. c4 { [%clk 0:07:34] } 25... dxc4 { [%clk 0:05:19] } 26. Bxc4 { [%clk 0:07:38] } 26... Kf7 { [%clk 0:04:06] } 27. Kd2 { [%clk 0:07:17] } (27. Rxf5+ { Always look for tactics, even in the endgame! This would be a relatively easy conversion for White up 2 pawns. }) 27... Rae8 { [%clk 0:03:58] } 28. Bb5 { [%clk 0:07:11] } 28... Rd8 { [%clk 0:03:55] } 29. Kc3 { [%clk 0:06:43] } 29... g6 { [%clk 0:03:33] } 30. Rh7+ { [%clk 0:06:34] } 30... Ke8 { [%clk 0:03:32] } 31. Kb4 { [%clk 0:06:16] } 31... Rf7 { [%clk 0:03:26] } 32. Rh8+ { [%clk 0:05:27] } 32... Ke7 { [%clk 0:03:28] } 33. Kxa3 { [%clk 0:04:18] } 33... Rxh8 { [%clk 0:03:21] } 34. Rxh8 { [%clk 0:04:19] } 34... Rf8 { [%clk 0:03:18] } 35. Rh7+ { [%clk 0:04:20] } 35... Rf7 { [%clk 0:03:22] } 36. Rxf7+ { [%clk 0:04:21] } 36... Kxf7 { [%clk 0:03:19] } 37. Bxd7 { This game would seem to be completely over (White being up a piece in the endgame should convert this handily), but Black's only hope is to get a passed pawn on the kingside. } { [%clk 0:04:25] } 37... g5 { [%clk 0:03:17] } 38. Kb4 { [%clk 0:04:25] } 38... f4 { [%clk 0:03:20] } 39. gxf4 { [%clk 0:04:27] } 39... gxf4 { [%clk 0:03:25] } 40. Kb5?? { A typical mistake. When you are completely winning, the first order of business is to eliminate all counterplay. White's plan of Kb5, Kxb6, and pushing the a-pawn to get a new Queen is not going away, so it is much safer to eliminate Black's only hopes on the queenside. } { [%clk 0:04:19] } (40. Bc6 { After this simple move, controlling the long diagonal, Black can safely resign :) }) 40... f3! { [%clk 0:03:28] } 41. gxf3 { [%clk 0:04:20] } 41... gxf3?? { A sad day in the neighborhood. White's Bishop is able to control f1, the queening square, in time. } { [%clk 0:03:31] } (41... g3! { White cannot stop this pawn, as his f3-pawn is blocking his bishop from controlling g2! Black will promote to a Queen and almost certainly win the game. This would have been an epic turnaround. }) 42. Kxb6 { [%clk 0:04:24] } 42... f2 { [%clk 0:03:35] } 43. Bb5 { [%clk 0:04:29] } 43... Kg6 { [%clk 0:03:34] } 44. a4 { [%clk 0:04:30] } 44... Kf5 { [%clk 0:03:38] } 45. a5 { [%clk 0:04:34] } 45... Ke4 { [%clk 0:03:41] } 46. a6 { [%clk 0:04:37] } 46... Kxd4 { [%clk 0:03:45] } 47. a7 { [%clk 0:04:40] } 47... Ke3 { [%clk 0:03:45] } 48. a8=Q { 1-0 Black resigns. } { An up and down game with an instructive endgame lesson - when you are completely winning, eliminate your opponent's counterplay before proceeding! } { [%clk 0:04:43] } 1-0