FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/stnoFWh8"]
[Date "2024.11.14"]
[White "Adi687012"]
[Black "Calm-Karma"]
[Result "0-1"]
[GameId "stnoFWh8"]
[UTCDate "2024.11.14"]
[UTCTime "11:07:58"]
[WhiteElo "1977"]
[BlackElo "1659"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+10"]
[Variant "Antichess"]
[TimeControl "60+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... b6 { [%eval 0.44] } 2. b3 { [%eval 0.0] } 2... g6 { [%eval 0.1] } 3. Ba3 { [%eval -0.34] } 3... Nc6 { [%eval -0.83] } 4. Bxe7 { [%eval -0.81] } 4... Ncxe7?? { (-0.81 → 1.23) Blunder. Bxe7 was best. } { [%eval 1.23] } (4... Bxe7 5. Na3 Bxa3 6. b4 Nxb4 7. Rc1 Bxc1 8. Qxc1 Nxc2 9. Qxc2 Qh4 10. Qxc7) 5. d4?? { (1.23 → -1.06) Blunder. e3 was best. } { [%eval -1.06] } (5. e3 Ba6 6. Bxa6 g5 7. Qh5 c5 8. Qxh7 Rxh7 9. Bc8 Nxc8 10. Ne2 Rxh2) 5... d6?? { (-1.06 → Mate in 15) Checkmate is now unavoidable. c5 was best. } { [%eval #15] } (5... c5 6. dxc5 bxc5 7. Qxd7 Kxd7 8. b4 cxb4 9. e3 Qa5 10. Na3 Qxa3 11. Rc1) 6. g4 { [%eval #15] } 6... Bxg4 { [%eval #14] } 7. d5 { [%eval #14] } 7... Nxd5 { [%eval #13] } 8. Qxd5 { [%eval #13] } 8... Bxe2 { [%eval #12] } 9. Qxa8 { [%eval #12] } 9... Qxa8 { [%eval 19.49] } 10. Bxe2 { [%eval #11] } 10... Qxh1 { [%eval #10] } 11. Bf3?? { (Mate in 10 → -0.59) Lost forced checkmate sequence. Kd2 was best. } { [%eval -0.59] } (11. Kd2 Qxg1 12. Na3 Qxf2 13. Nb5 Qxe2 14. Nxa7 Qxd2 15. b4 Qxh2 16. b5 Qxc2) 11... Qxf3?? { (-0.59 → 1.13) Blunder. Qxg1 was best. } { [%eval 1.13] } (11... Qxg1 12. Bd1) 12. Nxf3 { [%eval 0.92] } 12... g5 { [%eval 1.27] } 13. Nxg5 { [%eval 1.15] } 13... h6 { [%eval 1.21] } 14. Nxf7 { [%eval 0.84] } 14... Kxf7 { [%eval 0.92] } 15. Nd2 { [%eval 0.54] } 15... Nf6?? { (0.54 → Mate in 12) Checkmate is now unavoidable. Kf6 was best. } { [%eval #12] } (15... Kf6 16. Ke2) 16. Ne4?? { (Mate in 12 → -0.54) Lost forced checkmate sequence. Nf3 was best. } { [%eval -0.54] } (16. Nf3 Ng4 17. h3 Nxf2 18. Kxf2 h5 19. Ne5 dxe5 20. Kg3 c5 21. b4 cxb4) 16... Nxe4 { [%eval -0.65] } 17. Kd1 { [%eval -1.11] } 17... Nxf2 { [%eval -1.07] } 18. h3?? { (-1.07 → Mate in 8) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-8] } (18. Ke2 Nd1 19. Kxd1 Ke6 20. Ke2 Ke5 21. Kf2 c5 22. b4 cxb4 23. Kg3 Rh7) 18... Nxd1 { [%eval #-8] } 19. Rxd1 { [%eval #-7] } 19... d5 { [%eval #-7] } 20. Rxd5 { [%eval #-6] } 20... b5 { [%eval #-6] } 21. Rxb5 { [%eval #-5] } 21... Bc5 { [%eval #-5] } 22. Rxc5 { [%eval #-4] } 22... h5?? { (Mate in 4 → Mate in 5) Lost forced checkmate sequence. Rd8 was best. } { [%eval #5] } (22... Rd8 23. Rxc7 h5 24. Rxf7 Rd7 25. Rxd7 h4 26. Rxa7#) 23. Rxc7?? { (Mate in 5 → Mate in 3) Lost forced checkmate sequence. Rxh5 was best. } { [%eval #-3] } (23. Rxh5 Rxh5 24. h4 Rxh4 25. b4 Rxb4 26. a4 Rxa4 27. c4 Rxc4#) 23... h4 { [%eval #-3] } 24. Rxf7 { [%eval #-2] } 24... Rg8 { [%eval #-2] } 25. Rxa7 { [%eval #-1] } 25... Rg7 { [%eval #-1] } 26. Rxg7# { Game ends by variant rule. } 0-1