lichess.org

FEN
[Event "wrj Arena"] [Site "https://lichess.org/stHNhaag"] [Date "2021.06.25"] [White "Gabrielwrj"] [Black "Julia-rates"] [Result "1-0"] [UTCDate "2021.06.25"] [UTCTime "20:19:31"] [WhiteElo "1328"] [BlackElo "1336"] [WhiteRatingDiff "+35"] [BlackRatingDiff "-117"] [Variant "Antichess"] [TimeControl "240+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5) 1... e5 { [%eval #-15] } 2. dxe5 { [%eval #-14] } 2... d6?? { (Mate in 14 → -0.31) Lost forced checkmate sequence. Ba3 was best. } { [%eval -0.31] } (2... Ba3 3. bxa3 Qg5 4. Bxg5 Kd8 5. Bxd8 Nc6 6. Bxc7 Nxe5 7. Bxe5) 3. Qxd6 { [%eval -0.48] } 3... cxd6?? { (-0.48 → 2.98) Blunder. Bxd6 was best. } { [%eval 2.98] } (3... Bxd6) 4. exd6 { [%eval 3.34] } 4... Qxd6 { [%eval #16] } 5. Bh6 { [%eval 2.33] } 5... Nxh6?? { (2.33 → Mate in 13) Checkmate is now unavoidable. gxh6 was best. } { [%eval #13] } (5... gxh6) 6. g4?? { (Mate in 13 → 4.24) Lost forced checkmate sequence. b4 was best. } { [%eval 4.24] } (6. b4 Qxh2 7. Rxh2 Bxb4 8. Rxh6 Bxe1 9. Rxh7 Bxf2 10. Rxg7 Bxg1 11. Rxf7 Kxf7 12. g4 Bxg4) 6... Nxg4?? { (4.24 → Mate in 12) Checkmate is now unavoidable. Bxg4 was best. } { [%eval #12] } (6... Bxg4 7. b3 Bxe2 8. Kxe2 Qxh2 9. Rxh2 Ba3 10. Rxh6 gxh6 11. Nxa3 Nd7 12. c4 b5 13. cxb5) 7. e3?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. f3 was best. } { [%eval #-12] } (7. f3 Nxh2 8. Rxh2 Qxh2 9. Bg2 Qxg2 10. b4 Bxb4 11. f4 Qxe2 12. Nxe2 Bxe1 13. f5 Bxf5) 7... Nxe3 { [%eval #-12] } 8. fxe3 { [%eval #-11] } 8... Qxh2 { [%eval #-11] } 9. Rxh2 { [%eval #-10] } 9... f6?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. b5 was best. } { [%eval #9] } (9... b5 10. Bxb5 Bg4 11. Bxe8 Na6 12. Bxf7 Be6 13. Bxe6 Rc8 14. Bxc8 h5 15. Bxa6 Ba3 16. Nxa3) 10. Rxh7 { [%eval #9] } 10... Rxh7 { [%eval #8] } 11. Nh3 { [%eval #9] } 11... Rxh3 { [%eval #8] } 12. Bxh3 { [%eval #8] } 12... Bxh3 { [%eval #7] } 13. Kf1?? { (Mate in 7 → -3.05) Lost forced checkmate sequence. b4 was best. } { [%eval -3.05] } (13. b4 Bxb4 14. c4 Bxe1 15. Nd2 Bxd2 16. c5 Bxe3 17. a3 Bxc5 18. Rd1 Bxa3 19. Rf1 Bxf1#) 13... Bxf1 { [%eval -3.56] } 14. c4 { [%eval -3.87] } 14... Bxc4 { [%eval -3.42] } 15. Nc3?? { (-3.42 → Mate in 12) Checkmate is now unavoidable. b4 was best. } { [%eval #-12] } (15. b4 Bxb4) 15... Bxa2 { [%eval #-12] } 16. Rxa2 { [%eval #-8] } 16... Ba3 { [%eval #-10] } 17. bxa3 { [%eval #-9] } 17... b5?? { (Mate in 9 → -6.39) Lost forced checkmate sequence. Na6 was best. } { [%eval -6.39] } (17... Na6 18. a4 b5 19. axb5 Rb8 20. Rxa6 Rxb5 21. Nxb5 Kd8 22. Rxf6 gxf6 23. Nxa7 Ke7 24. e4) 18. Nxb5 { [%eval -5.67] } 18... Nc6 { [%eval -5.42] } 19. Nxa7 { [%eval -5.44] } 19... Rxa7?? { (-5.44 → Mate in 3) Checkmate is now unavoidable. Nxa7 was best. } { [%eval #3] } (19... Nxa7 20. Rh2) 20. Rh2 { [%eval #3] } 20... Rxa3 { [%eval #2] } 21. Ra2?? { (Mate in 2 → Mate in 7) Lost forced checkmate sequence. Rh4 was best. } { [%eval #-7] } (21. Rh4 Rxe3 22. Rd4 Nxd4#) 21... Rxa2 { [%eval #-7] } 22. e4 { [%eval #-6] } 22... Ne5# { Game ends by variant rule. } 1-0
Reconnecting