lichess.org

FEN
[Event "Rated Blitz game"] [Site "https://lichess.org/sJcftqAy"] [Date "2015.08.08"] [White "Meikueilu"] [Black "Entuzijasta"] [Result "0-1"] [UTCDate "2015.08.08"] [UTCTime "00:32:59"] [WhiteElo "1934"] [BlackElo "1950"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+10"] [Variant "Standard"] [TimeControl "300+0"] [ECO "D00"] [Opening "Queen's Pawn Game: Hübsch Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.14] } 1... d5 { [%eval 0.15] } 2. Nc3 { [%eval 0.01] } 2... Nf6 { [%eval -0.03] } 3. e4 { [%eval -0.44] } 3... Nxe4 { [%eval -0.44] } { D00 Queen's Pawn Game: Hübsch Gambit } 4. Nxe4 { [%eval -0.42] } 4... dxe4 { [%eval -0.37] } 5. Bc4 { [%eval -0.52] } 5... Bf5 { [%eval -0.36] } 6. f3?! { (-0.36 → -0.95) Inaccuracy. c3 was best. } { [%eval -0.95] } (6. c3 e6 7. g4 Bg6 8. Qb3 Qc8 9. Ne2 a6 10. h4 e3 11. Nf4 exf2+ 12. Kxf2 Nc6 13. Re1 b5 14. Nxg6 hxg6) 6... Nc6 { [%eval -0.68] } 7. c3 { [%eval -0.72] } 7... e6 { [%eval -0.77] } 8. fxe4 { [%eval -1.18] } 8... Qh4+ { [%eval -1.09] } 9. Kf1 { [%eval -1.14] } 9... Bxe4 { [%eval -1.33] } 10. Nf3 { [%eval -1.1] } 10... Qf6 { [%eval -0.88] } 11. Be3 { [%eval -1.22] } 11... O-O-O? { (-1.22 → 0.05) Mistake. Be7 was best. } { [%eval 0.05] } (11... Be7 12. h4 O-O-O 13. Kg1 Qg6 14. Qe2 h6 15. Nd2 Bd5 16. Bxd5 exd5 17. Rf1 Kb8 18. h5 Qc2 19. Rxf7) 12. Be2?? { (0.05 → -1.68) Blunder. Bg5 was best. } { [%eval -1.68] } (12. Bg5 Qf5 13. Bxd8 Kxd8 14. Kg1 Na5 15. Bf1 Bd6 16. h4 Kc8 17. Ng5 Bf4 18. Qe1 Bd5 19. Rh3 Bxg5 20. hxg5 Nc6 21. Qf2) 12... h6 { [%eval -1.54] } 13. Qa4?! { (-1.54 → -2.20) Inaccuracy. Bd3 was best. } { [%eval -2.2] } (13. Bd3 Bxd3+ 14. Qxd3 Kb8 15. Kg1 g5 16. Rf1 Qg7 17. g3 g4 18. Nd2 h5 19. Kg2 h4 20. gxh4 Rxh4 21. Bf4) 13... g5 { [%eval -2.06] } 14. Ke1 { [%eval -2.31] } 14... g4 { [%eval -1.91] } 15. Ne5 { [%eval -2.05] } 15... Nxe5? { (-2.05 → -0.67) Mistake. Bxg2 was best. } { [%eval -0.67] } (15... Bxg2 16. Rg1 Nxe5 17. dxe5 Qxe5 18. Bf4 Qe4 19. Qxe4 Bxe4 20. Rxg4 Bf5 21. Rg1 Be7 22. Kf2 Bg5 23. Be3 Bh4+ 24. Kf3 Bg6 25. Bc4) 16. dxe5 { [%eval -1.06] } 16... Qf5?? { (-1.06 → 0.70) Blunder. Qxe5 was best. } { [%eval 0.7] } (16... Qxe5 17. Bd4 Qh5 18. Bxh8 Bxg2 19. Bf6 Bxh1 20. Bxd8 Kxd8 21. Qxg4 Qxh2 22. Kd2 f5 23. Qd4+ Kc8 24. Rf1 Be7 25. Qh8+ Kd7 26. Qd4+) 17. Qxa7?! { (0.70 → -0.27) Inaccuracy. Rf1 was best. } { [%eval -0.27] } (17. Rf1 Qh7 18. Rf4 Bxg2 19. Qxa7 c5 20. Qa8+ Kc7 21. Qa5+ Kc8 22. Rxg4 Bh1 23. Bxc5 Bxc5 24. Qxc5+ Kb8 25. Rc1 Bc6 26. Qe3 Qf5) 17... Bd3?? { (-0.27 → 6.05) Blunder. Qxe5 was best. } { [%eval 6.05] } (17... Qxe5 18. Rf1 f5 19. g3 Bg2 20. Rf2 Bc6 21. Bd4 Rxd4 22. Qxd4 Qxd4 23. cxd4 Bd5 24. b3 Bb4+ 25. Kf1 Kd7 26. Bc4 Be4 27. Ke2) 18. Rf1 { [%eval 5.53] } 18... Qg6?! { (5.53 → 7.62) Inaccuracy. Bc5 was best. } { [%eval 7.62] } (18... Bc5 19. Bxc5 Qxe5 20. Be3 c6 21. Rxf7 Qb8 22. Bxg4 Qxa7 23. Bxa7 Rde8 24. Rd1 Rhg8 25. h3 Bg6 26. Rf6 h5 27. Bxe6+ Rxe6+ 28. Rxe6) 19. Rd1 { [%eval 7.51] } 19... Rd5 { [%eval 8.87] } 20. Rf6 { [%eval 8.67] } 20... Qh7 { [%eval 11.76] } 21. Qa8+ { [%eval 12.56] } 21... Kd7 { [%eval 11.67] } 22. Qxb7 { [%eval 6.75] } 22... Be7 { [%eval 15.04] } 23. Bxd3 { [%eval 17.46] } 23... Rxd3 { [%eval 17.7] } 24. Rxd3+?? { (17.70 → -1.72) Blunder. Qb5+ was best. } { [%eval -1.72] } (24. Qb5+ c6 25. Rxd3+ Qxd3 26. Qxd3+ Ke8 27. Rxh6 Rxh6 28. Bxh6 Bh4+ 29. g3 Be7 30. Qc4 Kd7 31. Qd4+ Kc8 32. Qxg4 Kc7 33. Qg7 Bc5) 24... Qxd3 { [%eval -1.81] } 25. Bd2 { [%eval -2.1] } 25... Bxf6 { [%eval -2.22] } 26. exf6 { [%eval -2.26] } 26... h5 { [%eval -2.04] } 27. a4 { [%eval -2.39] } 27... h4 { [%eval -2.56] } 28. a5?! { (-2.56 → -3.47) Inaccuracy. Qb5+ was best. } { [%eval -3.47] } (28. Qb5+ Qxb5 29. axb5 e5 30. c4 Ra8 31. Ke2 Ke6 32. Ke3 Kxf6 33. Be1 h3 34. gxh3 gxh3 35. Kf3 Ke6 36. Kg3 f5 37. Kxh3 f4) 28... g3 { [%eval -4.83] } 29. hxg3?? { (-4.83 → Mate in 8) Checkmate is now unavoidable. Bf4 was best. } { [%eval #-8] } (29. Bf4 e5 30. Bxe5 Qe3+ 31. Kd1 Qxe5 32. hxg3 hxg3 33. Qf3 Qxa5 34. Qg4+ Kc6 35. Kc2 Qd5 36. Qxg3 Qe4+ 37. Kd2 Qf5 38. Qf3+ Qxf3) 29... hxg3 { [%eval #-7] } { White resigns. } 0-1
Reconnecting