FEN
[Event "rated rapid game"]
[Site "https://lichess.org/sJWKYIc4"]
[Date "2026.05.02"]
[Round "-"]
[White "swat041"]
[Black "Cola1007"]
[Result "0-1"]
[GameId "sJWKYIc4"]
[UTCDate "2026.05.02"]
[UTCTime "23:59:03"]
[WhiteElo "605"]
[BlackElo "737"]
[WhiteRatingDiff "-5"]
[BlackRatingDiff "+8"]
[Variant "Standard"]
[TimeControl "900+10"]
[ECO "C50"]
[Opening "Italian Game: Giuoco Piano"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.22] } 3. Bc4 { [%eval 0.07] } 3... Bc5 { [%eval 0.2] } { C50 Italian Game: Giuoco Piano } 4. Ng5?? { (0.20 → -4.73) Blunder. d3 was best. } { [%eval -4.73] } (4. d3 Nf6 5. O-O d6 6. c3 O-O 7. h3 a5 8. Re1 h6) 4... Qxg5 { [%eval -4.15] } 5. d4? { (-4.15 → -6.97) Mistake. O-O was best. } { [%eval -6.97] } (5. O-O Qh4 6. c3 Nf6 7. d4 exd4 8. Nd2 Ne5 9. Nf3 Nxf3+) 5... exd4?? { (-6.97 → 5.25) Blunder. Qxg2 was best. } { [%eval 5.25] } (5... Qxg2 6. dxc5 Qxh1+ 7. Bf1 Qxe4+ 8. Be3 Nd4 9. Kd2 Nf6 10. Nc3) 6. Bxg5 { [%eval 5.32] } 6... h6 { [%eval 5.16] } 7. Bc1 { [%eval 4.46] } 7... Nf6 { [%eval 4.42] } 8. O-O { [%eval 4.42] } 8... Nxe4 { [%eval 5.44] } 9. Qd3 { [%eval 4.74] } 9... f5 { [%eval 4.83] } 10. Bd5 { [%eval 4.12] } 10... d6 { [%eval 4.53] } 11. Bxe4 { [%eval 4.37] } 11... fxe4 { [%eval 4.5] } 12. Qxe4+ { [%eval 4.49] } 12... Ne7 { [%eval 4.91] } 13. Re1 { [%eval 4.99] } 13... O-O { [%eval 4.81] } 14. Qxe7 { [%eval 4.87] } 14... Bf5 { [%eval 5.0] } 15. Qxc7 { [%eval 4.64] } 15... Bb6 { [%eval 5.13] } 16. Qxb7 { [%eval 5.26] } 16... Rab8 { [%eval 5.5] } 17. Qd5+ { [%eval 5.47] } 17... Kh8 { [%eval 5.61] } 18. Re6?! { (5.61 → 4.35) Inaccuracy. Bxh6 was best. } { [%eval 4.35] } (18. Bxh6 d3 19. Qxd6 dxc2 20. Qe5 Rb7 21. Nd2 Bg6 22. Bxg7+ Rxg7 23. Nf3 Bh7) 18... Bxe6 { [%eval 4.45] } 19. Qxe6 { [%eval 4.68] } 19... Rbe8 { [%eval 4.49] } 20. Qf7?? { (4.49 → Mate in 1) Checkmate is now unavoidable. Qxe8 was best. } { [%eval #-1] } (20. Qxe8 Rxe8 21. Kf1 Rf8 22. f3 Kg8 23. a4 g5 24. Bd2 d3 25. cxd3 g4) 20... Rxf7?? { (Mate in 1 → -6.58) Lost forced checkmate sequence. Re1# was best. } { [%eval -6.58] } (20... Re1#) 21. c4?? { (-6.58 → Mate in 1) Checkmate is now unavoidable. Bd2 was best. } { [%eval #-1] } (21. Bd2 Re2 22. h4 Rfxf2 23. Kh2 Rxg2+ 24. Kh3 Rg1 25. Bf4 d3 26. cxd3 Ree1) 21... dxc3? { (Mate in 1 → -7.63) Lost forced checkmate sequence. Re1# was best. } { [%eval -7.63] } { White resigns. } (21... Re1#) 0-1