FEN
[Event "rated rapid game"]
[Site "https://lichess.org/s78lYPt3"]
[Date "2021.06.05"]
[Round "-"]
[White "tjasatjas"]
[Black "ahmad962"]
[Result "0-1"]
[GameId "s78lYPt3"]
[UTCDate "2021.06.05"]
[UTCTime "19:32:08"]
[WhiteElo "858"]
[BlackElo "856"]
[WhiteRatingDiff "-8"]
[BlackRatingDiff "+79"]
[Variant "Standard"]
[TimeControl "600+5"]
[ECO "C47"]
[Opening "Four Knights Game"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.24] } 1... e5 { [%eval 0.21] } 2. Nc3 { [%eval 0.13] } 2... Nf6 { [%eval 0.13] } 3. Nf3 { [%eval 0.2] } 3... Nc6 { [%eval 0.13] } { C47 Four Knights Game } 4. Bd3 { [%eval -0.14] } 4... Bd6 { [%eval 0.22] } 5. O-O { [%eval 0.13] } 5... O-O { [%eval 0.12] } 6. b3 { [%eval 0.05] } 6... b6 { [%eval -0.03] } 7. a4 { [%eval -0.22] } 7... a5 { [%eval 0.16] } 8. Bb5?! { (0.16 → -0.51) Inaccuracy. Nb5 was best. } { [%eval -0.51] } (8. Nb5 Bc5 9. Bb2 Re8 10. Re1 Bb7 11. Bf1 Ng4 12. Re2 Nf6 13. h3 d6 14. c3 d5) 8... Bb4?! { (-0.51 → 0.31) Inaccuracy. Nd4 was best. } { [%eval 0.31] } (8... Nd4) 9. Bb2 { [%eval 0.5] } 9... Ba6 { [%eval 0.7] } 10. Bxc6?! { (0.70 → -0.04) Inaccuracy. d3 was best. } { [%eval -0.04] } (10. d3 Nd4) 10... dxc6 { [%eval 0.0] } 11. Re1 { [%eval -0.19] } 11... Qd6? { (-0.19 → 1.12) Mistake. Qe8 was best. } { [%eval 1.12] } (11... Qe8 12. Na2) 12. Ne2? { (1.12 → 0.00) Mistake. Na2 was best. } { [%eval 0.0] } (12. Na2 Nd7 13. c3 Bc5 14. d4 exd4 15. cxd4 Ba3 16. Bxa3 Qxa3 17. Qc2 Qd6 18. Rad1 Rfe8) 12... Bxe2? { (0.00 → 1.37) Mistake. Nxe4 was best. } { [%eval 1.37] } (12... Nxe4 13. Bxe5 Qd7 14. c3 Bc5 15. Ned4 Nd6 16. Ne2) 13. Rxe2 { [%eval 1.29] } 13... Rad8?? { (1.29 → 3.35) Blunder. Rfe8 was best. } { [%eval 3.35] } (13... Rfe8) 14. d3?? { (3.35 → 0.78) Blunder. Bxe5 was best. } { [%eval 0.78] } (14. Bxe5 Qe7 15. c3 Bc5 16. d4 Nh5 17. Bg3 Nxg3 18. hxg3 Qf6 19. Qc2 Be7 20. Rd1 Rfe8) 14... Qe6?? { (0.78 → 3.04) Blunder. Rfe8 was best. } { [%eval 3.04] } (14... Rfe8 15. c3 Bc5 16. d4 Qd7 17. Qc2 Bd6 18. Rd1 Qe6 19. Bc1 h6 20. Ree1 b5 21. h3) 15. Bxe5 { [%eval 3.09] } 15... Qg4?! { (3.09 → 4.38) Inaccuracy. Nh5 was best. } { [%eval 4.38] } (15... Nh5) 16. Bxc7 { [%eval 4.42] } 16... Rde8 { [%eval 5.06] } 17. e5?? { (5.06 → 2.00) Blunder. Bxb6 was best. } { [%eval 2.0] } (17. Bxb6 Nd7) 17... Nd5 { [%eval 2.06] } 18. Bxb6?? { (2.06 → -3.10) Blunder. Re4 was best. } { [%eval -3.1] } (18. Re4 Qd7 19. Rxb4 axb4 20. Bd6 Ne7 21. Qe1 f6 22. Qxb4 fxe5 23. Bxe7 Rxe7 24. h3 b5) 18... Nxb6 { [%eval -3.03] } 19. c4 { [%eval -3.1] } 19... Bc3? { (-3.10 → -1.63) Mistake. c5 was best. } { [%eval -1.63] } (19... c5) 20. Rc1 { [%eval -1.62] } 20... Qf4?? { (-1.62 → 6.63) Blunder. Bb4 was best. } { [%eval 6.63] } (20... Bb4 21. d4 Rd8 22. Re3 Rfe8 23. Qe2 Na8 24. g3 Nc7 25. Rd1 h6 26. Kg2 Qd7 27. Re4) 21. Re4?! { (6.63 → 5.00) Inaccuracy. Rxc3 was best. } { [%eval 5.0] } (21. Rxc3 c5 22. d4 Nd7 23. Rd3 Qf5 24. Re1 cxd4 25. Nxd4 Qg6 26. Rg3 Rxe5 27. Rxg6 hxg6) 21... Qh6 { [%eval 6.42] } 22. Rxc3 { [%eval 6.3] } 22... f5 { [%eval 7.25] } 23. Re2 { [%eval 6.55] } 23... c5 { [%eval 7.25] } 24. d4 { [%eval 7.29] } 24... g5 { [%eval 7.48] } 25. dxc5 { [%eval 7.59] } 25... Nd7 { [%eval 9.21] } 26. c6 { [%eval 7.1] } 26... Nb6 { [%eval 8.67] } 27. c5 { [%eval 7.87] } 27... Rd8 { [%eval 9.2] } 28. Qc1 { [%eval 7.93] } 28... Rd5 { [%eval 15.66] } 29. cxb6 { [%eval 16.25] } 29... Rfd8 { [%eval 20.32] } 30. Rd2 { [%eval 19.76] } 30... g4 { [%eval 19.59] } 31. Ne1 { [%eval 10.26] } 31... Rxd2 { [%eval 10.62] } 32. Rd3 { [%eval 8.87] } 32... R8xd3 { [%eval 9.05] } 33. Nxd3 { [%eval 6.28] } 33... Kg7?! { (6.28 → 10.07) Inaccuracy. Rxd3 was best. } { [%eval 10.07] } (33... Rxd3 34. Qc4+ Kf8 35. Qxd3 Qc1+ 36. Qf1 Qxc6 37. h3 gxh3 38. gxh3 Qxb6 39. Qd3 f4 40. Qf5+) 34. Qe1?! { (10.07 → 5.72) Inaccuracy. c7 was best. } { [%eval 5.72] } (34. c7) 34... Rxd3 { [%eval 6.12] } 35. Qxa5?? { (6.12 → Mate in 2) Checkmate is now unavoidable. b7 was best. } { [%eval #-2] } (35. b7) 35... Rxb3?? { (Mate in 2 → -6.47) Lost forced checkmate sequence. Rd1+ was best. } { [%eval -6.47] } (35... Rd1+ 36. Qe1 Rxe1#) 36. b7?? { (-6.47 → Mate in 2) Checkmate is now unavoidable. Qe1 was best. } { [%eval #-2] } (36. Qe1 Qxc6 37. a5 Qb5 38. h3 Rb1 39. Qxb1 Qxb1+ 40. Kh2 Qe4 41. hxg4 fxg4 42. g3 Qxe5) 36... Qxc6? { (Mate in 2 → -7.67) Lost forced checkmate sequence. Rb1+ was best. } { [%eval -7.67] } (36... Rb1+ 37. Qe1 Rxe1#) 37. Qa8? { (-7.67 → Mate in 1) Checkmate is now unavoidable. Qe1 was best. } { [%eval #-1] } (37. Qe1 Qxb7) 37... Rxb7? { (Mate in 1 → -8.80) Lost forced checkmate sequence. Rb1# was best. } { [%eval -8.8] } (37... Rb1#) 38. Qd8? { (-8.80 → Mate in 2) Checkmate is now unavoidable. Qxb7+ was best. } { [%eval #-2] } (38. Qxb7+ Qxb7) 38... Rd7? { (Mate in 2 → -7.21) Lost forced checkmate sequence. Rb1+ was best. } { [%eval -7.21] } (38... Rb1+ 39. Qd1 Rxd1#) 39. Qb8? { (-7.21 → Mate in 1) Checkmate is now unavoidable. Qg5+ was best. } { [%eval #-1] } (39. Qg5+ Kh8 40. h3 gxh3 41. Kh2 hxg2 42. Qxg2 Qh6+ 43. Qh3 Qe6 44. Qh4 Qxe5+ 45. Qg3 f4) 39... Qxa4 { [%eval #-5] } 40. e6 { [%eval #-1] } 40... Ra7?? { (Mate in 1 → -5.49) Lost forced checkmate sequence. Rd1# was best. } { [%eval -5.49] } (40... Rd1#) 41. Qd8?? { (-5.49 → Mate in 2) Checkmate is now unavoidable. h3 was best. } { [%eval #-2] } (41. h3 Qd4) 41... Ra8?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Qa1+ was best. } { [%eval 0.0] } (41... Qa1+ 42. Qd1 Qxd1#) 42. Qd5?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Qg5+ was best. } { [%eval #-2] } (42. Qg5+ Kf8 43. Qf6+ Kg8 44. Qg5+) 42... Qa1+ { [%eval #-1] } 43. Qd1 { [%eval #-1] } 43... Qxd1# { Black wins by checkmate. } 0-1