FEN
[Event "rated variant:threeCheck game"]
[Site "https://lichess.org/rjRMCuiw"]
[Date "2026.04.21"]
[Round "-"]
[White "ivan_asd"]
[Black "S6tea"]
[Result "1-0"]
[GameId "rjRMCuiw"]
[UTCDate "2026.04.21"]
[UTCTime "10:08:18"]
[WhiteElo "1570"]
[BlackElo "1529"]
[WhiteRatingDiff "+20"]
[BlackRatingDiff "-6"]
[Variant "Three-check"]
[TimeControl "300+0"]
[ECO "A00"]
[Opening "Van't Kruijs Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval -0.23] } { A00 Van't Kruijs Opening } 1... Na6?? { (-0.23 → 2.85) Blunder. Nc6 was best. } { [%eval 2.85] } (1... Nc6 2. c4 Nf6 3. Nc3 e6 4. Nf3 Bb4 5. Bd3 d5 6. O-O) 2. c3? { (2.85 → 1.07) Mistake. Qf3 was best. } { [%eval 1.07] } (2. Qf3 Nh6) 2... Nc5? { (1.07 → 2.68) Mistake. c6 was best. } { [%eval 2.68] } (2... c6 3. Nf3 Nf6 4. d4 g6 5. Bd3 Bg7 6. e4 d6 7. O-O O-O 8. Re1) 3. b4? { (2.68 → 0.98) Mistake. d4 was best. } { [%eval 0.98] } (3. d4 Ne6) 3... Nd3+? { (0.98 → 2.53) Mistake. Ne6 was best. } { [%eval 2.53] } (3... Ne6) 4. Bxd3 { [%eval 2.61] } 4... Nf6 { [%eval 2.44] } 5. h3 { [%eval 2.06] } 5... c6 { [%eval 1.75] } 6. Nf3 { [%eval 1.73] } 6... e6 { [%eval 2.32] } 7. Bc2 { [%eval 2.17] } 7... Bd6 { [%eval 2.43] } 8. d4 { [%eval 2.96] } 8... Qe7?! { (2.96 → 3.87) Inaccuracy. Nd5 was best. } { [%eval 3.87] } (8... Nd5 9. Bd2 b6 10. g3 Qc7 11. Rg1 Ne7 12. Ng5 Ng6 13. h4 Be7 14. e4) 9. Nbd2 { [%eval 3.08] } 9... Nh5? { (3.08 → 6.10) Mistake. Nd5 was best. } { [%eval 6.1] } (9... Nd5 10. Ne4) 10. Ne4 { [%eval 5.92] } 10... O-O? { (5.92 → 22.15) Mistake. Bxb4 was best. } { [%eval 22.15] } (10... Bxb4 11. Nfd2 g6 12. cxb4 d5 13. Nc5 b6 14. Nd3 Ba6 15. Qf3 O-O 16. O-O) 11. Nf6+ { [%eval 14.3] } 11... Nxf6 { [%eval 21.7] } 12. Ne5?! { (21.70 → 6.16) Inaccuracy. Bxh7+ was best. } { [%eval 6.16] } (12. Bxh7+) 12... g6 { [%eval 6.0] } 13. e4 { [%eval 4.69] } 13... Bxe5 { [%eval 5.5] } 14. dxe5 { [%eval 5.63] } 14... Nh5 { [%eval 5.63] } 15. Bh6 { [%eval 4.68] } 15... Re8? { (4.68 → 11.50) Mistake. d5 was best. } { [%eval 11.5] } (15... d5 16. Qf3) 16. g4 { [%eval 9.57] } 16... Ng7 { [%eval 11.7] } 17. f4?? { (11.70 → Mate in 2) Checkmate is now unavoidable. Qf3 was best. } { [%eval #-2] } (17. Qf3) 17... c5?? { (Mate in 2 → 7.60) Lost forced checkmate sequence. Qh4+ was best. } { [%eval 7.6] } (17... Qh4+ 18. Kd2 Qe1#) 18. a3?? { (7.60 → Mate in 2) Checkmate is now unavoidable. h4 was best. } { [%eval #-2] } (18. h4) 18... cxb4?? { (Mate in 2 → 2.22) Lost forced checkmate sequence. Qh4+ was best. } { [%eval 2.22] } (18... Qh4+ 19. Kd2 Qe1#) 19. axb4?? { (2.22 → Mate in 2) Checkmate is now unavoidable. h4 was best. } { [%eval #-2] } (19. h4) 19... Rd8?? { (Mate in 2 → 9.62) Lost forced checkmate sequence. Qh4+ was best. } { [%eval 9.62] } (19... Qh4+ 20. Kd2 Qe1#) 20. Bg5 { [%eval 8.15] } 20... Qe8 { [%eval 10.96] } 21. Bxd8 { [%eval 7.17] } 21... Qxd8 { [%eval 6.58] } 22. Qd6?? { (6.58 → Mate in 2) Checkmate is now unavoidable. h4 was best. } { [%eval #-2] } (22. h4) 22... Ne8?! { (Mate in 2 → -11.84) Lost forced checkmate sequence. Qh4+ was best. } { [%eval -11.84] } (22... Qh4+ 23. Kd2 Qe1#) 23. Qc5?! { (-11.84 → Mate in 2) Checkmate is now unavoidable. Qe7 was best. } { [%eval #-2] } (23. Qe7 Qxe7 24. h4 a5 25. Bd3 d5 26. Be2 Qc7 27. Rh3 Qb6 28. Bf1 Qg1) 23... d6?? { (Mate in 2 → 5.23) Lost forced checkmate sequence. Qh4+ was best. } { [%eval 5.23] } (23... Qh4+ 24. Kd2 Qe1#) 24. O-O-O?? { (5.23 → -3.38) Blunder. Qf2 was best. } { [%eval -3.38] } (24. Qf2) 24... b6?? { (-3.38 → 0.25) Blunder. a5 was best. } { [%eval 0.25] } (24... a5 25. b5) 25. Qd4 { [%eval 0.17] } 25... a5 { [%eval 0.13] } 26. exd6?? { (0.13 → -40.91) Blunder. b5 was best. } { [%eval -40.91] } (26. b5) 26... axb4 { [%eval -24.84] } 27. Bb1 { [%eval -28.62] } 27... Ra1?? { (-28.62 → 9.06) Blunder. b3 was best. } { [%eval 9.06] } (27... b3) 28. d7 { [%eval 6.2] } 28... Rxb1+?? { (6.20 → Mate in 11) Checkmate is now unavoidable. Qxd7 was best. } { [%eval #11] } (28... Qxd7 29. Qxd7 Bxd7 30. Rxd7 Ra3 31. Rd3 Ra8 32. Rhd1) 29. Kxb1 { [%eval 44.79] } 29... Bxd7 { [%eval #10] } 30. Qxd7 { [%eval 38.64] } 30... Qxd7 { [%eval 25.7] } 31. Rxd7 { [%eval 20.84] } 31... Kg7?! { (20.84 → Mate in 4) Checkmate is now unavoidable. h5 was best. } { [%eval #4] } (31... h5 32. Rd8 Kh7 33. Rxe8 bxc3 34. Ka1 c2 35. Rc1 b5 36. g5 b4 37. Rxc2) 32. Rhd1 { [%eval #4] } 32... bxc3 { [%eval #2] } 33. Rxf7+ { [%eval #1] } 33... Kxf7 { [%eval #1] } 34. Rd7# { Game ends by variant rule. } 1-0