lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/qqkeww99"] [Date "2020.02.25"] [White "Konoplyanskiy"] [Black "HANIF_PANGH"] [Result "0-1"] [UTCDate "2020.02.25"] [UTCTime "16:54:25"] [WhiteElo "1332"] [BlackElo "1391"] [WhiteRatingDiff "-12"] [BlackRatingDiff "+4"] [Variant "Antichess"] [TimeControl "45+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nc3?? { (0.15 → -4.12) Blunder. e3 was best. } { [%eval -4.12] } (1. e3 b5 2. Bxb5 c6 3. Bxc6 Nxc6 4. b4 Nxb4 5. a4 Nxc2 6. Qxc2 Qa5 7. Qxh7 Rxh7) 1... b5?? { (-4.12 → -0.79) Blunder. d5 was best. } { [%eval -0.79] } (1... d5 2. Nxd5) 2. Nxb5 { [%eval -0.73] } 2... a6?? { (-0.73 → 3.54) Blunder. c6 was best. } { [%eval 3.54] } (2... c6 3. Nxa7 Rxa7 4. Rb1 Rxa2 5. b3 Rxc2 6. Qxc2 g6 7. Qxc6 Nxc6 8. d4 Nxd4 9. Bh6) 3. Nxc7 { [%eval 2.69] } 3... Qxc7 { [%eval 2.36] } 4. f4?? { (2.36 → -1.18) Blunder. h4 was best. } { [%eval -1.18] } (4. h4 Qxc2) 4... Qxc2?? { (-1.18 → 2.27) Blunder. Qxf4 was best. } { [%eval 2.27] } (4... Qxf4 5. e3) 5. Qxc2 { [%eval 0.78] } 5... f5?? { (0.78 → 3.47) Blunder. Ra7 was best. } { [%eval 3.47] } (5... Ra7 6. Qxh7 Rxh7 7. f5 Rxh2 8. Rxh2 Rc7 9. Kd1 Rxc1 10. Kxc1 g6 11. fxg6 fxg6 12. a4) 6. Qxf5?? { (3.47 → 0.38) Blunder. Qxc8 was best. } { [%eval 0.38] } (6. Qxc8 Nf6 7. Qxe8 Nxe8 8. b4 g5 9. fxg5 Bh6 10. gxh6 f4 11. b5 axb5 12. Ba3 Rxa3) 6... e5?? { (0.38 → 3.12) Blunder. Ra7 was best. } { [%eval 3.12] } (6... Ra7 7. Qxh7) 7. Qxh7?? { (3.12 → -1.14) Blunder. Qxe5 was best. } { [%eval -1.14] } (7. Qxe5) 7... Rxh7 { [%eval -1.39] } 8. fxe5 { [%eval -1.3] } 8... Rxh2 { [%eval -1.97] } 9. Rxh2 { [%eval -2.0] } 9... d6?? { (-2.00 → Mate in 11) Checkmate is now unavoidable. Ba3 was best. } { [%eval #11] } (9... Ba3) 10. exd6 { [%eval #11] } 10... Bxd6 { [%eval #10] } 11. d3 { [%eval #10] } 11... Bxh2 { [%eval #9] } 12. e4 { [%eval #9] } 12... Bxg1 { [%eval #8] } 13. d4 { [%eval #9] } 13... Bxd4 { [%eval #8] } 14. Bxa6 { [%eval #8] } 14... Bxb2 { [%eval #6] } 15. Bxb2?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Bxc8 was best. } { [%eval #-6] } (15. Bxc8 Bxa1 16. Kd1 Rxa2 17. Ke2 Rxe2 18. g3 Rxe4 19. Bb2 Bxb2 20. Bg4 Rxg4#) 15... Rxa6 { [%eval #-6] } 16. Bxg7 { [%eval #-5] } 16... Rxa2 { [%eval #-5] } 17. Rxa2 { [%eval #-4] } 17... Kf8 { [%eval #-4] } 18. Bxf8 { [%eval #-3] } 18... Ne7 { [%eval #-3] } 19. Bxe7 { [%eval #-2] } 19... Bh3 { [%eval #-2] } 20. gxh3 { [%eval #-1] } 20... Na6 { [%eval #-1] } 21. Rxa6# { Game ends by variant rule. } 0-1
Reconnecting