lichess.org

FEN
[Event "Casual Antichess game"] [Site "https://lichess.org/qZtKI6rp"] [Date "2018.10.31"] [Round "-"] [White "Babosos"] [Black "ProgramFOX"] [Result "0-1"] [UTCDate "2018.10.31"] [UTCTime "21:09:17"] [WhiteElo "1794"] [BlackElo "2104"] [Variant "Antichess"] [TimeControl "120+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. f4?? { (0.15 → -4.86) Blunder. Best move was e3. } { [%eval -4.86] } (1. e3 b5) 1... e5 { [%eval -4.53] } 2. fxe5 { [%eval -4.51] } 2... Ba3 { [%eval -4.79] } 3. bxa3 { [%eval -4.9] } 3... Qh4 { [%eval -4.55] } 4. e6?! { (-4.55 → -7.49) Inaccuracy. Best move was c4. } { [%eval -7.49] } (4. c4) 4... Qxe1? { (-7.49 → -3.90) Mistake. Best move was dxe6. } { [%eval -3.9] } (4... dxe6) 5. Qxe1 { [%eval -5.58] } 5... fxe6?? { (-5.58 → -1.84) Blunder. Best move was dxe6. } { [%eval -1.84] } (5... dxe6) 6. Qg3?? { (-1.84 → -4.17) Blunder. Best move was a4. } { [%eval -4.17] } (6. a4 c6) 6... g5?? { (-4.17 → 4.45) Blunder. Best move was e5. } { [%eval 4.45] } (6... e5 7. Qxe5) 7. Qxc7 { [%eval 1.65] } 7... b6?? { (1.65 → Mate in 14) Checkmate is now unavoidable. Best move was b5. } { [%eval #14] } (7... b5 8. Qxa7) 8. Qxb6 { [%eval #14] } 8... axb6 { [%eval #13] } 9. a4 { [%eval #13] } 9... Rxa4 { [%eval #12] } 10. g3?? { (Mate in 12 → -1.90) Lost forced checkmate sequence. Best move was d3. } { [%eval -1.9] } (10. d3 Rxa2 11. Bxg5 Rxc2 12. Bf6 Nxf6 13. g4 Nxg4 14. e4 Rxh2 15. Rxh2 Nxh2 16. Ne2 Nxf1) 10... Rxa2 { [%eval -1.71] } 11. Rxa2 { [%eval -2.17] } 11... Ba6?! { (-2.17 → -1.29) Inaccuracy. Best move was Ne7. } { [%eval -1.29] } (11... Ne7) 12. Rxa6 { [%eval -1.42] } 12... Nxa6 { [%eval -0.48] } 13. c3?? { (-0.48 → -4.77) Blunder. Best move was h4. } { [%eval -4.77] } (13. h4 gxh4) 13... Nb4?? { (-4.77 → 0.00) Blunder. Best move was Ne7. } { [%eval 0.0] } (13... Ne7 14. h4 gxh4 15. gxh4 Kf7 16. Bg2 d5 17. Bxd5 Nxd5 18. Nh3 Nxc3 19. dxc3 Rf8 20. Nf2) 14. cxb4 { [%eval -0.27] } 14... b5 { [%eval -0.18] } 15. g4?? { (-0.18 → -6.49) Blunder. Best move was Bg2. } { [%eval -6.49] } (15. Bg2 d5) 15... h5?? { (-6.49 → 0.00) Blunder. Best move was d5. } { [%eval 0.0] } (15... d5) 16. gxh5 { [%eval 0.17] } 16... Rxh5 { [%eval 0.48] } 17. h4 { [%eval 0.39] } 17... Rxh4 { [%eval 0.63] } 18. Rxh4 { [%eval 0.57] } 18... gxh4 { [%eval 0.72] } 19. Nh3?? { (0.72 → -0.95) Blunder. Best move was Bg2. } { [%eval -0.95] } (19. Bg2 e5 20. Bc6 dxc6 21. d4 exd4 22. Bf4 d3 23. exd3 c5 24. bxc5 h3 25. Nxh3 b4) 19... Nh6?! { (-0.95 → -0.36) Inaccuracy. Best move was e5. } { [%eval -0.36] } (19... e5) 20. Bg2 { [%eval -0.45] } 20... d5 { [%eval -0.27] } 21. Bxd5 { [%eval -0.27] } 21... exd5 { [%eval 0.0] } 22. e4 { [%eval -0.27] } 22... dxe4 { [%eval -0.45] } 23. Bb2?! { (-0.45 → -0.97) Inaccuracy. Best move was Ba3. } { [%eval -0.97] } (23. Ba3 Ke7 24. d4 exd3 25. Nd2 Nf5 26. Bc1 Kd6 27. Ng1 Ng7 28. Ne2 dxe2 29. Nf1 exf1=K) 23... e3 { [%eval -0.78] } 24. dxe3 { [%eval -0.81] } 24... Kd7 { [%eval -0.32] } 25. Nd2 { [%eval -0.2] } 25... Kc7?! { (-0.20 → 0.49) Inaccuracy. Best move was Ke7. } { [%eval 0.49] } (25... Ke7 26. Bc1 Kf6 27. Nb3 Kg6 28. Na5 Nf7 29. Ba3 Nh8 30. Bc1 Kh6 31. Ba3 Kg7 32. Bc1) 26. Bc3 { [%eval 0.0] } 26... Kb7?! { (0.00 → 0.62) Inaccuracy. Best move was Kd7. } { [%eval 0.62] } (26... Kd7 27. Be5 Ke7 28. Bb8 Ng8 29. Ba7 Nh6 30. Nb3 Kd7 31. Nd2 Ke7) 27. Bb2 { [%eval 0.37] } 27... Ka7?! { (0.37 → 1.39) Inaccuracy. Best move was Kc7. } { [%eval 1.39] } (27... Kc7 28. Nf4 h3 29. Nxh3 Kd7 30. Be5 Kd8 31. Bh8 Ke8 32. Bf6 Kd7 33. Nf4 Ke7 34. Bxe7) 28. Bc3?! { (1.39 → 0.70) Inaccuracy. Best move was Ne4. } { [%eval 0.7] } (28. Ne4) 28... Ka6 { [%eval 1.06] } 29. Nc4? { (1.06 → 0.00) Mistake. Best move was Bb2. } { [%eval 0.0] } (29. Bb2) 29... bxc4 { [%eval 0.0] } 30. b5 { [%eval -0.29] } 30... Kxb5 { [%eval 0.0] } 31. Bb4?? { (0.00 → -3.36) Blunder. Best move was Ng5. } { [%eval -3.36] } (31. Ng5 h3 32. Nxh3 Kc6 33. Nf4 Kb6 34. Nh3 Kc7 35. Nf4 Kd8 36. Nh3 Ke7 37. Nf4 Kd8) 31... Kxb4 { [%eval -3.34] } 32. e4 { [%eval -3.1] } 32... Nf5?? { (-3.10 → 0.00) Blunder. Best move was c3. } { [%eval 0.0] } (32... c3) 33. exf5 { [%eval 0.12] } 33... c3?? { (0.12 → 1.79) Blunder. Best move was Kc5. } { [%eval 1.79] } (33... Kc5 34. f6 Kb6 35. f7 Kc7 36. f8=K c3 37. Kg7 c2 38. Kf6 Kd7 39. Nf4 h3 40. Nxh3) 34. f6 { [%eval 1.79] } 34... c2 { [%eval 1.79] } 35. f7 { [%eval 1.79] } 35... c1=Q?? { (1.79 → Mate in 2) Checkmate is now unavoidable. Best move was c1=B. } { [%eval #2] } (35... c1=B 36. f8=R Bg5 37. Nxg5 h3 38. Nxh3 Kc3 39. Ng5 Kc4 40. Re8 Kc3 41. Re5 Kb4 42. Re2) 36. f8=K?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Best move was Nf4. } { [%eval 0.0] } (36. Nf4 Qxf4 37. f8=Q Qxf8#) 36... Qg1 { [%eval 0.0] } 37. Nxg1 { [%eval 0.0] } 37... h3 { [%eval 0.0] } 38. Nxh3 { [%eval 0.0] } 38... Kc3 { [%eval 0.0] } 39. Ke7 { [%eval 0.0] } 39... Kd3 { [%eval 0.0] } 40. Kd7?? { (0.00 → Mate in 11) Checkmate is now unavoidable. Best move was Kf6. } { [%eval #-11] } (40. Kf6 Ke2 41. Nf2 Kxf2 42. Kf5 Ke2 43. Ke5 Kf2 44. Kd5 Ke2 45. Ke5) 40... Kc4?? { (Mate in 11 → 0.00) Lost forced checkmate sequence. Best move was Kd4. } { [%eval 0.0] } (40... Kd4 41. Kc8 Kd5 42. Kb8 Kc6 43. Kc7 Kxc7 44. Ng5 Kc6 45. Nf3 Kd7 46. Ng1 Kd6 47. Ne2) 41. Kc7?? { (0.00 → Mate in 10) Checkmate is now unavoidable. Best move was Ng5. } { [%eval #-10] } (41. Ng5 Kd4 42. Nh7 Ke4 43. Ke8 Kd4 44. Ke7 Ke4 45. Kf7 Kd4 46. Kg6 Kd5 47. Kg5 Kd6) 41... Kc5 { [%eval #-10] } 42. Kd8 { [%eval #-9] } 42... Kd6 { [%eval #-9] } 43. Kc7 { [%eval #-8] } 43... Kxc7 { [%eval #-8] } 44. Ng5 { [%eval #-7] } 44... Kc6 { [%eval #-7] } 45. Nf3 { [%eval #-6] } 45... Kd7 { [%eval #-6] } 46. Nd2 { [%eval #-4] } 46... Kd6 { [%eval #-4] } 47. Nf1 { [%eval #-3] } 47... Ke5 { [%eval #-3] } 48. Nh2 { [%eval #-2] } 48... Kd4 { [%eval #-2] } 49. Nf3 { [%eval #-1] } 49... Ke5 { [%eval #-1] } 50. Nxe5# { Game ends by variant rule. } 0-1
Reconnecting