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[Event "Weekly Antichess Arena"] [Site "https://lichess.org/qQYsqqeX"] [Date "2025.06.13"] [White "Nefnef300"] [Black "AceIdf"] [Result "1-0"] [GameId "qQYsqqeX"] [UTCDate "2025.06.13"] [UTCTime "20:48:05"] [WhiteElo "1742"] [BlackElo "2391"] [WhiteRatingDiff "+12"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3?? { (0.15 → -1.80) Blunder. e3 was best. } { [%eval -1.8] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... Na6?? { (-1.80 → 0.11) Blunder. e5 was best. } { [%eval 0.11] } (1... e5 2. a3 Bxa3 3. Rxa3 Qg5 4. Rxa7 Rxa7 5. Qb3 Qxd2 6. Nxd2) 2. b4 { [%eval -0.15] } 2... Nxb4 { [%eval 0.04] } 3. cxb4 { [%eval -0.4] } 3... c5? { (-0.40 → 1.00) Mistake. b5 was best. } { [%eval 1.0] } (3... b5 4. Qa4 bxa4 5. Kd1 g6 6. Kc2 a3 7. Nxa3 a5 8. bxa5) 4. bxc5 { [%eval 0.85] } 4... b6 { [%eval 1.35] } 5. cxb6 { [%eval 0.81] } 5... Qxb6?! { (0.81 → 1.66) Inaccuracy. axb6 was best. } { [%eval 1.66] } (5... axb6 6. Qb3 Rxa2 7. Qxb6 Qxb6 8. Rxa2 Qxf2 9. Kxf2 e6 10. e3) 6. Qa4?? { (1.66 → -0.04) Blunder. Na3 was best. } { [%eval -0.04] } (6. Na3 Qxf2 7. Kxf2 a5 8. Nc2 a4 9. e3 Ba6 10. Bxa6 Rxa6) 6... Qxb1 { [%eval 1.12] } 7. Qxd7?? { (1.12 → Mate in 11) Checkmate is now unavoidable. Rxb1 was best. } { [%eval #-11] } (7. Rxb1 Bb7) 7... Qxa1?? { (Mate in 11 → 1.53) Lost forced checkmate sequence. Kxd7 was best. } { [%eval 1.53] } (7... Kxd7 8. Rxb1 Rb8 9. Rxb8 Kd6 10. Rxc8 e5 11. Rxf8 Ne7 12. Rxf7 Nd5 13. Rxg7) 8. Qxe8? { (1.53 → -0.06) Mistake. Qxe7 was best. } { [%eval -0.06] } (8. Qxe7 Qxc1 9. Qxe8 Qxe1 10. Qxf7 Qxf2 11. Qxa7 Qxf1 12. Qxg7 Rxa2 13. Qxh7 Qxg2) 8... Qxc1 { [%eval 0.84] } 9. Qxe7 { [%eval -0.07] } 9... Qxe1?? { (-0.07 → Mate in 11) Checkmate is now unavoidable. Bxe7 was best. } { [%eval #11] } (9... Bxe7 10. g4 Bxg4 11. Kd1 Qxd2 12. Kxd2 Bxe2 13. Nxe2 Ba3 14. Nf4 Bc1 15. Kxc1) 10. Qxf7 { [%eval #10] } 10... Qxf1 { [%eval #9] } 11. Qxf8?? { (Mate in 9 → -10.70) Lost forced checkmate sequence. Qxa7 was best. } { [%eval -10.7] } (11. Qxa7 Qxg2 12. Qxg7 Rxa2 13. Qxg2 Rxd2 14. Qxg8 Rxe2 15. Qxf8 Rxf2 16. Qxh8 Rxh2) 11... Qxf2?? { (-10.70 → -2.76) Blunder. Qxg2 was best. } { [%eval -2.76] } (11... Qxg2) 12. Qxg8 { [%eval -3.03] } 12... Qxg2?? { (-3.03 → Mate in 7) Checkmate is now unavoidable. Rxg8 was best. } { [%eval #7] } (12... Rxg8 13. Nh3) 13. Qxg7 { [%eval #8] } 13... Qxe2 { [%eval #7] } 14. Qxa7?? { (Mate in 7 → Mate in 5) Lost forced checkmate sequence. Nxe2 was best. } { [%eval #-5] } (14. Nxe2 Rd8 15. Qxa7 Rxd2 16. Qxh7 Rxe2 17. Rc1 Rexa2 18. Rxc8 Rxc8 19. Qd3 Rxh2) 14... Qxh2 { [%eval #-5] } 15. Qxa8 { [%eval #-4] } 15... Qxg1 { [%eval #-4] } 16. Qxc8 { [%eval #-3] } 16... Qxh1 { [%eval #-3] } 17. Qxh8 { [%eval #-2] } 17... Qb7?? { (Mate in 2 → Mate in 3) Lost forced checkmate sequence. Qc6 was best. } { [%eval #3] } (17... Qc6 18. Qxh7 Qc2 19. Qxc2#) 18. Qxh7 { [%eval #3] } 18... Qxh7 { [%eval #2] } 19. d3 { [%eval #2] } 19... Qxd3 { [%eval #1] } 20. a3 { [%eval #1] } 20... Qxa3# { Game ends by variant rule. } 1-0