lichess.org

FEN
[Event "Asztalos Arena"] [Site "https://lichess.org/qNldQaLa"] [Date "2021.06.26"] [White "DIEGO_CAVA"] [Black "Guiselly863"] [Result "0-1"] [UTCDate "2021.06.26"] [UTCTime "02:04:07"] [WhiteElo "1331"] [BlackElo "1289"] [WhiteRatingDiff "-140"] [BlackRatingDiff "+99"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5) 1... d5?? { (Mate in 15 → 0.51) Lost forced checkmate sequence. b5 was best. } { [%eval 0.51] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exd5 { [%eval 0.0] } 2... Qxd5 { [%eval 0.0] } 3. Bc4 { [%eval 0.0] } 3... Qxc4?? { (0.00 → 4.64) Blunder. Qxd2 was best. } { [%eval 4.64] } (3... Qxd2 4. Bxf7 Kxf7 5. Nxd2 Bh3 6. gxh3 h6 7. Kf1 Nd7 8. Kg2) 4. Nc3?? { (4.64 → -3.47) Blunder. Qf3 was best. } { [%eval -3.47] } (4. Qf3 Qxc2 5. Qxb7 Qxc1 6. Qxc8 Qxb2 7. Qxe8 Qxa2 8. Qxf7 Qxd2) 4... Qxa2?? { (-3.47 → 0.37) Blunder. Qxc3 was best. } { [%eval 0.37] } (4... Qxc3) 5. Rxa2?? { (0.37 → Mate in 13) Checkmate is now unavoidable. Nxa2 was best. } { [%eval #-13] } (5. Nxa2) 5... Bh3 { [%eval #-13] } 6. Nxh3 { [%eval #-12] } 6... Nf6?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. b5 was best. } { [%eval #12] } (6... b5 7. Nxb5 a5 8. Nxc7 Kd7 9. Nxa8 f5 10. Rxa5 e5 11. Rxe5 Nc6 12. Rxf5 g6 13. Rxf8) 7. Rxa7 { [%eval #12] } 7... Rxa7 { [%eval #11] } 8. Nb5?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Na4 was best. } { [%eval #-11] } (8. Na4 Rxa4 9. Qh5 Nxh5 10. g4 Rxg4 11. d4 Rxd4 12. Bh6 gxh6 13. Ng5 hxg5 14. Kd2 Rxd2) 8... Nbd7 { [%eval #-11] } 9. Nxc7 { [%eval #-10] } 9... Ra8?? { (Mate in 10 → 6.03) Lost forced checkmate sequence. Nd5 was best. } { [%eval 6.03] } (9... Nd5 10. Nxd5 Ra2 11. Nxe7 Rxb2 12. Bxb2 Bxe7 13. Bxg7 Nb6 14. Bxh8 Bf6 15. Bxf6 Kd8 16. Bxd8) 10. Nxe8 { [%eval 5.1] } 10... Nxe8 { [%eval 5.4] } 11. Qf3?? { (5.40 → -1.67) Blunder. Qh5 was best. } { [%eval -1.67] } (11. Qh5) 11... Nc5?? { (-1.67 → 2.01) Blunder. Ne5 was best. } { [%eval 2.01] } (11... Ne5 12. Qxf7 Nxf7 13. Ng1 Nc7 14. b3 Ra4 15. bxa4 g6 16. Ne2 Na6 17. a5 Rg8 18. c3) 12. Qxf7 { [%eval 2.18] } 12... Rc8?? { (2.18 → Mate in 10) Checkmate is now unavoidable. Nd3 was best. } { [%eval #10] } (12... Nd3 13. cxd3 Nc7 14. Qxe7 Bxe7 15. b4 Bxb4 16. Ng5 Bxd2 17. Nxh7 Rxh7 18. Kxd2 Rxh2 19. Rxh2) 13. Qxe8?? { (Mate in 10 → 4.54) Lost forced checkmate sequence. Qxg7 was best. } { [%eval 4.54] } (13. Qxg7 Bxg7 14. b3 Nxb3 15. cxb3 Rxc1 16. Ng1 Rxe1 17. Ne2 Rxh1 18. b4 Rxh2 19. b5 Rxg2) 13... Rxe8 { [%eval 5.5] } 14. Nf4 { [%eval 4.87] } 14... Nd3?? { (4.87 → Mate in 12) Checkmate is now unavoidable. Ne6 was best. } { [%eval #12] } (14... Ne6) 15. Nxd3?? { (Mate in 12 → 5.76) Lost forced checkmate sequence. cxd3 was best. } { [%eval 5.76] } (15. cxd3 g6 16. Nxg6 hxg6 17. Rf1 Rxh2 18. Rh1 Rxg2 19. Kd1 Rxf2 20. Rh6 Bxh6 21. Ke2 Rxe2) 15... e5?? { (5.76 → Mate in 9) Checkmate is now unavoidable. Ra8 was best. } { [%eval #9] } (15... Ra8 16. Nb4 Ra6 17. Nxa6 bxa6 18. c4 g5 19. g4 a5 20. Kd1 Bh6 21. c5 Re8 22. Kc2) 16. Nxe5 { [%eval #9] } 16... Rxe5 { [%eval #8] } 17. Ke2 { [%eval #8] } 17... Rxe2 { [%eval #7] } 18. Re1?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. d3 was best. } { [%eval #-6] } (18. d3 Rxc2 19. Bg5 Rxf2 20. Ra1 Rxb2 21. Ra4 Rxg2 22. Be3 Rxh2 23. Rh4 Rxh4 24. Bd4 Rxd4#) 18... Rxd2 { [%eval #-6] } 19. Bxd2 { [%eval #-5] } 19... Bb4 { [%eval #-6] } 20. Bxb4 { [%eval #-5] } 20... Re8?? { (Mate in 5 → 3.86) Lost forced checkmate sequence. Rf8 was best. } { [%eval 3.86] } (20... Rf8 21. Bxf8 b5 22. Bxg7 h6 23. Bxh6 b4 24. c3 bxc3 25. bxc3#) 21. Rxe8 { [%eval 2.51] } 21... b6?? { (2.51 → Mate in 12) Checkmate is now unavoidable. h5 was best. } { [%eval #12] } (21... h5) 22. Bc5?? { (Mate in 12 → 3.09) Lost forced checkmate sequence. Re3 was best. } { [%eval 3.09] } (22. Re3 b5 23. Ra3 g6 24. Rb3 g5 25. f4 gxf4 26. g3 fxg3 27. hxg3 h6 28. c4 bxc4) 22... bxc5 { [%eval 2.93] } 23. b4 { [%eval #11] } 23... cxb4 { [%eval #10] } 24. c3 { [%eval #10] } 24... bxc3 { [%eval #9] } 25. Re1 { [%eval #11] } 25... c2 { [%eval #10] } 26. Rd1?? { (Mate in 10 → Mate in 6) Lost forced checkmate sequence. Ra1 was best. } { [%eval #-6] } (26. Ra1 g6 27. Re1 g5 28. h4 gxh4 29. g3 hxg3 30. fxg3 h6 31. Rf1 c1=Q 32. Rxc1 h5) 26... cxd1=Q?? { (Mate in 6 → Mate in 3) Lost forced checkmate sequence. cxd1=R was best. } { [%eval #3] } (26... cxd1=R 27. g3 Rd6 28. h3 Rb6 29. f3 Re6 30. g4 h5 31. gxh5 Rg6 32. hxg6#) 27. f3?? { (Mate in 3 → Mate in 10) Lost forced checkmate sequence. g4 was best. } { [%eval #-10] } (27. g4 Qxg4 28. h4 Qxh4 29. f4 Qxf4#) 27... Qxf3 { [%eval #-10] } 28. gxf3 { [%eval #-9] } 28... g6 { [%eval #-10] } 29. h4 { [%eval #-2] } 29... g5 { [%eval #-2] } 30. hxg5 { [%eval #-1] } 30... h6 { [%eval #-1] } 31. gxh6# { Game ends by variant rule. } 0-1
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