FEN
[Event "rated Atomic game"]
[Site "https://lichess.org/qMj3kVCo"]
[Date "2025.05.13"]
[White "mr_bh6"]
[Black "ZuzZaxar"]
[Result "0-1"]
[GameId "qMj3kVCo"]
[UTCDate "2025.05.13"]
[UTCTime "18:11:35"]
[WhiteElo "1140"]
[BlackElo "1229"]
[WhiteRatingDiff "-18"]
[BlackRatingDiff "+7"]
[WhiteTitle "GM"]
[Variant "Atomic"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3 { [%eval 3.75] } 1... f6 { [%eval 3.56] } 2. e3?! { (3.56 → 2.31) Inaccuracy. Nc3 was best. } { [%eval 2.31] } (2. Nc3 c6 3. e3 e6 4. Nd4 Nh6 5. Ncb5 Ng4 6. f4 cxb5) 2... d5 { [%eval 3.72] } 3. Bd3?? { (3.72 → 0.28) Blunder. Ng5 was best. } { [%eval 0.28] } (3. Ng5 fxg5 4. Qh5+ g6 5. Qe5 Be6 6. Qxc7 b5 7. b3 Nf6) 3... d4?? { (0.28 → 4.49) Blunder. g6 was best. } { [%eval 4.49] } (3... g6 4. Nd4 Bg4 5. f3 Nc6 6. Ne6 Bxe6 7. Bb5 Nh6 8. d4) 4. Bxh7 { [%eval 3.62] } 4... d3?? { (3.62 → 8.39) Blunder. Bg4 was best. } { [%eval 8.39] } (4... Bg4 5. d3) 5. Nd4?? { (8.39 → -9.08) Blunder. c3 was best. } { [%eval -9.08] } (5. c3) 5... dxc2 { [%eval -9.08] } 6. Rc1 { [%eval -9.37] } 6... c6 { [%eval -9.0] } 7. h4 { [%eval -11.74] } 7... e5 { [%eval -11.23] } 8. h5 { [%eval -14.15] } 8... exd4 { [%eval -13.04] } 9. d4?! { (-13.04 → Mate in 5) Checkmate is now unavoidable. d3 was best. } { [%eval #-5] } (9. d3 Bb4+) 9... Qa5+ { [%eval #-4] } 10. b4 { [%eval #-3] } 10... Qa4?! { (Mate in 3 → -13.99) Lost forced checkmate sequence. Qf5 was best. } { [%eval -13.99] } (10... Qf5 11. f4 Qd3 12. h6 Qe2#) 11. O-O { [%eval -13.77] } 11... Qa6 { [%eval -13.78] } 12. b5 { [%eval -13.72] } 12... Qa5 { [%eval -10.94] } 13. bxc6?! { (-10.94 → Mate in 3) Checkmate is now unavoidable. Rc2 was best. } { [%eval #-3] } (13. Rc2 Be6) 13... Qa6 { [%eval #-8] } 14. Kh1 { [%eval #-4] } 14... Qc6? { (Mate in 4 → -7.14) Lost forced checkmate sequence. Qe2 was best. } { [%eval -7.14] } (14... Qe2 15. a4 Qg4 16. g3 Qh3+ 17. Kg1 Qxf1#) 15. d5 { [%eval -8.14] } 15... Qd6 { [%eval -9.54] } 16. f4 { [%eval -15.1] } 16... Qb4 { [%eval -14.31] } 17. d6 { [%eval -15.15] } 17... Bxd6?! { (-15.15 → -6.45) Inaccuracy. Qd2 was best. } { [%eval -6.45] } (17... Qd2) 18. Rfd1?? { (-6.45 → Mate in 2) Checkmate is now unavoidable. Rcd1 was best. } { [%eval #-2] } (18. Rcd1 Qe4) 18... Qb2?! { (Mate in 2 → -11.31) Lost forced checkmate sequence. Qe4 was best. } { [%eval -11.31] } (18... Qe4 19. Rd8+ Qxg2#) 19. Rd8+?! { (-11.31 → Mate in 1) Checkmate is now unavoidable. Rc2 was best. } { [%eval #-1] } (19. Rc2 Qxc2) 19... Qxg2# { Game ends by variant rule. } 0-1