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[Event "rated Antichess game"] [Site "https://lichess.org/qEM2o1l8"] [Date "2025.02.15"] [White "Superman2808"] [Black "OxEcho"] [Result "1-0"] [GameId "qEM2o1l8"] [UTCDate "2025.02.15"] [UTCTime "05:35:27"] [WhiteElo "1721"] [BlackElo "1327"] [WhiteRatingDiff "+2"] [BlackRatingDiff "-2"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... e6 { [%eval 2.54] } 2. Ba6 { [%eval 1.18] } 2... bxa6?? { (1.18 → 4.07) Blunder. Nxa6 was best. } { [%eval 4.07] } (2... Nxa6 3. Qf3 Qg5 4. Qxf7 Qxg2 5. Qxf8 Kxf8 6. Ne2 Qxh2 7. Rxh2) 3. b4?? { (4.07 → 0.26) Blunder. a4 was best. } { [%eval 0.26] } (3. a4 Nh6 4. Qg4 Nxg4 5. Ne2 Nxh2 6. Rxh2 Ba3 7. Rxh7 Rxh7) 3... Bxb4 { [%eval 4.67] } 4. Qg4?? { (4.67 → 0.31) Blunder. Qh5 was best. } { [%eval 0.31] } (4. Qh5 Bxd2 5. Qxh7 Rxh7 6. Kxd2 Rxh2 7. Rxh2 Nh6 8. Rxh6 gxh6) 4... Bxd2 { [%eval 0.16] } 5. Qxg7 { [%eval 0.71] } 5... Bxe3 { [%eval 0.07] } 6. Bxe3 { [%eval -0.19] } 6... c5?! { (-0.19 → 0.66) Inaccuracy. a5 was best. } { [%eval 0.66] } (6... a5 7. Bxa7 Rxa7 8. Qxg8 Rxg8 9. Ne2 Rxg2 10. Rf1 Rxf2 11. Kxf2) 7. Bxc5 { [%eval -0.26] } 7... d6?? { (-0.26 → Mate in 15) Checkmate is now unavoidable. Nc6 was best. } { [%eval #15] } (7... Nc6 8. Qxg8 Rxg8 9. Bxa7 Nxa7 10. h3 Rxg2 11. Ne2 Rxf2 12. Kxf2) 8. Bxa7 { [%eval #15] } 8... Rxa7 { [%eval #14] } 9. Qxg8 { [%eval #14] } 9... Rxg8 { [%eval #13] } 10. g4 { [%eval #13] } 10... Rxg4 { [%eval #12] } 11. Kf1?? { (Mate in 12 → 0.00) Lost forced checkmate sequence. Na3 was best. } { [%eval 0.0] } (11. Na3 Rxg1 12. Rxg1 Qg5 13. Rxg5 h5 14. Rxh5 Nd7 15. Rd5 exd5 16. Nb5 axb5) 11... Rxg1 { [%eval 0.0] } 12. Kxg1?! { (0.00 → -0.61) Inaccuracy. Rxg1 was best. } { [%eval -0.61] } (12. Rxg1 Qg5) 12... Qe7?! { (-0.61 → 0.15) Inaccuracy. Rb7 was best. } { [%eval 0.15] } (12... Rb7 13. Nd2) 13. Kg2 { [%eval 0.63] } 13... Nc6 { [%eval 0.81] } 14. Na3? { (0.81 → -0.30) Mistake. Kf3 was best. } { [%eval -0.3] } (14. Kf3 f5) 14... a5 { [%eval -0.79] } 15. Rag1 { [%eval -1.21] } 15... Qg5?? { (-1.21 → Mate in 8) Checkmate is now unavoidable. Kf8 was best. } { [%eval #8] } (15... Kf8 16. h3) 16. Ra1 { [%eval #8] } 16... Qxg2 { [%eval #7] } 17. Rhc1?? { (Mate in 7 → -2.30) Lost forced checkmate sequence. Rhb1 was best. } { [%eval -2.3] } (17. Rhb1 Qxf2 18. Rb7 Qxc2 19. Nxc2 Bxb7 20. Nb4 axb4 21. Rg1 Rxa2 22. Rb1 Rxh2) 17... Qxf2 { [%eval -2.3] } 18. Rg1?? { (-2.30 → Mate in 19) Checkmate is now unavoidable. Nb5 was best. } { [%eval #-19] } (18. Nb5 Qxc2 19. Nxd6 Qxa2 20. Rxc6 Qxa1 21. Nxf7 Kxf7 22. Rxe6 Kxe6 23. h4 a4) 18... Qxc2 { [%eval #-19] } 19. Nxc2 { [%eval #-18] } 19... Nd4 { [%eval #-18] } 20. Nxd4 { [%eval #-17] } 20... f6?? { (Mate in 17 → Mate in 5) Lost forced checkmate sequence. Rc7 was best. } { [%eval #5] } (20... Rc7 21. Nxe6 fxe6 22. Rg7 Rxg7 23. h3 Rc7 24. Rc1 Rxc1 25. h4 Ba6 26. h5) 21. Nxe6 { [%eval #5] } 21... Bxe6 { [%eval #4] } 22. Rg4?? { (Mate in 4 → Mate in 7) Lost forced checkmate sequence. Rac1 was best. } { [%eval #-7] } (22. Rac1 Bxa2 23. Rg5 fxg5 24. h4 gxh4 25. Rc5 dxc5#) 22... Bxa2 { [%eval #-7] } 23. Rxa2 { [%eval #-6] } 23... Rg7?? { (Mate in 6 → Mate in 3) Lost forced checkmate sequence. Rb7 was best. } { [%eval #3] } (23... Rb7 24. Rxa5 f5 25. Rxf5 h5 26. Rxh5 Rg7 27. Rxg7 d5 28. Rxd5 Kd8 29. Rxd8#) 24. Rxa5 { [%eval #3] } 24... Rxg4 { [%eval #2] } 25. Rg5?? { (Mate in 2 → -0.14) Lost forced checkmate sequence. h4 was best. } { [%eval -0.14] } (25. h4 Rxh4 26. Rg5 fxg5#) 25... fxg5?? { (-0.14 → Mate in 1) Checkmate is now unavoidable. Rxg5 was best. } { [%eval #1] } (25... Rxg5 26. h4 Rg7 27. h5 f5 28. h6 d5 29. hxg7 d4 30. g8=K f4 31. Kxh7) 26. h4 { [%eval #1] } 26... Rxh4# { Game ends by variant rule. } 1-0