lichess.org

FEN
[Event "DSJ Räuberschacharena Arena"] [Site "https://lichess.org/pv3inZy3"] [Date "2020.03.24"] [White "MaxiW2006"] [Black "Loser123456789"] [Result "1-0"] [UTCDate "2020.03.24"] [UTCTime "11:08:55"] [WhiteElo "1552"] [BlackElo "1343"] [WhiteRatingDiff "+18"] [BlackRatingDiff "-23"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.25] } 1... b6?! { (0.25 → 0.97) Inaccuracy. g6 was best. } { [%eval 0.97] } (1... g6 2. c4) 2. e3?? { (0.97 → Mate in 15) Checkmate is now unavoidable. c4 was best. } { [%eval #-15] } (2. c4 b5) 2... b5 { [%eval #-15] } 3. Bxb5 { [%eval #-15] } 3... Na6?? { (Mate in 15 → 5.87) Lost forced checkmate sequence. Bb7 was best. } { [%eval 5.87] } (3... Bb7 4. Bxd7 Bxh1 5. Bxe8 Qxd2 6. Bxf7 Qxe1 7. Qxe1 Bf3 8. Nxf3 e5 9. Nxe5 Nc6 10. Nxc6) 4. Bxa6?? { (5.87 → 2.01) Blunder. Bxd7 was best. } { [%eval 2.01] } (4. Bxd7) 4... Bxa6 { [%eval 2.53] } 5. Qh5?? { (2.53 → -0.47) Blunder. c4 was best. } { [%eval -0.47] } (5. c4 Bxc4) 5... Bf1?? { (-0.47 → 2.87) Blunder. Bd3 was best. } { [%eval 2.87] } (5... Bd3) 6. Qxh7 { [%eval 2.66] } 6... Rxh7 { [%eval 2.55] } 7. Kxf1 { [%eval 2.23] } 7... Rxh2 { [%eval 2.32] } 8. Rxh2 { [%eval 2.16] } 8... g6?! { (2.16 → 3.49) Inaccuracy. Qc8 was best. } { [%eval 3.49] } (8... Qc8 9. Ke1) 9. Rh5?? { (3.49 → 0.76) Blunder. a4 was best. } { [%eval 0.76] } (9. a4) 9... gxh5 { [%eval 0.57] } 10. g4 { [%eval 0.73] } 10... hxg4 { [%eval 1.21] } 11. Nf3 { [%eval 1.02] } 11... gxf3 { [%eval 1.07] } 12. Kg2?? { (1.07 → -4.77) Blunder. a4 was best. } { [%eval -4.77] } (12. a4 Qc8) 12... fxg2 { [%eval -5.25] } 13. a4 { [%eval -4.88] } 13... Nf6?? { (-4.88 → Mate in 8) Checkmate is now unavoidable. Qb8 was best. } { [%eval #8] } (13... Qb8 14. b3 Qxb3 15. cxb3 d6 16. Bb2 f6 17. Bxf6 exf6 18. Ra2 Be7 19. Na3 Kf7 20. Nb1) 14. e4 { [%eval #8] } 14... Nxe4 { [%eval #7] } 15. d3 { [%eval #7] } 15... Nxf2 { [%eval #6] } 16. c3 { [%eval #6] } 16... Nxd3 { [%eval #5] } 17. b3 { [%eval #5] } 17... Nxc1 { [%eval #4] } 18. Na3 { [%eval #4] } 18... Nxb3 { [%eval #3] } 19. a5?? { (Mate in 3 → -6.03) Lost forced checkmate sequence. Rf1 was best. } { [%eval -6.03] } (19. Rf1 gxf1=Q 20. a5 Nxa5 21. Nc4 Nxc4#) 19... Nxa5?? { (-6.03 → Mate in 2) Checkmate is now unavoidable. Nxa1 was best. } { [%eval #2] } (19... Nxa1 20. Nb1) 20. Nc4 { [%eval #2] } 20... Nxc4 { [%eval #1] } 21. Rxa7 { [%eval #1] } 21... Rxa7# { Game ends by variant rule. } 1-0
Reconnecting