lichess.org

FEN
[Event "Casual Antichess game"] [Site "https://lichess.org/pVzWH2nk"] [Date "2018.10.27"] [Round "-"] [White "userunknow"] [Black "TheUnknownGuyReborn"] [Result "1-0"] [UTCDate "2018.10.27"] [UTCTime "21:49:41"] [WhiteElo "2077"] [BlackElo "2207"] [Variant "Antichess"] [TimeControl "120+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. a3?? { (0.15 → -2.42) Blunder. Best move was e3. } { [%eval -2.42] } (1. e3 b5) 1... a6?? { (-2.42 → 1.81) Blunder. Best move was e6. } { [%eval 1.81] } (1... e6 2. c4 Bxa3 3. Nxa3 b5 4. cxb5 d6 5. b6 cxb6 6. Qa4 Qc7 7. Qxe8 Qxc1 8. Qxf7) 2. Nc3?? { (1.81 → 0.17) Blunder. Best move was e3. } { [%eval 0.17] } (2. e3 c5) 2... d5?? { (0.17 → 1.79) Blunder. Best move was c6. } { [%eval 1.79] } (2... c6 3. Nd5 cxd5 4. e4 dxe4 5. Bxa6 bxa6 6. f3 exf3 7. Qxf3 Qb6 8. Qxf7 Kxf7 9. b3) 3. Nxd5 { [%eval -0.19] } 3... Qxd5 { [%eval -0.63] } 4. g3 { [%eval -1.08] } 4... Qxd2 { [%eval -1.15] } 5. Bxd2 { [%eval -1.37] } 5... g5 { [%eval -1.24] } 6. Bxg5 { [%eval -1.55] } 6... Bh3?? { (-1.55 → 1.59) Blunder. Best move was Bf5. } { [%eval 1.59] } (6... Bf5 7. Bxe7 Bxc2 8. Qxc2 Bxe7 9. Qxc7 Bxa3 10. bxa3 b5 11. Qxb8 Rxb8 12. Rb1 Ne7 13. Rxb5) 7. Nxh3 { [%eval 0.32] } 7... Nd7?? { (0.32 → 4.74) Blunder. Best move was c5. } { [%eval 4.74] } (7... c5) 8. Bxe7 { [%eval 4.79] } 8... Nxe7 { [%eval 4.62] } 9. Qxd7 { [%eval 3.45] } 9... Kxd7 { [%eval 3.0] } 10. f4 { [%eval 3.07] } 10... Ng6?? { (3.07 → Mate in 11) Checkmate is now unavoidable. Best move was Kd6. } { [%eval #11] } (10... Kd6 11. f5) 11. Bg2 { [%eval #11] } 11... Nxf4 { [%eval #10] } 12. Nxf4 { [%eval #11] } 12... Bxa3 { [%eval #10] } 13. Bxb7 { [%eval #10] } 13... Bxb2 { [%eval #9] } 14. Bxa8 { [%eval #9] } 14... Bxa1 { [%eval #7] } 15. e4 { [%eval #8] } 15... Rxa8 { [%eval #7] } 16. c3 { [%eval #7] } 16... Bxc3 { [%eval #6] } 17. Kd2 { [%eval #6] } 17... Bxd2 { [%eval #5] } 18. Ng6 { [%eval #5] } 18... fxg6 { [%eval #4] } 19. Re1 { [%eval #4] } 19... Bxe1 { [%eval #3] } 20. h4 { [%eval #3] } 20... Bxg3 { [%eval #2] } 21. e5 { [%eval #2] } 21... Bxe5 { [%eval #1] } 22. h5 { [%eval #1] } 22... gxh5# { Game ends by variant rule. } 1-0
Reconnecting