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[Event "Weekly Antichess Arena"] [Site "https://lichess.org/pBphxoF5"] [Date "2023.11.24"] [White "nogirosta"] [Black "Tur-G100"] [Result "0-1"] [GameId "pBphxoF5"] [UTCDate "2023.11.24"] [UTCTime "19:20:07"] [WhiteElo "2105"] [BlackElo "1727"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+10"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.78] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.23] } 2... e6 { [%eval 2.67] } 3. Bxd7 { [%eval 0.79] } 3... Nxd7?? { (0.79 → 3.20) Blunder. Bxd7 was best. } { [%eval 3.2] } (3... Bxd7 4. Nh3 Nh6 5. Ng5 Qxg5 6. Rf1 Qxg2 7. Qg4 Nxg4 8. Ke2) 4. b4 { [%eval 2.34] } 4... Bxb4 { [%eval 3.0] } 5. e4? { (3.00 → 1.61) Mistake. c4 was best. } { [%eval 1.61] } (5. c4 Bxd2 6. Kxd2 Nf8 7. Kc3 Qxd1 8. Nh3 Qxc1 9. Rxc1 Kd7) 5... Bxd2 { [%eval 3.08] } 6. Kxd2?? { (3.08 → -0.09) Blunder. Nxd2 was best. } { [%eval -0.09] } (6. Nxd2 Nf8 7. Qf3 Qxd2 8. Kxd2 Ne7 9. Qxf7 Kxf7 10. a4 Ke8) 6... Nb6?? { (-0.09 → Mate in 13) Checkmate is now unavoidable. f5 was best. } { [%eval #13] } (6... f5 7. exf5 exf5 8. c4 c5 9. Qh5 Qc7 10. Qxh7 Qxh2 11. Qxh2) 7. c4 { [%eval #13] } 7... Nxc4 { [%eval #12] } 8. Qg4 { [%eval #11] } 8... Nxd2 { [%eval #10] } 9. Bxd2?? { (Mate in 10 → 0.00) Lost forced checkmate sequence. Qxg7 was best. } { [%eval 0.0] } (9. Qxg7 Nxb1 10. Qxg8 Rxg8 11. Rxb1 Rxg2 12. Be3 Rxf2 13. Bxa7 Rxa2 14. Nh3 R8xa7 15. Rhg1 Rxh2) 9... Qxd2 { [%eval 0.52] } 10. Nxd2?! { (0.52 → -0.21) Inaccuracy. Qxg7 was best. } { [%eval -0.21] } (10. Qxg7 Qxa2) 10... e5?? { (-0.21 → Mate in 11) Checkmate is now unavoidable. Ne7 was best. } { [%eval #11] } (10... Ne7 11. Qxg7) 11. Qxg7 { [%eval #11] } 11... Bh3 { [%eval #10] } 12. Qxh8 { [%eval #10] } 12... Bxg2 { [%eval #9] } 13. Qxg8?? { (Mate in 9 → -1.70) Lost forced checkmate sequence. Qxe5 was best. } { [%eval -1.7] } (13. Qxe5 Bxe4 14. Qxc7 Bxh1 15. Qxa7 Rxa7 16. Ne2 Rxa2 17. Rxh1 Rxd2 18. Rg1 Rxe2 19. Rxg8 Rxf2) 13... Bxe4 { [%eval -1.69] } 14. Qxh7 { [%eval -1.97] } 14... Bxh1 { [%eval -1.78] } 15. Qxf7 { [%eval -1.58] } 15... Kxf7 { [%eval -1.85] } 16. Ne4 { [%eval -1.85] } 16... Bxe4 { [%eval -1.75] } 17. Rb1 { [%eval -1.82] } 17... Bxb1 { [%eval -1.78] } 18. h4 { [%eval -2.08] } 18... Bxa2 { [%eval -1.83] } 19. Nh3 { [%eval -2.19] } 19... Kf6?? { (-2.19 → -0.16) Blunder. e4 was best. } { [%eval -0.16] } (19... e4 20. h5 a5 21. Ng1 e3 22. fxe3 a4 23. h6 a3 24. e4 Rd8 25. Nh3 Bc4 26. h7) 20. f4?? { (-0.16 → Mate in 6) Checkmate is now unavoidable. Ng5 was best. } { [%eval #-6] } (20. Ng5) 20... exf4 { [%eval #-6] } 21. Nxf4 { [%eval #-5] } 21... Kg6 { [%eval #-5] } 22. Nxg6 { [%eval #-4] } 22... Rf8 { [%eval #-4] } 23. Nxf8 { [%eval #-3] } 23... Be6 { [%eval #-3] } 24. Nxe6 { [%eval #-2] } 24... c5 { [%eval #-2] } 25. Nxc5 { [%eval #-1] } 25... a6 { [%eval #-1] } 26. Nxa6# { Game ends by variant rule. } 0-1