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FEN
[Event "Rated Blitz game"] [Site "https://lichess.org/p6wIDMwz"] [Date "2020.06.14"] [White "popcorn96"] [Black "ProPudge"] [Result "1/2-1/2"] [UTCDate "2020.06.14"] [UTCTime "13:23:18"] [WhiteElo "1688"] [BlackElo "1418"] [WhiteRatingDiff "-3"] [BlackRatingDiff "+6"] [Variant "Standard"] [TimeControl "120+2"] [ECO "C23"] [Opening "Bishop's Opening: Boi Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.24] } 1... e5 { [%eval 0.37] } 2. Bc4 { [%eval 0.16] } 2... Bc5 { [%eval 0.23] } { C23 Bishop's Opening: Boi Variation } 3. Qh5 { [%eval 0.0] } 3... Qf6 { [%eval 0.14] } 4. Nf3 { [%eval -0.24] } 4... Nc6?! { (-0.24 → 0.38) Inaccuracy. d6 was best. } { [%eval 0.38] } (4... d6 5. d3 g6 6. Qg5 h6 7. Qxf6 Nxf6 8. Be3 Bxe3 9. fxe3) 5. O-O { [%eval 0.02] } 5... d6 { [%eval 0.19] } 6. d3 { [%eval 0.32] } 6... Be6?! { (0.32 → 0.86) Inaccuracy. g6 was best. } { [%eval 0.86] } (6... g6) 7. Bg5 { [%eval 0.96] } 7... Qg6 { [%eval 0.92] } 8. Qxg6 { [%eval 0.8] } 8... hxg6 { [%eval 0.96] } 9. Bxe6 { [%eval 0.89] } 9... fxe6 { [%eval 0.92] } 10. h3 { [%eval 0.78] } 10... Nf6 { [%eval 0.83] } 11. c3 { [%eval 0.57] } 11... O-O-O?! { (0.57 → 1.34) Inaccuracy. a5 was best. } { [%eval 1.34] } (11... a5) 12. b4 { [%eval 1.28] } 12... Bb6 { [%eval 1.29] } 13. a4 { [%eval 1.26] } 13... a6 { [%eval 1.36] } 14. b5 { [%eval 1.3] } 14... Na5 { [%eval 1.48] } 15. bxa6 { [%eval 1.02] } 15... bxa6 { [%eval 1.0] } 16. Nbd2 { [%eval 0.92] } 16... Rh7 { [%eval 1.43] } 17. Rfb1 { [%eval 0.95] } 17... Rdh8 { [%eval 1.15] } 18. Bxf6? { (1.15 → -0.33) Mistake. d4 was best. } { [%eval -0.33] } (18. d4 exd4) 18... gxf6 { [%eval -0.55] } 19. c4?! { (-0.55 → -1.23) Inaccuracy. Kf1 was best. } { [%eval -1.23] } (19. Kf1 g5 20. Ke2 Rg8 21. Rc1 Kd7 22. Rh1 Rhh8 23. g3 Rb8 24. g4 Nc6 25. h4 Ba5) 19... g5 { [%eval -1.04] } 20. Nh2? { (-1.04 → -2.32) Mistake. Kf1 was best. } { [%eval -2.32] } (20. Kf1 Kd7) 20... f5 { [%eval -1.98] } 21. Ra2? { (-1.98 → -3.34) Mistake. Ndf1 was best. } { [%eval -3.34] } (21. Ndf1 Nc6) 21... g4 { [%eval -3.01] } 22. exf5 { [%eval -3.34] } 22... gxh3? { (-3.34 → -1.60) Mistake. exf5 was best. } { [%eval -1.6] } (22... exf5) 23. g3? { (-1.60 → -3.01) Mistake. g4 was best. } { [%eval -3.01] } (23. g4 exf5 24. gxf5 Nb7 25. Ne4 Nc5 26. Kh1 Rf8 27. Nf1 Kd7 28. a5 Ba7 29. Nfg3 Nxd3) 23... exf5 { [%eval -2.81] } 24. Ndf3?! { (-2.81 → -3.71) Inaccuracy. Nb3 was best. } { [%eval -3.71] } (24. Nb3) 24... e4 { [%eval -3.15] } 25. dxe4 { [%eval -3.35] } 25... fxe4 { [%eval -3.32] } 26. Ng5 { [%eval -3.23] } 26... Re7 { [%eval -3.62] } 27. Re1 { [%eval -4.41] } 27... e3 { [%eval -3.78] } 28. fxe3? { (-3.78 → -7.13) Mistake. f4 was best. } { [%eval -7.13] } (28. f4 Nxc4) 28... Bxe3+ { [%eval -6.36] } 29. Kh1 { [%eval -7.25] } 29... Nxc4? { (-7.25 → -3.92) Mistake. Bxg5 was best. } { [%eval -3.92] } (29... Bxg5) 30. Ngf3 { [%eval -3.94] } 30... Rg8 { [%eval -3.94] } 31. g4 { [%eval -3.95] } 31... Rf7?! { (-3.95 → -3.02) Inaccuracy. d5 was best. } { [%eval -3.02] } (31... d5 32. Nd2) 32. Rc2 { [%eval -3.77] } 32... d5?? { (-3.77 → -1.74) Blunder. Rf4 was best. } { [%eval -1.74] } (32... Rf4) 33. Ne5?? { (-1.74 → -4.98) Blunder. Rxc4 was best. } { [%eval -4.98] } (33. Rxc4) 33... Nxe5 { [%eval -4.74] } 34. Rxe3 { [%eval -4.21] } 34... Nc4?! { (-4.21 → -2.78) Inaccuracy. Nxg4 was best. } { [%eval -2.78] } (34... Nxg4 35. Rg3) 35. Re1?! { (-2.78 → -3.76) Inaccuracy. Rxh3 was best. } { [%eval -3.76] } (35. Rxh3 Re7) 35... Rgf8?! { (-3.76 → -2.85) Inaccuracy. Kd7 was best. } { [%eval -2.85] } (35... Kd7) 36. Rce2?! { (-2.85 → -4.49) Inaccuracy. Rc3 was best. } { [%eval -4.49] } (36. Rc3) 36... Kb7?! { (-4.49 → -3.28) Inaccuracy. d4 was best. } { [%eval -3.28] } (36... d4) 37. Rb1+ { [%eval -3.6] } 37... Kc6 { [%eval -3.95] } 38. Rc2 { [%eval -4.72] } 38... Kc5 { [%eval -4.01] } 39. Re2?! { (-4.01 → -5.18) Inaccuracy. Rg1 was best. } { [%eval -5.18] } (39. Rg1 Rg7 40. Rg3 Kb4 41. Rc1 d4 42. Rb1+ Kxa4 43. Rxh3 a5 44. Rg3 Ne3 45. Nf3 c5) 39... c6?! { (-5.18 → -4.02) Inaccuracy. d4 was best. } { [%eval -4.02] } (39... d4 40. Rb3) 40. Re6?! { (-4.02 → -5.55) Inaccuracy. Rb3 was best. } { [%eval -5.55] } (40. Rb3 Rh8) 40... a5?! { (-5.55 → -4.19) Inaccuracy. d4 was best. } { [%eval -4.19] } (40... d4) 41. Rh6 { [%eval -4.47] } 41... Kd4?? { (-4.47 → -2.05) Blunder. d4 was best. } { [%eval -2.05] } (41... d4 42. Rxh3) 42. Rxh3? { (-2.05 → -3.41) Mistake. Rxc6 was best. } { [%eval -3.41] } (42. Rxc6) 42... Ne3?! { (-3.41 → -2.35) Inaccuracy. Ne5 was best. } { [%eval -2.35] } (42... Ne5) 43. Kg1? { (-2.35 → -4.21) Mistake. g5 was best. } { [%eval -4.21] } (43. g5) 43... Re7?! { (-4.21 → -2.80) Inaccuracy. Ke4 was best. } { [%eval -2.8] } (43... Ke4) 44. Rb6? { (-2.80 → -4.71) Mistake. Nf3+ was best. } { [%eval -4.71] } (44. Nf3+ Ke4 45. Ng5+ Kd3 46. Rb3+ Kd4 47. Nf3+ Kc5 48. Rc3+ Kb4 49. Rxc6 Nxg4 50. Nd4 Re1+) 44... c5 { [%eval -4.33] } 45. g5 { [%eval -4.34] } 45... Ra7?? { (-4.34 → -0.23) Blunder. c4 was best. } { [%eval -0.23] } (45... c4) 46. Re6 { [%eval -0.27] } 46... Nc2?? { (-0.27 → 1.91) Blunder. Rg7 was best. } { [%eval 1.91] } (46... Rg7 47. Rexe3) 47. g6?? { (1.91 → -2.01) Blunder. Nf3+ was best. } { [%eval -2.01] } (47. Nf3+ Rxf3 48. Rxf3 Nb4 49. g6 c4 50. Rf7 Ra8 51. g7 Rg8 52. Kf1 c3 53. Ke2 Kc4) 47... c4 { [%eval -2.23] } 48. Rg3?! { (-2.23 → -3.17) Inaccuracy. Re2 was best. } { [%eval -3.17] } (48. Re2 Nb4) 48... c3?? { (-3.17 → -1.05) Blunder. Kc5 was best. } { [%eval -1.05] } (48... Kc5) 49. g7?? { (-1.05 → -4.83) Blunder. Rc6 was best. } { [%eval -4.83] } (49. Rc6 Ne3) 49... Rg8 { [%eval -4.48] } 50. Rf6? { (-4.48 → -9.14) Mistake. Nf3+ was best. } { [%eval -9.14] } (50. Nf3+ Kc4) 50... Raxg7 { [%eval -9.22] } 51. Rxg7 { [%eval -8.73] } 51... Rxg7+ { [%eval -8.19] } 52. Kf2 { [%eval -7.77] } 52... Ne3 { [%eval -8.16] } 53. Rf4+? { (-8.16 → Mate in 11) Checkmate is now unavoidable. Nf3+ was best. } { [%eval #-11] } (53. Nf3+ Kd3) 53... Kd3 { [%eval #-11] } 54. Rf3 { [%eval #-2] } 54... c2?! { (Mate in 2 → -12.54) Lost forced checkmate sequence. Rg2+ was best. } { [%eval -12.54] } (54... Rg2+ 55. Ke1 Re2#) 55. Rxe3+ { [%eval -13.66] } 55... Kc4 { [%eval -12.49] } 56. Re1 { [%eval -13.37] } 56... Kb3 { [%eval -9.47] } 57. Nf3 { [%eval -7.63] } 57... Kb2?! { (-7.63 → -4.54) Inaccuracy. Rf7 was best. } { [%eval -4.54] } (57... Rf7) 58. Nd2? { (-4.54 → -60.56) Mistake. Ne5 was best. } { [%eval -60.56] } (58. Ne5 Rh7) 58... c1=Q { [%eval -60.0] } 59. Rxc1 { [%eval -59.61] } 59... Kxc1 { [%eval -53.85] } 60. Nb3+ { [%eval -58.92] } 60... Kc2 { [%eval -47.96] } 61. Nc5 { [%eval -71.07] } 61... Rf7+ { [%eval -53.73] } 62. Ke3 { [%eval -52.07] } 62... Rf5 { [%eval -15.1] } 63. Kd4 { [%eval -16.43] } 63... Kd2?? { (-16.43 → -0.21) Blunder. Rh5 was best. } { [%eval -0.21] } (63... Rh5) 64. Nb7?? { (-0.21 → -15.23) Blunder. Nb3+ was best. } { [%eval -15.23] } (64. Nb3+ Kc2 65. Nxa5 Rh5 66. Nc6 Rh4+ 67. Kxd5 Rxa4 68. Ne5 Kc3 69. Nc6 Kd3 70. Ne5+ Ke3) 64... Ke2?? { (-15.23 → -0.21) Blunder. Rf4+ was best. } { [%eval -0.21] } (64... Rf4+ 65. Kc5 Rxa4 66. Nd8 Rc4+ 67. Kxd5 Rh4 68. Nf7 a4 69. Ke6 Kc3 70. Kf5 a3 71. Kg6) 65. Nxa5 { [%eval -0.21] } 65... Kf3 { [%eval -0.21] } 66. Kd3 { [%eval -0.25] } 66... Rf4 { [%eval -0.25] } 67. Nc6 { [%eval -0.21] } 67... Rxa4 { [%eval -0.23] } 68. Nd4+?? { (-0.23 → -8.23) Blunder. Ne7 was best. } { [%eval -8.23] } (68. Ne7 Kf4 69. Nxd5+ Ke5 70. Nc3 Rd4+ 71. Ke3 Rd7 72. Ne2 Kd5 73. Nf4+ Kc4 74. Ke4 Re7+) 68... Kf4 { [%eval -5.94] } 69. Ne2+?? { (-5.94 → Mate in 23) Checkmate is now unavoidable. Nc6 was best. } { [%eval #-23] } (69. Nc6) 69... Ke5 { [%eval #-22] } 70. Nc3 { [%eval #-20] } 70... d4?? { (Mate in 20 → 0.13) Lost forced checkmate sequence. Ra3 was best. } { [%eval 0.13] } (70... Ra3 71. Kd2 Rxc3 72. Kxc3 Ke4 73. Kd2 Kd4 74. Ke2 Kc3 75. Ke1 Kc2 76. Kf2 d4 77. Kf3) 71. Nxa4 { [%eval 0.13] } 71... Kd5 { [%eval 0.13] } 72. Nb2 { [%eval 0.13] } 72... Kc5 { [%eval 0.13] } 73. Nd1 { [%eval 0.13] } 73... Kd5 { [%eval 0.13] } 74. Nf2 { [%eval 0.13] } 74... Ke5 { [%eval 0.13] } 75. Nd1 { [%eval 0.13] } 75... Kd5 { [%eval 0.13] } 76. Nb2 { [%eval 0.13] } 76... Kc5 { [%eval 0.13] } 77. Nd1 { [%eval 0.0] } 77... Kd5 { [%eval 0.13] } { The game is a draw. } 1/2-1/2
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