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[Event "rated Antichess game"] [Site "https://lichess.org/p46RFyZd"] [Date "2022.11.24"] [White "Telcontar85"] [Black "Yainstain"] [Result "0-1"] [GameId "p46RFyZd"] [UTCDate "2022.11.24"] [UTCTime "09:48:56"] [WhiteElo "2016"] [BlackElo "1636"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+10"] [Variant "Antichess"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... e5?? { (0.00 → Mate in 16) Checkmate is now unavoidable. Nh6 was best. } { [%eval #16] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. b4 { [%eval #15] } 2... Bxb4 { [%eval #14] } 3. h4?? { (Mate in 14 → -2.44) Lost forced checkmate sequence. Bg2 was best. } { [%eval -2.44] } (3. Bg2 Bxd2 4. Bxb7 Bxb7 5. Nxd2 Bxh1 6. Ne4 Bxe4 7. Qxd7 Nxd7) 3... Bxd2?! { (-2.44 → -1.58) Inaccuracy. Qxh4 was best. } { [%eval -1.58] } (3... Qxh4 4. gxh4) 4. Kxd2 { [%eval -1.61] } 4... Qxh4 { [%eval -2.08] } 5. Rxh4?? { (-2.08 → Mate in 16) Checkmate is now unavoidable. gxh4 was best. } { [%eval #-16] } (5. gxh4 f6) 5... e4?? { (Mate in 16 → -3.84) Lost forced checkmate sequence. h5 was best. } { [%eval -3.84] } (5... h5 6. Rxh5 Rxh5 7. f4 exf4 8. gxf4 Re5 9. fxe5 d5 10. exd6 cxd6 11. Qe1 Bh3 12. Nxh3) 6. Rxh7?? { (-3.84 → Mate in 17) Checkmate is now unavoidable. Rxe4 was best. } { [%eval #-17] } (6. Rxe4 a5 7. Rxe8 Ne7 8. Rxc8 Rxc8 9. c4 Ra6 10. c5 Nbc6 11. Na3 a4 12. Qxa4 Rxa4) 6... Rxh7 { [%eval #-14] } 7. Bh3 { [%eval #-12] } 7... Rxh3 { [%eval #-12] } 8. Nxh3 { [%eval #-11] } 8... e3 { [%eval #-12] } 9. fxe3 { [%eval #-10] } 9... g5 { [%eval #-10] } 10. Nxg5 { [%eval #-9] } 10... Kd8 { [%eval #-9] } 11. Nxf7 { [%eval #-8] } 11... d6?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. d5 was best. } { [%eval 0.0] } (11... d5 12. Nxd8 Bh3 13. Nxb7 Bf1 14. Qxf1 c5 15. Nxc5 Na6 16. Nxa6 Rf8 17. Qxf8 Nh6 18. Qxh6) 12. Nxd8?? { (0.00 → Mate in 8) Checkmate is now unavoidable. Nxd6 was best. } { [%eval #-8] } (12. Nxd6 cxd6 13. Kd3 Bd7 14. g4 Bxg4 15. Qh1 Bxe2 16. Qxb7 Bxd3 17. Qxa8 Bxc2 18. Qxb8 Bxb1) 12... Bd7 { [%eval #-8] } 13. Nxb7 { [%eval #-7] } 13... c6 { [%eval #-7] } 14. Nxd6 { [%eval #-6] } 14... Bf5 { [%eval #-6] } 15. Nxf5 { [%eval #-5] } 15... Ne7 { [%eval #-5] } 16. Nxe7 { [%eval #-4] } 16... Na6 { [%eval #-5] } 17. Nxc6 { [%eval #-4] } 17... Nb4 { [%eval #-4] } 18. Nxa7 { [%eval #-2] } 18... Rxa7 { [%eval #-4] } 19. c4 { [%eval #-3] } 19... Rxa2 { [%eval #-3] } 20. Rxa2 { [%eval #-2] } 20... Nxa2 { [%eval #-2] } 21. Ba3 { [%eval #-1] } 21... Nc1 { [%eval #-1] } 22. Qxc1# { Game ends by variant rule. } 0-1