FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/oyRdEDBq"]
[Date "2023.01.05"]
[White "CagdasBoss"]
[Black "eknmlta44"]
[Result "0-1"]
[GameId "oyRdEDBq"]
[UTCDate "2023.01.05"]
[UTCTime "23:00:33"]
[WhiteElo "1945"]
[BlackElo "1540"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+11"]
[Variant "Antichess"]
[TimeControl "30+1"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. a4? { (0.15 → -1.33) Mistake. e3 was best. } { [%eval -1.33] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... b5 { [%eval -1.78] } 2. axb5 { [%eval -1.4] } 2... a5?? { (-1.40 → Mate in 16) Checkmate is now unavoidable. Ba6 was best. } { [%eval #16] } (2... Ba6 3. Rxa6 Nxa6 4. bxa6 e6 5. b4 Bxb4 6. e3 Bxd2 7. Bxd2) 3. bxa6?? { (Mate in 16 → -2.03) Lost forced checkmate sequence. Rxa5 was best. } { [%eval -2.03] } (3. Rxa5 Rxa5 4. b4 Rxb5 5. Nc3 Rxb4 6. Na4 Rxa4 7. Ba3 Rxa3 8. Qa1 Rxa1 9. d4 Rxe1) 3... Rxa6?? { (-2.03 → 2.81) Blunder. Bxa6 was best. } { [%eval 2.81] } (3... Bxa6 4. Rxa6 Rxa6 5. c4 Ra3 6. Nxa3 c6 7. Qc2 g6 8. Qxg6) 4. Rxa6 { [%eval 2.4] } 4... Bxa6 { [%eval 2.42] } 5. c4?! { (2.42 → 1.41) Inaccuracy. d3 was best. } { [%eval 1.41] } (5. d3 Bxd3 6. Qxd3 g6 7. Qxd7 Kxd7 8. Nh3 Kc6 9. Bh6 Nxh6) 5... Bxc4 { [%eval 1.49] } 6. e3?! { (1.49 → 0.46) Inaccuracy. d3 was best. } { [%eval 0.46] } (6. d3 Bxd3 7. Qxd3 g6 8. Qxd7 Kxd7 9. Bh6 Bxh6 10. e3 Bxe3) 6... Bxf1 { [%eval 0.45] } 7. Kxf1 { [%eval 0.52] } 7... h5 { [%eval 0.76] } 8. Qxh5 { [%eval 0.84] } 8... Rxh5 { [%eval 0.74] } 9. Nh3?? { (0.74 → -2.45) Blunder. Ke2 was best. } { [%eval -2.45] } (9. Ke2 Rxh2 10. Rxh2 Nh6 11. Rxh6 gxh6 12. b3 e6 13. b4 Bxb4 14. Nh3 Bxd2 15. Bxd2 Qg5) 9... Rxh3 { [%eval -2.12] } 10. gxh3 { [%eval -1.99] } 10... Nh6 { [%eval -2.9] } 11. Nc3?? { (-2.90 → Mate in 10) Checkmate is now unavoidable. d3 was best. } { [%eval #-10] } (11. d3 d5) 11... Ng4 { [%eval #-10] } 12. hxg4 { [%eval #-9] } 12... f5 { [%eval #-9] } 13. gxf5 { [%eval #-8] } 13... g6 { [%eval #-8] } 14. fxg6 { [%eval #-7] } 14... Kf7 { [%eval #-7] } 15. gxf7 { [%eval #-6] } 15... Qe8 { [%eval #-6] } 16. fxe8=Q { [%eval #-5] } 16... d5 { [%eval #-5] } 17. Qxe7 { [%eval #-4] } 17... Bxe7 { [%eval #-4] } 18. Nxd5 { [%eval #-3] } 18... Bf6 { [%eval #-3] } 19. Nxf6 { [%eval #-2] } 19... Nd7 { [%eval #-2] } 20. Nxd7 { [%eval #-1] } 20... c5 { [%eval #-1] } 21. Nxc5# { Game ends by variant rule. } 0-1
