lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/oeQCldXq"] [Date "2020.08.24"] [White "Noraplay"] [Black "WildBlunder"] [Result "0-1"] [UTCDate "2020.08.24"] [UTCTime "09:24:14"] [WhiteElo "1203"] [BlackElo "1471"] [WhiteRatingDiff "-2"] [BlackRatingDiff "+9"] [Variant "Antichess"] [TimeControl "45+10"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c4 { [%eval 0.0] } 1... b5 { [%eval -0.5] } 2. cxb5 { [%eval 0.0] } 2... Nc6?? { (0.00 → 1.84) Blunder. g6 was best. } { [%eval 1.84] } (2... g6 3. e3 Na6 4. bxa6 Bxa6 5. Bxa6 Nh6 6. Bc8 Qxc8 7. Ne2) 3. bxc6 { [%eval 2.84] } 3... dxc6 { [%eval 2.58] } 4. Qa4?! { (2.58 → 1.68) Inaccuracy. g4 was best. } { [%eval 1.68] } (4. g4) 4... Qxd2 { [%eval 1.18] } 5. Qxa7?? { (1.18 → Mate in 12) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-12] } (5. Kxd2 Bh3) 5... Qxe1?? { (Mate in 12 → -1.13) Lost forced checkmate sequence. Rxa7 was best. } { [%eval -1.13] } (5... Rxa7 6. Nxd2 Rxa2 7. Rxa2 Ba6 8. Rxa6 g5 9. Rxc6 h5 10. Rxc7 Kd7 11. Rxd7 e6 12. Rxf7) 6. Qxc7 { [%eval -1.03] } 6... Qxe2?? { (-1.03 → Mate in 12) Checkmate is now unavoidable. Rxa2 was best. } { [%eval #12] } (6... Rxa2) 7. Qxe7?? { (Mate in 12 → Mate in 10) Lost forced checkmate sequence. Nxe2 was best. } { [%eval #-10] } (7. Nxe2 Rxa2 8. Qxc6 Rxb2 9. Qxe8 Rxb1 10. Qxf7 Rxc1 11. Qxg7 Rxf1 12. Raxf1 Bxg7 13. g4 Bxg4) 7... Rxa2?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. Nxe7 was best. } { [%eval #11] } (7... Nxe7 8. Nxe2 Rxa2 9. Rxa2 Ba6 10. Rxa6 Nc8 11. Rxc6 h5 12. Rxc8 h4 13. Rxe8 Rh5 14. Rxf8) 8. Bxe2?? { (Mate in 11 → Mate in 9) Lost forced checkmate sequence. Qxe2 was best. } { [%eval #-9] } (8. Qxe2 Rxb2 9. Qxe8 Rxf2 10. Qxc6 Rxf1 11. Qxc8 Rxc1 12. Qxf8 Rxb1 13. Qxg7 Rxg1 14. Qxh7 Rxg2) 8... Bxe7 { [%eval #-9] } 9. Rxa2 { [%eval #-8] } 9... Ba6 { [%eval #-9] } 10. Bxa6 { [%eval #-8] } 10... Bg5 { [%eval #-8] } 11. Bxg5 { [%eval #-7] } 11... Nf6?? { (Mate in 7 → Mate in 12) Lost forced checkmate sequence. Kd8 was best. } { [%eval #12] } (11... Kd8 12. Bxd8 Ne7 13. Bxe7 c5 14. Bxc5 Rf8 15. Bxf8 h5 16. Bxg7 f6 17. Bxf6 h4 18. Bxh4#) 12. Bxf6 { [%eval #12] } 12... gxf6 { [%eval #11] } 13. Bb5 { [%eval #11] } 13... cxb5 { [%eval #10] } 14. Ra4 { [%eval #10] } 14... bxa4 { [%eval #9] } 15. b3?? { (Mate in 9 → 0.84) Lost forced checkmate sequence. Na3 was best. } { [%eval 0.84] } (15. Na3 f5 16. Nf3 Rf8 17. b3 axb3 18. Nc2 bxc2 19. Rd1 cxd1=B 20. g3 Bxf3 21. g4 Bxg4) 15... axb3 { [%eval 1.31] } 16. Ne2 { [%eval 1.11] } 16... Ke7 { [%eval 1.09] } 17. Rc1?? { (1.09 → Mate in 5) Checkmate is now unavoidable. Na3 was best. } { [%eval #-5] } (17. Na3) 17... Rc8 { [%eval #-5] } 18. Rxc8 { [%eval #-4] } 18... Kf8 { [%eval #-4] } 19. Rxf8 { [%eval #-3] } 19... h5 { [%eval #-3] } 20. Rxf7 { [%eval #-2] } 20... f5 { [%eval #-2] } 21. Rxf5 { [%eval #-1] } 21... b2 { [%eval #-1] } 22. Rxh5# { Game ends by variant rule. } 0-1
Reconnecting