lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/oeCVyd4R"] [Date "2020.07.18"] [White "Pinni7"] [Black "ChangeOpening"] [Result "1-0"] [UTCDate "2020.07.18"] [UTCTime "14:17:48"] [WhiteElo "2118"] [BlackElo "2223"] [WhiteRatingDiff "+7"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "420+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.97] } 1... e6 { [%eval 1.0] } 2. b4?! { (1.00 → 0.43) Inaccuracy. Ba6 was best. } { [%eval 0.43] } (2. Ba6) 2... Bxb4 { [%eval 0.7] } 3. Qg4?! { (0.70 → -0.24) Inaccuracy. Ba6 was best. } { [%eval -0.24] } (3. Ba6 Nxa6) 3... Bxd2 { [%eval 0.41] } 4. Qxg7 { [%eval 0.68] } 4... Bxe3 { [%eval 0.55] } 5. Bxe3 { [%eval 0.39] } 5... c5 { [%eval 1.22] } 6. Bxc5 { [%eval 1.78] } 6... Qa5 { [%eval 1.78] } 7. Bxa7 { [%eval 1.78] } 7... Qxe1 { [%eval 1.93] } 8. Qxh8 { [%eval 1.6] } 8... Rxa7 { [%eval 1.55] } 9. Qxg8 { [%eval 1.45] } 9... Rxa2?? { (1.45 → 4.31) Blunder. Qxf1 was best. } { [%eval 4.31] } (9... Qxf1 10. Qxe8) 10. Rxa2 { [%eval 4.01] } 10... Qxb1 { [%eval 3.75] } 11. Qxe8?? { (3.75 → 1.06) Blunder. Qxf7 was best. } { [%eval 1.06] } (11. Qxf7) 11... Qxc2 { [%eval 1.38] } 12. Qxf7? { (1.38 → 0.00) Mistake. Qxc8 was best. } { [%eval 0.0] } (12. Qxc8) 12... Qxf2?? { (0.00 → Mate in 11) Checkmate is now unavoidable. Qxa2 was best. } { [%eval #11] } (12... Qxa2 13. Qxe6 Qxf2 14. Qxd7 Bxd7 15. Nh3 Bxh3 16. gxh3 Qxh2 17. Rxh2 b5 18. Bxb5 Nc6 19. Bxc6) 13. Rxf2 { [%eval #11] } 13... b5 { [%eval #10] } 14. Bxb5 { [%eval #10] } 14... e5 { [%eval #9] } 15. Qxd7 { [%eval #9] } 15... Bxd7 { [%eval #8] } 16. Bxd7 { [%eval #8] } 16... Nxd7 { [%eval #7] } 17. Rf6 { [%eval #7] } 17... Nxf6 { [%eval #6] } 18. g4 { [%eval #6] } 18... Nxg4 { [%eval #5] } 19. Nf3 { [%eval #5] } 19... Nxh2 { [%eval #4] } 20. Nxh2 { [%eval #5] } 20... e4 { [%eval #4] } 21. Nf3 { [%eval #4] } 21... exf3 { [%eval #3] } 22. Rxh7 { [%eval #3] } 22... f2 { [%eval #2] } 23. Rg7 { [%eval #2] } 23... f1=Q { [%eval #1] } 24. Rg2 { [%eval #1] } 24... Qxg2# { Game ends by variant rule. } 1-0
Reconnecting