FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/obxEeGQU"]
[Date "2025.10.03"]
[White "avasce"]
[Black "NeGolub"]
[Result "0-1"]
[GameId "obxEeGQU"]
[UTCDate "2025.10.03"]
[UTCTime "19:16:32"]
[WhiteElo "1698"]
[BlackElo "1684"]
[WhiteRatingDiff "-5"]
[BlackRatingDiff "+30"]
[Variant "Antichess"]
[TimeControl "180+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c3?? { (0.15 → -1.80) Blunder. e3 was best. } { [%eval -1.8] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... Nc6?? { (-1.80 → 0.50) Blunder. e5 was best. } { [%eval 0.5] } (1... e5 2. a3 Bxa3 3. Rxa3 Qg5 4. Rxa7 Rxa7 5. Qb3 Qxd2 6. Nxd2) 2. d4 { [%eval 0.84] } 2... Nxd4 { [%eval 0.57] } 3. Qxd4 { [%eval 0.52] } 3... e6 { [%eval 0.42] } 4. Qxa7 { [%eval 1.5] } 4... Rxa7 { [%eval 1.3] } 5. Bh6?! { (1.30 → 0.53) Inaccuracy. Bg5 was best. } { [%eval 0.53] } (5. Bg5 Qxg5) 5... Rxa2 { [%eval 0.17] } 6. Rxa2 { [%eval 1.53] } 6... gxh6?! { (1.53 → 2.58) Inaccuracy. Nxh6 was best. } { [%eval 2.58] } (6... Nxh6) 7. Ra6? { (2.58 → 0.89) Mistake. c4 was best. } { [%eval 0.89] } (7. c4 Ne7 8. Nh3 b5 9. cxb5 Ba6 10. bxa6 h5 11. e3 Qa8 12. b4 Qxa6) 7... bxa6 { [%eval 1.27] } 8. Na3?? { (1.27 → -1.29) Blunder. b4 was best. } { [%eval -1.29] } (8. b4 Bxb4 9. cxb4 Qh4 10. h3 Qxf2 11. Kxf2 h5 12. h4 Nh6 13. b5 axb5) 8... Bxa3 { [%eval -1.37] } 9. bxa3 { [%eval -1.25] } 9... Qh4?! { (-1.25 → -0.46) Inaccuracy. h5 was best. } { [%eval -0.46] } (9... h5 10. Kd1 Nh6 11. g4 hxg4 12. Bh3 gxh3 13. Nxh3 Qg5 14. Nxg5 Kf8 15. Nxf7) 10. h3 { [%eval -0.46] } 10... Qxf2 { [%eval -0.46] } 11. Kxf2 { [%eval -0.28] } 11... a5 { [%eval -0.13] } 12. h4 { [%eval -0.24] } 12... e5 { [%eval 0.3] } 13. h5 { [%eval -0.21] } 13... Ba6?? { (-0.21 → Mate in 10) Checkmate is now unavoidable. d6 was best. } { [%eval #10] } (13... d6 14. Rh2) 14. Nh3?? { (Mate in 10 → -0.84) Lost forced checkmate sequence. c4 was best. } { [%eval -0.84] } (14. c4 Bxc4 15. Kg3 Bxe2 16. Bxe2 Nf6 17. Nf3 Nxh5 18. Nxe5 Nxg3 19. Rxh6 Nxe2) 14... Bxe2 { [%eval 0.06] } 15. Kxe2 { [%eval 0.09] } 15... Ne7 { [%eval -1.24] } 16. Ng5?? { (-1.24 → -10.65) Blunder. c4 was best. } { [%eval -10.65] } (16. c4 c5) 16... hxg5 { [%eval -7.25] } 17. Rh4? { (-7.25 → Mate in 14) Checkmate is now unavoidable. h6 was best. } { [%eval #-14] } (17. h6 Rg8) 17... gxh4 { [%eval #-16] } 18. g3 { [%eval #-13] } 18... hxg3 { [%eval #-13] } 19. Kf2 { [%eval #-12] } 19... gxf2 { [%eval -21.0] } 20. a4?! { (-21.00 → Mate in 10) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-10] } (20. Ba6 c5) 20... c5 { [%eval #-10] } 21. Bh3 { [%eval #-9] } 21... Nf5 { [%eval #-12] } 22. Bxf5 { [%eval #-11] } 22... Rg8 { [%eval #-11] } 23. Bxd7 { [%eval #-10] } 23... Kxd7 { [%eval #-10] } 24. c4 { [%eval #-9] } 24... f1=R { [%eval #-9] } 25. h6 { [%eval #-8] } 25... Rg7 { [%eval #-8] } 26. hxg7 { [%eval #-7] } 26... Rb1?? { (Mate in 7 → -6.14) Lost forced checkmate sequence. f5 was best. } { [%eval -6.14] } (26... f5 27. g8=R Kc8 28. Rxc8 Rb1 29. Rxc5 h6 30. Rxe5 Rd1 31. Rxf5 Rh1 32. Rxa5) 27. g8=K { [%eval -6.85] } 27... e4?? { (-6.85 → -2.52) Blunder. f5 was best. } { [%eval -2.52] } (27... f5 28. Kxh7 e4 29. Kh6 f4 30. Kh5 Ke6 31. Kh4 f3 32. Kh3 f2 33. Kh2) 28. Kxh7?? { (-2.52 → -6.23) Blunder. Kxf7 was best. } { [%eval -6.23] } (28. Kxf7) 28... f5 { [%eval -6.36] } 29. Kh6 { [%eval -6.76] } 29... e3?? { (-6.76 → -3.24) Blunder. Ke6 was best. } { [%eval -3.24] } (29... Ke6 30. Kh5 f4 31. Kh4 f3 32. Kh3 f2 33. Kh2 Kd5 34. cxd5 e3 35. d6) 30. Kh5 { [%eval -3.48] } 30... f4 { [%eval -3.94] } 31. Kh4 { [%eval -5.86] } 31... f3 { [%eval -5.54] } 32. Kh3 { [%eval -5.15] } 32... Rb5 { [%eval -3.54] } 33. cxb5?! { (-3.54 → -4.63) Inaccuracy. axb5 was best. } { [%eval -4.63] } (33. axb5) 33... f2 { [%eval -3.84] } 34. b6 { [%eval -3.97] } 34... f1=R { [%eval -4.1] } 35. b7 { [%eval -4.03] } 35... Kc8?? { (-4.03 → 0.55) Blunder. e2 was best. } { [%eval 0.55] } (35... e2 36. Kg3) 36. bxc8=K?? { (0.55 → -1.22) Blunder. bxc8=B was best. } { [%eval -1.22] } (36. bxc8=B Rf5 37. Bxf5 e2 38. Kg2 e1=B 39. Kf3 Bd2 40. Bh7 Bh6 41. Ke2 Bg5) 36... c4 { [%eval -1.19] } 37. Kc7 { [%eval -1.43] } 37... c3 { [%eval -0.92] } 38. Kc6 { [%eval -1.23] } 38... c2 { [%eval -1.38] } 39. Kc5?! { (-1.38 → -2.55) Inaccuracy. Kh4 was best. } { [%eval -2.55] } (39. Kh4 Rf8 40. Kc5 Rb8 41. Kb5 Rxb5 42. axb5 a4 43. b6 a3 44. b7 e2) 39... e2 { [%eval -2.33] } 40. Kg4?? { (-2.33 → Mate in 3) Checkmate is now unavoidable. Kc4 was best. } { [%eval #-3] } (40. Kc4 Rf6 41. Kd5 Rf7 42. Kc4 Rf1 43. Kh2 Rf8 44. Kh3 c1=N 45. Kd5 Rf7) 40... Rf3 { [%eval #-3] } 41. Kxf3 { [%eval #-2] } 41... c1=B { [%eval #-2] } 42. Kxe2 { [%eval #-1] } 42... Be3 { [%eval #-1] } 43. Kxe3# { Game ends by variant rule. } 0-1
