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FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/oR6HgGVc"] [Date "2020.04.05"] [White "amjadalneser"] [Black "anaszzz"] [Result "1-0"] [UTCDate "2020.04.05"] [UTCTime "19:00:39"] [WhiteElo "1662"] [BlackElo "1337"] [WhiteRatingDiff "+58"] [BlackRatingDiff "-58"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 e6) 1... a6?? { (Mate in 16 → 2.06) Lost forced checkmate sequence. g5 was best. } { [%eval 2.06] } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5 Nf6 8. Nxf6) 2. Bh6 { [%eval 3.21] } 2... gxh6?! { (3.21 → 4.68) Inaccuracy. Nxh6 was best. } { [%eval 4.68] } (2... Nxh6 3. Na3) 3. Qd2?? { (4.68 → -1.15) Blunder. h4 was best. } { [%eval -1.15] } (3. h4) 3... h5?? { (-1.15 → 3.16) Blunder. c6 was best. } { [%eval 3.16] } (3... c6) 4. Qh6? { (3.16 → 1.57) Mistake. Qa5 was best. } { [%eval 1.57] } (4. Qa5 Nf6) 4... Bxh6 { [%eval 3.26] } 5. f4? { (3.26 → 1.70) Mistake. e3 was best. } { [%eval 1.7] } (5. e3 Bxe3) 5... Bxf4 { [%eval 2.84] } 6. e3?? { (2.84 → Mate in 16) Checkmate is now unavoidable. g4 was best. } { [%eval #-16] } (6. g4 Bxh2) 6... Bxe3?? { (Mate in 16 → 1.55) Lost forced checkmate sequence. Bxh2 was best. } { [%eval 1.55] } (6... Bxh2 7. Rxh2 e5 8. Rxh5 e4 9. dxe4 Qf6 10. Bxa6 Qxb2 11. Bxb7 Qxc2 12. Bxa8 Qxb1 13. Rxb1) 7. g4?! { (1.55 → 0.85) Inaccuracy. h4 was best. } { [%eval 0.85] } (7. h4 Bxg1) 7... Bxg1 { [%eval 1.64] } 8. gxh5?? { (1.64 → -0.18) Blunder. Rxg1 was best. } { [%eval -0.18] } (8. Rxg1 hxg4) 8... Bxh2 { [%eval -0.51] } 9. Rxh2 { [%eval -0.1] } 9... e5?? { (-0.10 → Mate in 10) Checkmate is now unavoidable. c6 was best. } { [%eval #10] } (9... c6 10. Ke2) 10. Rh4 { [%eval #10] } 10... Qxh4 { [%eval #9] } 11. a3 { [%eval #13] } 11... Qxe1 { [%eval #12] } 12. Ra2 { [%eval #12] } 12... Qxb1 { [%eval #11] } 13. Ra1?? { (Mate in 11 → -10.43) Lost forced checkmate sequence. Be2 was best. } { [%eval -10.43] } (13. Be2 Qxc2 14. Bd1 Qxd3 15. h6 Qxa3 16. bxa3 Nxh6 17. Bg4 Nxg4 18. Rb2 Ra7 19. Rxb7 Rxb7) 13... Qxa1?? { (-10.43 → Mate in 6) Checkmate is now unavoidable. Qxf1 was best. } { [%eval #6] } (13... Qxf1 14. Rxf1) 14. h6?? { (Mate in 6 → -10.00) Lost forced checkmate sequence. b3 was best. } { [%eval -10.0] } (14. b3 Qxa3 15. c3 Qxb3 16. Be2 Qxc3 17. Bd1 Qxd3 18. h6 Nxh6 19. Bg4 Nxg4#) 14... Qxa3 { [%eval -9.26] } 15. bxa3 { [%eval -9.26] } 15... Nxh6 { [%eval -9.96] } 16. d4? { (-9.96 → Mate in 17) Checkmate is now unavoidable. c4 was best. } { [%eval #-17] } (16. c4) 16... exd4 { [%eval #-17] } 17. Bxa6 { [%eval #-17] } 17... Rxa6?? { (Mate in 17 → Mate in 2) Lost forced checkmate sequence. Nxa6 was best. } { [%eval #2] } (17... Nxa6 18. a4 d3 19. cxd3 b5 20. axb5 d6 21. bxa6 Bxa6 22. d4 Bf1 23. d5 c6 24. dxc6) 18. c3?? { (Mate in 2 → Mate in 13) Lost forced checkmate sequence. a4 was best. } { [%eval #-13] } (18. a4 Rxa4 19. c3 dxc3#) 18... Rxa3 { [%eval #-13] } 19. cxd4 { [%eval #-12] } 19... c5 { [%eval #-12] } 20. dxc5 { [%eval #-11] } 20... b6 { [%eval #-11] } 21. cxb6 { [%eval #-10] } 21... Ra7 { [%eval #-10] } 22. bxa7 { [%eval #-9] } 22... Bb7?? { (Mate in 9 → Mate in 4) Lost forced checkmate sequence. Na6 was best. } { [%eval #4] } (22... Na6 23. a8=B Bb7 24. Bxb7 Ke7 25. Bxa6 Rc8 26. Bxc8 Kf6 27. Bxd7 Ng4 28. Bxg4 Kf5 29. Bxf5) 23. axb8=N { [%eval #4] } 23... Bc6 { [%eval #1] } 24. Nxc6 { [%eval #1] } 24... dxc6# { Game ends by variant rule. } 1-0
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