- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated Antichess game"] [Site "https://lichess.org/oIAfE3pP"] [Date "2025.04.04"] [White "Kairtas_Aitas"] [Black "mohamedhero"] [Result "1-0"] [GameId "oIAfE3pP"] [UTCDate "2025.04.04"] [UTCTime "09:29:29"] [WhiteElo "1709"] [BlackElo "2133"] [WhiteRatingDiff "+12"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... e6 { [%eval 2.54] } 2. Qg4?? { (2.54 → Mate in 20) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-20] } (2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 Qg5) 2... b5 { [%eval -3.48] } 3. Qxe6?? { (-3.48 → Mate in 15) Checkmate is now unavoidable. Bxb5 was best. } { [%eval #-15] } (3. Bxb5 Nh6) 3... fxe6?? { (Mate in 15 → -0.87) Lost forced checkmate sequence. dxe6 was best. } { [%eval -0.87] } (3... dxe6 4. Bxb5 Qxd2 5. Bxe8 Qxe1 6. Bxf7 Qxf2 7. Bxg8 Qxg2 8. Bxe6 Qxc2 9. Bxc8) 4. Bxb5 { [%eval -1.51] } 4... Ba3 { [%eval -1.61] } 5. bxa3 { [%eval -1.69] } 5... Qg5 { [%eval -1.27] } 6. Bxd7 { [%eval -1.17] } 6... Qxg2 { [%eval -1.13] } 7. Bxe8?? { (-1.13 → Mate in 10) Checkmate is now unavoidable. Bxe6 was best. } { [%eval #-10] } (7. Bxe6 Bxe6) 7... Qxg1 { [%eval #-10] } 8. Rxg1 { [%eval #-9] } 8... h5?? { (Mate in 9 → 3.73) Lost forced checkmate sequence. g5 was best. } { [%eval 3.73] } (8... g5 9. Rxg5 Nc6 10. Rxg8 Rxg8 11. Bxc6 a5 12. Bxa8 c6 13. Bxc6 Bd7 14. Bxd7) 9. Bxh5 { [%eval 2.83] } 9... Rxh5 { [%eval 2.97] } 10. Rxg7 { [%eval 2.08] } 10... Rxh2 { [%eval 3.25] } 11. Rxg8?? { (3.25 → Mate in 21) Checkmate is now unavoidable. Rxc7 was best. } { [%eval #-21] } (11. Rxc7 Rxf2) 11... Rxf2 { [%eval #-21] } 12. Rxc8 { [%eval #-20] } 12... Rxd2 { [%eval #-20] } 13. Rxb8 { [%eval #-16] } 13... Rxc2 { [%eval #-16] } 14. Rxa8 { [%eval #-15] } 14... Rxa2?? { (Mate in 15 → Mate in 10) Lost forced checkmate sequence. Rxc1 was best. } { [%eval #10] } (14... Rxc1 15. Rxa7 Rxb1 16. Rxc7 Rxe1 17. Rxe1 e5 18. Rf7 e4 19. Rf3 exf3 20. Rg1) 15. Rxa7 { [%eval #10] } 15... Rxa3 { [%eval #8] } 16. Rxc7 { [%eval #8] } 16... Rxe3 { [%eval #7] } 17. Bxe3 { [%eval #7] } 17... e5 { [%eval #6] } 18. Bf4 { [%eval #7] } 18... exf4 { [%eval #6] } 19. Na3 { [%eval #6] } 19... f3 { [%eval #5] } 20. Ke2 { [%eval #5] } 20... fxe2 { [%eval #4] } 21. Rd1?? { (Mate in 4 → Mate in 6) Lost forced checkmate sequence. Nb1 was best. } { [%eval #-6] } (21. Nb1 e1=N 22. Rc2 Nxc2 23. Nd2 Nxa1 24. Nb3 Nxb3#) 21... exd1=R?? { (Mate in 6 → Mate in 2) Lost forced checkmate sequence. exd1=B was best. } { [%eval #2] } (21... exd1=B 22. Nc4 Bf3 23. Rb7 Bxb7 24. Na3 Bf3 25. Nb5 Bd5 26. Nd4 Bb3 27. Nxb3#) 22. Rc1 { [%eval #2] } 22... Rxc1 { [%eval #1] } 23. Nb1 { [%eval #1] } 23... Rxb1# { Game ends by variant rule. } 1-0