FEN
[Event "AntiChess Arena"]
[Site "https://lichess.org/o1fxLPaI"]
[Date "2026.05.26"]
[Round "-"]
[White "CGR0055"]
[Black "CGR019"]
[Result "1-0"]
[GameId "o1fxLPaI"]
[UTCDate "2026.05.26"]
[UTCTime "17:09:10"]
[WhiteElo "1761"]
[BlackElo "1489"]
[WhiteRatingDiff "+7"]
[BlackRatingDiff "-7"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Na3?! { (0.15 → -0.74) Inaccuracy. e3 was best. } { [%eval -0.74] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... c5?? { (-0.74 → Mate in 14) Checkmate is now unavoidable. e6 was best. } { [%eval #14] } (1... e6 2. b3 Bxa3 3. Bxa3 d6 4. Bxd6 Qxd6 5. g3 Qxg3 6. fxg3) 2. Nh3?? { (Mate in 14 → Mate in 15) Lost forced checkmate sequence. b4 was best. } { [%eval #-15] } (2. b4 cxb4 3. Bb2 bxa3 4. Bxg7 Bxg7 5. Qb1 Bxa1 6. Qxb7 Bxb7) 2... c4 { [%eval #-15] } 3. Nxc4 { [%eval #-14] } 3... Qb6?? { (Mate in 14 → 1.76) Lost forced checkmate sequence. Qa5 was best. } { [%eval 1.76] } (3... Qa5 4. Nxa5 d5 5. Nxb7 Bxh3 6. gxh3 Kd8 7. Nxd8 a5 8. Nxf7 a4 9. Nxh8) 4. Nxb6 { [%eval 1.15] } 4... axb6 { [%eval 1.38] } 5. c3?! { (1.38 → 0.62) Inaccuracy. d3 was best. } { [%eval 0.62] } (5. d3 Rxa2 6. Rxa2 g6 7. e3 Nf6 8. g4 Nxg4 9. Qxg4 Na6 10. Rxa6 bxa6) 5... Rxa2 { [%eval 0.46] } 6. Rxa2 { [%eval -0.07] } 6... b5?? { (-0.07 → 1.75) Blunder. Na6 was best. } { [%eval 1.75] } (6... Na6 7. Rxa6 bxa6 8. Ng5 a5 9. Nxh7 Rxh7 10. Qb3 Rxh2 11. Qxf7 Kxf7 12. Rxh2) 7. Ra6?! { (1.75 → 0.77) Inaccuracy. b4 was best. } { [%eval 0.77] } (7. b4 Na6) 7... bxa6 { [%eval 1.38] } 8. Qa4?? { (1.38 → -2.70) Blunder. Ng5 was best. } { [%eval -2.7] } (8. Ng5 b4 9. Nxh7 bxc3 10. bxc3 Rxh7 11. Rg1 Rxh2 12. Qb3 Rxg2 13. Qxb8 Rxg1) 8... bxa4 { [%eval -2.63] } 9. b3? { (-2.63 → -4.92) Mistake. d3 was best. } { [%eval -4.92] } (9. d3 d5) 9... axb3 { [%eval -3.4] } 10. Ng5?! { (-3.40 → -4.76) Inaccuracy. d3 was best. } { [%eval -4.76] } (10. d3 b2) 10... b2?? { (-4.76 → -1.96) Blunder. a5 was best. } { [%eval -1.96] } (10... a5 11. Nxh7 Rxh7 12. Kd1 Rxh2 13. Rxh2 a4 14. e3 Ba6 15. Bxa6 Nxa6 16. Ba3) 11. Nxf7?? { (-1.96 → Mate in 11) Checkmate is now unavoidable. Bxb2 was best. } { [%eval #-11] } (11. Bxb2) 11... Kxf7?? { (Mate in 11 → -2.92) Lost forced checkmate sequence. bxc1=K was best. } { [%eval -2.92] } (11... bxc1=K 12. Nxh8 Kxd2 13. Kxd2 Kf7 14. Nxf7 e5 15. Nxe5 Bc5 16. Nxd7 Bxf2 17. Nxb8) 12. Bxb2 { [%eval -3.17] } 12... Kf6 { [%eval -2.58] } 13. d3 { [%eval -2.22] } 13... g6 { [%eval -1.98] } 14. g3?? { (-1.98 → Mate in 12) Checkmate is now unavoidable. Bc1 was best. } { [%eval #-12] } (14. Bc1 Bh6) 14... e6?? { (Mate in 12 → -2.18) Lost forced checkmate sequence. Ke5 was best. } { [%eval -2.18] } (14... Ke5 15. Ba1 Ke4 16. dxe4 d5 17. exd5 Nc6 18. dxc6 Bh3 19. Bxh3 e6 20. Bxe6) 15. h3?? { (-2.18 → Mate in 10) Checkmate is now unavoidable. Ba3 was best. } { [%eval #-10] } (15. Ba3 Bxa3 16. Bh3 Bb7 17. Bxe6 Bxh1 18. Bxd7 Nxd7 19. e3 Bb4 20. cxb4 a5) 15... Nh6?? { (Mate in 10 → -4.03) Lost forced checkmate sequence. Bb4 was best. } { [%eval -4.03] } (15... Bb4 16. cxb4 Nh6 17. Bxf6 Rd8 18. Bxd8 g5 19. Bxg5 e5 20. Bxh6 e4 21. dxe4) 16. f3?? { (-4.03 → Mate in 9) Checkmate is now unavoidable. Ba3 was best. } { [%eval #-9] } (16. Ba3 Bxa3) 16... Ng4 { [%eval #-10] } 17. hxg4 { [%eval #-9] } 17... Kf5?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. Rg8 was best. } { [%eval #9] } (17... Rg8 18. Rxh7 Bb4 19. cxb4 d5 20. Bxf6 Rh8 21. Rxh8 Bb7 22. Rxb8 Ba8 23. Rxa8) 18. gxf5 { [%eval #9] } 18... gxf5 { [%eval #8] } 19. Rxh7 { [%eval #8] } 19... Rxh7 { [%eval #7] } 20. Ba3 { [%eval #7] } 20... Bxa3 { [%eval #6] } 21. Bh3 { [%eval #6] } 21... Rxh3 { [%eval #5] } 22. e3 { [%eval #5] } 22... Rxg3 { [%eval #4] } 23. Kd1 { [%eval #5] } 23... Rxf3 { [%eval #4] } 24. Kc2 { [%eval #4] } 24... Rxe3 { [%eval #3] } 25. Kb1 { [%eval #3] } 25... Rxd3 { [%eval #2] } 26. Ka1 { [%eval #2] } 26... Rxc3 { [%eval #1] } 27. Kb2 { [%eval #1] } 27... Bxb2# { Game ends by variant rule. } 1-0