lichess.org

FEN
[Event "Rated Racing Kings game"] [Site "https://lichess.org/nrbAOuej"] [Date "2017.02.16"] [White "Rubik87"] [Black "QueenMaster77"] [Result "1-0"] [UTCDate "2017.02.16"] [UTCTime "00:52:55"] [WhiteElo "1915"] [BlackElo "1276"] [WhiteRatingDiff "+5"] [BlackRatingDiff "-7"] [Variant "Racing Kings"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [FEN "8/8/8/8/8/8/krbnNBRK/qrbnNBRQ w - - 0 1"] [SetUp "1"] [Annotator "lichess.org"] 1. Bd4 { [%eval 0.93] } 1... Rb3?? { (0.93 → 9.07) Blunder. Be4 was best. } { [%eval 9.07] } (1... Be4 2. Kg3 Kb3 3. Kf4 Kc4 4. Qh6 Qa6 5. Rg6 Bxg6 6. Rxg6 Qa5 7. Rg5 Rb5 8. Rf5) 2. Bxa1 { [%eval 6.75] } 2... Rxa1 { [%eval 12.61] } 3. Nxc2 { [%eval 12.44] } 3... Rab1 { [%eval 13.32] } 4. Ned4 { [%eval 12.87] } 4... Rb7 { [%eval 14.64] } 5. Bd3 { [%eval 12.83] } 5... R1b6 { [%eval 16.43] } 6. Rxd1 { [%eval 15.39] } 6... Kb2 { [%eval 19.09] } 7. Rxc1 { [%eval 17.47] } 7... Kc3 { [%eval 18.84] } 8. Rxd2 { [%eval 18.08] } 8... Kxd2 { [%eval 17.54] } 9. Be4 { [%eval 14.75] } 9... Rb8 { [%eval 18.17] } 10. Qf3 { [%eval 16.91] } 10... Rd6 { [%eval 29.86] } 11. Ra1 { [%eval 28.49] } 11... Rg8 { [%eval 29.59] } 12. Kh3 { [%eval 28.39] } 12... Rdd8 { [%eval 29.37] } 13. Ra5 { [%eval 27.52] } 13... Rde8 { [%eval 34.55] } 14. Kh4 { [%eval 32.06] } 14... Re7 { [%eval 35.34] } 15. Kh5 { [%eval 33.47] } 15... Rgg7?! { (33.47 → Mate in 8) Checkmate is now unavoidable. Rg1 was best. } { [%eval #8] } (15... Rg1 16. Kh6) 16. Ra6?! { (Mate in 8 → 33.54) Lost forced checkmate sequence. Nf5 was best. } { [%eval 33.54] } (16. Nf5 Rd7 17. Nxg7 Rxg7 18. Kh6 Rc7 19. Qf6 Rd7 20. Qg7 Rc7 21. Qxc7 Kc1 22. Kg7 Kb2) 16... Rc7?! { (33.54 → Mate in 8) Checkmate is now unavoidable. Rgf7 was best. } { [%eval #8] } (16... Rgf7 17. Nf5) 17. Kh6?! { (Mate in 8 → 33.60) Lost forced checkmate sequence. Ne6 was best. } { [%eval 33.6] } (17. Ne6 Rg8 18. Nxc7 Rg7 19. Kh6 Re7 20. Kg6 Rxc7 21. Qf7 Ke2 22. Qxc7 Kf1 23. Kg7 Kg1) 17... Rge7?! { (33.60 → Mate in 9) Checkmate is now unavoidable. Rgf7 was best. } { [%eval #9] } (17... Rgf7 18. Bf5) 18. Bd5 { [%eval #10] } 18... Rcd7 { [%eval #8] } 19. Nb4 { [%eval 47.18] } 19... Rc7?! { (47.18 → Mate in 7) Checkmate is now unavoidable. Kc1 was best. } { [%eval #7] } (19... Kc1 20. Kg6) 20. Rg6 { [%eval #6] } 20... Ke1 { [%eval #6] } 21. Nbc6 { [%eval #6] } 21... Red7 { [%eval #6] } 22. Ne5 { [%eval #5] } 22... Re7 { [%eval #5] } 23. Nf7 { [%eval #5] } 23... Kd2 { [%eval #3] } 24. Kg7 { [%eval #4] } 24... Re8 { [%eval #4] } 25. Ne6 { [%eval #4] } 25... Rcc8 { [%eval #4] } 26. Nfd8 { [%eval #3] } 26... Rcxd8 { [%eval #3] } 27. Nxd8 { [%eval #2] } 27... Rxd8 { [%eval #2] } 28. Qf8 { [%eval #1] } 28... Rxf8 { [%eval #1] } 29. Kxf8# { Game ends by variant rule. } 1-0
Reconnecting