- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Daily Antichess Arena"] [Site "https://lichess.org/nkPsM2T1"] [Date "2024.02.24"] [White "beausgirlfriend"] [Black "Dy1ar"] [Result "1-0"] [GameId "nkPsM2T1"] [UTCDate "2024.02.24"] [UTCTime "00:13:53"] [WhiteElo "1787"] [BlackElo "2136"] [WhiteRatingDiff "+79"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval -0.03] } 1... g5 { [%eval 0.08] } 2. Nf3?? { (0.08 → Mate in 16) Checkmate is now unavoidable. c4 was best. } { [%eval #-16] } (2. c4 c6 3. h4 gxh4 4. gxh4 h5 5. Rh3 Rh6 6. Re3 Rf6) 2... f5?? { (Mate in 16 → -0.23) Lost forced checkmate sequence. h5 was best. } { [%eval -0.23] } (2... h5 3. Nxg5 Bg7 4. Nxf7 Bxb2 5. Bxb2 Kxf7 6. Bxh8 h4 7. gxh4 Kg7 8. Bxg7 Nh6 9. Bxh6) 3. Nxg5 { [%eval -0.3] } 3... f4 { [%eval -0.38] } 4. gxf4 { [%eval -0.37] } 4... e5? { (-0.37 → 1.20) Mistake. Nf6 was best. } { [%eval 1.2] } (4... Nf6 5. Nxh7) 5. Nxh7?? { (1.20 → Mate in 12) Checkmate is now unavoidable. fxe5 was best. } { [%eval #-12] } (5. fxe5 Qxg5 6. b4 Bxb4 7. e6 dxe6 8. f4 Qxf4 9. Rg1 Bxd2 10. Nxd2 Qxf1 11. Kxf1 h6) 5... exf4?? { (Mate in 12 → -2.08) Lost forced checkmate sequence. Rxh7 was best. } { [%eval -2.08] } (5... Rxh7 6. fxe5 Rxh2 7. Rxh2 Qh4 8. Rxh4 Ba3 9. bxa3 Nh6 10. Rxh6 d5 11. exd6 cxd6 12. Rxd6) 6. Nxf8 { [%eval -1.56] } 6... Rxh2 { [%eval -1.46] } 7. Rxh2 { [%eval -2.93] } 7... Kxf8 { [%eval -2.92] } 8. Rh4 { [%eval -2.01] } 8... Qxh4 { [%eval -1.6] } 9. b3?? { (-1.60 → -6.32) Blunder. a4 was best. } { [%eval -6.32] } (9. a4) 9... Qxf2 { [%eval -6.3] } 10. Kxf2 { [%eval -3.55] } 10... f3?? { (-3.55 → 0.21) Blunder. Nh6 was best. } { [%eval 0.21] } (10... Nh6) 11. Kxf3 { [%eval 0.15] } 11... b6?? { (0.15 → 2.38) Blunder. Nh6 was best. } { [%eval 2.38] } (11... Nh6 12. Qe1 Kf7 13. Kf4 Ke6 14. Kf5 Kxf5 15. Qf2 b6 16. Qxf5 Nxf5 17. d4 Nxd4 18. Nd2) 12. Kg4?? { (2.38 → -1.22) Blunder. Qe1 was best. } { [%eval -1.22] } (12. Qe1 a6 13. Bb2 Nf6 14. Bxf6 Ke8 15. Bb2 Ra7 16. Ba3 b5 17. Bd6 cxd6 18. Kf4 Ke7) 12... Na6?? { (-1.22 → 12.07) Blunder. Ba6 was best. } { [%eval 12.07] } (12... Ba6 13. Kf3) 13. Qe1 { [%eval 7.61] } 13... Nb8 { [%eval 6.85] } 14. b4?? { (6.85 → 1.42) Blunder. c4 was best. } { [%eval 1.42] } (14. c4) 14... Kg7 { [%eval 1.53] } 15. a3? { (1.53 → 0.00) Mistake. d3 was best. } { [%eval 0.0] } (15. d3 a5 16. bxa5 Rxa5 17. Qxa5 bxa5 18. a4 Nh6 19. Bxh6 Kxh6 20. Na3 Kg6 21. Kf4 Na6) 15... a5 { [%eval 0.0] } 16. bxa5 { [%eval -0.14] } 16... Rxa5?? { (-0.14 → Mate in 9) Checkmate is now unavoidable. bxa5 was best. } { [%eval #9] } (16... bxa5 17. a4 Kf6 18. Kf3 Ra6 19. Ra3 Ne7 20. Ra1 Kf7 21. Ra3 Kg7 22. Ke3 Kg6 23. Kf3) 17. Qg3 { [%eval #9] } 17... Rxa3 { [%eval #8] } 18. Qxc7 { [%eval #8] } 18... Rxa1 { [%eval #7] } 19. Qxc8 { [%eval #8] } 19... Rxb1 { [%eval #7] } 20. Qxb8 { [%eval #7] } 20... Rxc1 { [%eval #6] } 21. Qxb6 { [%eval #6] } 21... Rxc2 { [%eval #4] } 22. Bg2 { [%eval #4] } 22... Rxd2 { [%eval #3] } 23. Kf4 { [%eval #4] } 23... Rxe2 { [%eval #3] } 24. Kg4 { [%eval #3] } 24... Rxg2 { [%eval #2] } 25. Qb1 { [%eval #2] } 25... Rxg4 { [%eval #1] } 26. Qg1 { [%eval #1] } 26... Rxg1# { Game ends by variant rule. } 1-0