- Blind mode tutorial
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[Event "casual blitz game"] [Site "https://lichess.org/nSn0u0kM"] [Date "2025.10.02"] [White "kitah12"] [Black "HSGM"] [Result "1/2-1/2"] [GameId "nSn0u0kM"] [UTCDate "2025.10.02"] [UTCTime "15:17:19"] [WhiteElo "1743"] [BlackElo "2688"] [BlackTitle "IM"] [Variant "From Position"] [TimeControl "180+3"] [ECO "?"] [Opening "?"] [Termination "Time forfeit"] [FEN "8/8/8/3k4/8/3KB3/8/N7 w - - 0 1"] [SetUp "1"] [Annotator "lichess.org"] 1. Nb3 { [%eval 2.08] } 1... Ke5 { [%eval 96.05] } 2. Nd2 { [%eval 96.05] } 2... Kd5 { [%eval 200.0] } 3. Nf3 { [%eval 200.0] } 3... Ke6?! { (200.00 → Mate in 29) Checkmate is now unavoidable. Kd6 was best. } { [%eval #29] } (3... Kd6 4. Kd4 Kc7 5. Kc5 Kd7 6. Kd5 Kc7 7. Ne5 Kc8 8. Bf4) 4. Ke4?! { (Mate in 29 → 200.00) Lost forced checkmate sequence. Kd4 was best. } { [%eval 200.0] } (4. Kd4 Kd6 5. Ng5 Kc6 6. Ke5 Kd7 7. Kd5 Kc7 8. Bc5 Kb7) 4... Kd6 { [%eval 96.05] } 5. Bd4 { [%eval 96.05] } 5... Ke6?! { (96.05 → Mate in 26) Checkmate is now unavoidable. Kc6 was best. } { [%eval #26] } (5... Kc6 6. Nh4 Kd6 7. Nf5+ Kc6 8. Ke5 Kc7 9. Kd5 Kb7 10. Kd6) 6. Nd2 { [%eval #27] } 6... Kd6 { [%eval #27] } 7. Nc4+ { [%eval 200.0] } 7... Ke6 { [%eval 200.0] } 8. Bc5?? { (200.00 → 1.79) Blunder. Nb2 was best. } { [%eval 1.79] } (8. Nb2 Kd6 9. Nd3 Kc6 10. Ke5 Kc7 11. Kd5 Kb7 12. Kd6 Ka8) 8... Kf6 { [%eval 1.82] } 9. Ne3 { [%eval 1.5] } 9... Ke6 { [%eval 1.53] } 10. Ng4 { [%eval 1.47] } 10... Kd7 { [%eval 1.56] } 11. Kd5 { [%eval 1.83] } 11... Kc7 { [%eval #29] } 12. Ne5 { [%eval #28] } 12... Kb7 { [%eval #30] } 13. Nc4 { [%eval 1.98] } 13... Kc7 { [%eval 1.61] } 14. Bd6+ { [%eval 83.08] } 14... Kb7?! { (83.08 → Mate in 26) Checkmate is now unavoidable. Kc8 was best. } { [%eval #26] } (14... Kc8 15. Nb6+ Kb7 16. Kc5 Ka6 17. Be5 Kb7 18. Kb5 Ka7 19. Kc6 Ka6 20. Nd5) 15. Kc5 { [%eval 3.48] } 15... Ka6?? { (3.48 → Mate in 24) Checkmate is now unavoidable. Kc8 was best. } { [%eval #24] } (15... Kc8 16. Nb6+ Kb7 17. Bg3 Ka6 18. Kc6 Ka7 19. Bc7 Ka6 20. Bb8 Ka5 21. Nd5) 16. Kc6 { [%eval 1.65] } 16... Ka7 { [%eval 44.41] } 17. Bc7 { [%eval #23] } 17... Ka6 { [%eval #25] } 18. Nd6?! { (Mate in 25 → 59.00) Lost forced checkmate sequence. Nb6 was best. } { [%eval 59.0] } (18. Nb6 Ka5 19. Bd6 Ka6 20. Bb8 Ka5 21. Nd5 Ka4 22. Kc5 Kb3 23. Bg3 Kb2) 18... Ka7 { [%eval 1.54] } 19. Nc8+ { [%eval #27] } 19... Ka8 { [%eval #25] } 20. Bb6 { [%eval 52.74] } 20... Kb8 { [%eval 1.54] } 21. Na7 { [%eval 1.42] } 21... Ka8 { [%eval #22] } 22. Nb5 { [%eval #22] } 22... Kb8 { [%eval 1.36] } 23. Nd6 { [%eval 1.28] } 23... Ka8 { [%eval 1.37] } 24. Bd4 { [%eval 35.06] } 24... Kb8 { [%eval 1.24] } 25. Ne8 { [%eval 1.22] } 25... Kc8 { [%eval 1.33] } 26. Ba7 { [%eval 1.44] } 26... Kd8 { [%eval 1.79] } 27. Nc7 { [%eval 1.22] } 27... Kc8?? { (1.22 → Mate in 18) Checkmate is now unavoidable. Ke7 was best. } { [%eval #18] } (27... Ke7 28. Bd4 Kf7 29. Kd6 Kg6 30. Ke5 Kg5 31. Ne6+ Kg4 32. Ke4 Kg3 33. Ng5) 28. Nd5 { [%eval #18] } 28... Kd8 { [%eval #18] } 29. Bb8 { [%eval #18] } 29... Kc8 { [%eval #15] } 30. Be5 { [%eval #14] } 30... Kd8 { [%eval #15] } 31. Bc7+ { [%eval #14] } 31... Ke8 { [%eval #14] } 32. Kd6 { [%eval #13] } 32... Kf7 { [%eval #13] } 33. Bd8 { [%eval #12] } 33... Kg6 { [%eval #11] } 34. Ke6 { [%eval #10] } 34... Kh5 { [%eval #10] } 35. Kf5 { [%eval #9] } 35... Kh6 { [%eval #9] } 36. Nf4 { [%eval #10] } 36... Kg7 { [%eval #11] } 37. Nd5 { [%eval #10] } 37... Kf7 { [%eval #10] } 38. Nc7 { [%eval #9] } 38... Kg7 { [%eval #9] } { Draw by time and insufficient material. } 1/2-1/2