- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated rapid game"] [Site "https://lichess.org/mnR3qlMc"] [Date "2024.10.16"] [White "lordzebul"] [Black "Kirill_S_2013"] [Result "0-1"] [GameId "mnR3qlMc"] [UTCDate "2024.10.16"] [UTCTime "15:58:18"] [WhiteElo "1471"] [BlackElo "1487"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+54"] [Variant "Standard"] [TimeControl "600+0"] [ECO "D10"] [Opening "Slav Defense: Exchange Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... d5 { [%eval 0.23] } 2. c4 { [%eval 0.19] } 2... c6 { [%eval 0.21] } 3. cxd5 { [%eval 0.15] } { D10 Slav Defense: Exchange Variation } 3... cxd5 { [%eval 0.19] } 4. Nc3 { [%eval 0.17] } 4... Nc6 { [%eval 0.2] } 5. Be3 { [%eval -0.28] } 5... e6 { [%eval -0.14] } 6. g3 { [%eval -0.13] } 6... Bb4 { [%eval -0.24] } 7. Bg2 { [%eval -0.25] } 7... Nf6 { [%eval -0.1] } 8. Nf3 { [%eval -0.21] } 8... Bd7 { [%eval -0.01] } 9. O-O { [%eval 0.03] } 9... O-O { [%eval 0.0] } 10. Na4 { [%eval -0.22] } 10... Nxd4?? { (-0.22 → 3.92) Blunder. h6 was best. } { [%eval 3.92] } (10... h6 11. Ne5) 11. Nxd4?! { (3.92 → 2.74) Inaccuracy. Bxd4 was best. } { [%eval 2.74] } (11. Bxd4 Ne4 12. Bxg7 Kxg7 13. Qd4+ Qf6 14. Qxb4 Rfc8 15. Nc3 a5 16. Nxe4 axb4) 11... Bxa4?! { (2.74 → 4.02) Inaccuracy. e5 was best. } { [%eval 4.02] } (11... e5 12. Nf3 d4 13. Bg5 Qa5 14. a3 Be7 15. b3 Bc6 16. Bd2 Qc7 17. e3) 12. Qxa4 { [%eval 4.05] } 12... a5 { [%eval 4.17] } 13. Bg5 { [%eval 3.88] } 13... h6 { [%eval 3.82] } 14. Bxf6 { [%eval 3.82] } 14... Qxf6 { [%eval 3.92] } 15. Nb5 { [%eval 3.12] } 15... Qxb2 { [%eval 3.09] } 16. Nc7? { (3.09 → 1.47) Mistake. e3 was best. } { [%eval 1.47] } (16. e3 Rfc8 17. Nd4 Qa3 18. Qxa3 Bxa3 19. Rab1 Bc5 20. Nf3 Bb4 21. Rfc1 Rxc1+) 16... Rac8 { [%eval 1.3] } 17. Rab1 { [%eval 1.02] } 17... Qxe2 { [%eval 1.03] } 18. Nb5?! { (1.03 → 0.01) Inaccuracy. a3 was best. } { [%eval 0.01] } (18. a3 Bd6) 18... Rc2 { [%eval 0.43] } 19. Nd4?! { (0.43 → -0.66) Inaccuracy. a3 was best. } { [%eval -0.66] } (19. a3 Bc5) 19... Rxa2 { [%eval -0.87] } 20. Qb3 { [%eval -0.99] } 20... Qc4?! { (-0.99 → -0.13) Inaccuracy. Qd2 was best. } { [%eval -0.13] } (20... Qd2 21. Nf3) 21. Qe3? { (-0.13 → -1.44) Mistake. Qxc4 was best. } { [%eval -1.44] } (21. Qxc4) 21... Bc5 { [%eval -1.17] } 22. Rxb7?? { (-1.17 → -4.75) Blunder. Rfd1 was best. } { [%eval -4.75] } (22. Rfd1 Ra3) 22... Qxd4 { [%eval -4.66] } 23. Qf3 { [%eval -4.66] } 23... Ra3 { [%eval -4.44] } 24. Qe2 { [%eval -4.41] } 24... Qc4 { [%eval -3.88] } 25. Qe5?! { (-3.88 → -4.86) Inaccuracy. Qxc4 was best. } { [%eval -4.86] } (25. Qxc4 dxc4 26. Rc7 Bb6 27. Rxc4 Ra2 28. Be4 Rd8 29. Bc2 g6 30. Rb1 Bxf2+) 25... a4 { [%eval -4.69] } 26. Rb8 { [%eval -5.25] } 26... Rxb8 { [%eval -4.94] } 27. Qxb8+ { [%eval -5.05] } 27... Kh7 { [%eval -4.47] } 28. h4?! { (-4.47 → -5.70) Inaccuracy. Qe8 was best. } { [%eval -5.7] } (28. Qe8 Kg6 29. Kh1 Rc3 30. h4 h5 31. Qd8 Qg4 32. Kh2 a3 33. Bh3 Qe4) 28... Rb3 { [%eval -5.46] } 29. Qe5 { [%eval -5.47] } 29... Bd4 { [%eval -4.57] } 30. Be4+?! { (-4.57 → -6.70) Inaccuracy. Qf4 was best. } { [%eval -6.7] } (30. Qf4 Bf6 31. Qd6 Qc8 32. Qf4 a3 33. Qa4 Rc3 34. h5 Qc6 35. Qb4 Qc5) 30... dxe4 { [%eval -6.45] } 31. Qxe4+ { [%eval -6.26] } 31... g6 { [%eval -5.44] } 32. h5?! { (-5.44 → -7.94) Inaccuracy. Kg2 was best. } { [%eval -7.94] } (32. Kg2 Qd5 33. Qxd5 exd5 34. Rd1 Bb2 35. h5 Rb8 36. hxg6+ Kxg6 37. Rd3 a3) 32... Qd5?! { (-7.94 → -5.01) Inaccuracy. Rxg3+ was best. } { [%eval -5.01] } (32... Rxg3+ 33. Qg2 Rxg2+ 34. Kxg2 Qd5+ 35. Kg3 Qg5+ 36. Kf3 a3 37. hxg6+ Qxg6 38. Rd1) 33. hxg6+ { [%eval -5.03] } 33... fxg6 { [%eval -5.07] } 34. Qc2?? { (-5.07 → Mate in 2) Checkmate is now unavoidable. Qxd5 was best. } { [%eval #-2] } (34. Qxd5 exd5 35. Rd1 Bb2 36. Rxd5 a3 37. Ra5 Rb7 38. Rxa3 Bxa3 39. Kh2 h5) 34... Bg7?? { (Mate in 2 → -5.23) Lost forced checkmate sequence. Rxg3+ was best. } { [%eval -5.23] } (34... Rxg3+ 35. Kh2 Qg2#) 35. Rd1 { [%eval -5.15] } 35... Qf5 { [%eval -5.12] } 36. Qc6 { [%eval -6.02] } 36... Rf3 { [%eval -4.86] } 37. Qxa4 { [%eval -7.67] } 37... Rxf2 { [%eval -7.08] } 38. g4? { (-7.08 → Mate in 3) Checkmate is now unavoidable. Qb3 was best. } { [%eval #-3] } (38. Qb3 Rf3 39. Qxf3 Qxf3 40. Rd7 Qxg3+ 41. Kh1 Qh3+ 42. Kg1 h5 43. Kf2 Kh6) 38... Qc2?? { (Mate in 3 → -4.29) Lost forced checkmate sequence. Qf3 was best. } { [%eval -4.29] } (38... Qf3 39. Qe4 Qg3+ 40. Kh1 Qh2#) 39. Qd7?? { (-4.29 → Mate in 3) Checkmate is now unavoidable. Qxc2 was best. } { [%eval #-3] } (39. Qxc2 Rxc2 40. Rd6 e5 41. Kh1 g5 42. Rd7 Kg8 43. Rd8+ Kf7 44. Rd7+ Kf6) 39... Rg2+ { [%eval #-2] } 40. Kh1 { [%eval #-2] } 40... Rh2+ { [%eval #-1] } 41. Kg1 { [%eval #-1] } 41... Qg2# { Black wins by checkmate. } 0-1