FEN
[Event "Incremental Antichess Arena"]
[Site "https://lichess.org/mY4J81qU"]
[Date "2025.12.03"]
[White "Smolko_Igor"]
[Black "Romario31"]
[Result "0-1"]
[GameId "mY4J81qU"]
[UTCDate "2025.12.03"]
[UTCTime "18:57:14"]
[WhiteElo "1648"]
[BlackElo "2106"]
[WhiteRatingDiff "-4"]
[BlackRatingDiff "+1"]
[Variant "Antichess"]
[TimeControl "60+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... g5?? { (1.19 → 3.20) Blunder. e6 was best. } { [%eval 3.2] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 3.63] } 3... Kxd7 { [%eval 3.09] } 4. Qg4?? { (3.09 → 0.97) Blunder. Qh5 was best. } { [%eval 0.97] } (4. Qh5 Bg7 5. Qxh7 Bxb2 6. Qxf7 Bxc1 7. Qxg8 Qxg8 8. Na3 Bxd2) 4... Kc6?? { (0.97 → 3.06) Blunder. Nh6 was best. } { [%eval 3.06] } (4... Nh6 5. Qxg5 Bg7 6. Qxg7 Rg8 7. Qxg8 Nxg8 8. h4 c5 9. c4) 5. Qxc8?? { (3.06 → -1.06) Blunder. Qxg5 was best. } { [%eval -1.06] } (5. Qxg5) 5... Qxd2?? { (-1.06 → 2.86) Blunder. Qxc8 was best. } { [%eval 2.86] } (5... Qxc8 6. b3) 6. Qxc7?? { (2.86 → Mate in 17) Checkmate is now unavoidable. Nxd2 was best. } { [%eval #-17] } (6. Nxd2 Kd6) 6... Qxc1 { [%eval #-17] } 7. Qxb8 { [%eval #-16] } 7... Rxb8?? { (Mate in 16 → -1.51) Lost forced checkmate sequence. Qxe1 was best. } { [%eval -1.51] } (7... Qxe1 8. Qxa8 Qxf2 9. Qxa7 Qxg2 10. Qxe7 Nxe7 11. h4 gxh4 12. Rxh4 Qxg1) 8. Nh3?? { (-1.51 → Mate in 10) Checkmate is now unavoidable. Na3 was best. } { [%eval #-10] } (8. Na3 Qxb2) 8... Rxb2 { [%eval #-10] } 9. Nxg5 { [%eval #-9] } 9... Qxe1 { [%eval #-10] } 10. Nxf7 { [%eval #-8] } 10... Qxf2 { [%eval #-8] } 11. Nxh8 { [%eval #-7] } 11... Rxa2 { [%eval #-7] } 12. Rxa2 { [%eval #-6] } 12... Qxg2 { [%eval #-7] } 13. Rxa7 { [%eval #-6] } 13... Qxh2 { [%eval #-6] } 14. Rxe7 { [%eval #-5] } 14... Bxe7 { [%eval #-5] } 15. Rxh2 { [%eval #-4] } 15... Bh4 { [%eval #-4] } 16. Rxh4 { [%eval #-3] } 16... Nh6 { [%eval #-3] } 17. Rxh6 { [%eval #-2] } 17... Kb7 { [%eval #-2] } 18. Rxh7 { [%eval #-1] } 18... Ka7 { [%eval #-1] } 19. Rxa7# { Game ends by variant rule. } 0-1
